DragonNest/Client/EtActionTool/SCRDecal.cpp
2024-12-19 09:48:26 +08:00

132 lines
No EOL
5 KiB
C++

#include "StdAfx.h"
#include "SCRDecal.h"
#include "ActionSignal.h"
#include "ActionObject.h"
#include "InputReceiver.h"
#include "RenderBase.h"
#include "resource.h"
#include "MainFrm.h"
#include "UserMessage.h"
#include "PaneDefine.h"
CSCRDecal::CSCRDecal( const char *szSignalName )
: CSignalCustomRender( szSignalName )
{
}
CSCRDecal::~CSCRDecal()
{
}
void CSCRDecal::Initialize()
{
m_bActivate = true;
OnModify();
}
void CSCRDecal::Release()
{
if( m_hTexture ) {
SAFE_RELEASE_SPTR( m_hTexture );
}
m_szPrevFileName = "";
}
void CSCRDecal::OnModify()
{
CUnionValueProperty *pVariable = m_pSignal->GetProperty(0);
CString szFileName = pVariable->GetVariableString();
if( m_szPrevFileName != szFileName ) {
SAFE_RELEASE_SPTR( m_hTexture );
m_hTexture = LoadResource(szFileName, RT_TEXTURE);
m_szPrevFileName = szFileName;
}
//m_matExWorld = *((CActionObject*)m_pSignal->GetParent()->GetParent())->GetMatEx();
//m_matExWorld.m_vPosition = ((CActionObject*)m_pSignal->GetParent()->GetParent())->GetAniDistance() + m_pSignal->GetProperty(2)->GetVariableVector3();
}
void CSCRDecal::OnSelect( bool bFirst )
{
if( bFirst && m_hTexture ) {
CEtDecal *pDecal = new CEtDecal;
MatrixEx Cross = *((CActionObject*)m_pSignal->GetParent()->GetParent())->GetMatEx();
Cross.m_vPosition = ((CActionObject*)m_pSignal->GetParent()->GetParent())->GetAniDistance() + m_pSignal->GetProperty(2)->GetVariableVector3();
pDecal->Initialize( m_hTexture, Cross.m_vPosition.x, Cross.m_vPosition.z, m_pSignal->GetProperty(1)->GetVariableFloat(),
m_pSignal->GetProperty(3)->GetVariableFloat(), m_pSignal->GetProperty(8)->GetVariableFloat(), m_pSignal->GetProperty(4)->GetVariableFloat(), EtColor(1,1,1,1), m_pSignal->GetProperty(6)->GetVariableInt(), m_pSignal->GetProperty(7)->GetVariableInt() );
}
EtVector3 vPos[2];
float fSize = 30.f;
CUnionValueProperty *pVariable = m_pSignal->GetProperty(2);
EtVector3 vDist = ((CActionObject*)m_pSignal->GetParent()->GetParent())->GetAniDistance() + pVariable->GetVariableVector3();
vPos[0] = EtVector3( 0.f, 0.f, fSize ) + vDist;
vPos[1] = EtVector3( 0.f, 0.f, -fSize ) + vDist;
EternityEngine::DrawLine3D( vPos[0], vPos[1], 0xFFFFFF00 );
vPos[0] = EtVector3( 0.f, fSize, 0.f ) + vDist;
vPos[1] = EtVector3( 0.f, -fSize, 0.f ) + vDist;
EternityEngine::DrawLine3D( vPos[0], vPos[1], 0xFFFFFF00 );
vPos[0] = EtVector3( fSize, 0.f, 0.f ) + vDist;
vPos[1] = EtVector3( -fSize, 0.f, 0.f ) + vDist;
EternityEngine::DrawLine3D( vPos[0], vPos[1], 0xFFFFFF00 );
}
void CSCRDecal::OnUnSelect()
{
}
void CSCRDecal::OnProcess( LOCAL_TIME LocalTime, float fDelta )
{
CEtDecal *pDecal = new CEtDecal;
MatrixEx Cross = *((CActionObject*)m_pSignal->GetParent()->GetParent())->GetMatEx();
Cross.m_vPosition = ((CActionObject*)m_pSignal->GetParent()->GetParent())->GetAniDistance() + m_pSignal->GetProperty(2)->GetVariableVector3();
pDecal->Initialize( m_hTexture, Cross.m_vPosition.x, Cross.m_vPosition.z, m_pSignal->GetProperty(1)->GetVariableFloat(),
m_pSignal->GetProperty(3)->GetVariableFloat(), m_pSignal->GetProperty(8)->GetVariableFloat(), m_pSignal->GetProperty(4)->GetVariableFloat(), EtColor(1,1,1,1), m_pSignal->GetProperty(6)->GetVariableInt(), m_pSignal->GetProperty(7)->GetVariableInt());
//if( m_nFXIndex == -1 ) return;
/*m_matExWorld = *((CActionObject*)m_pSignal->GetParent()->GetParent())->GetMatEx();
EtVector3 vRotate = m_pSignal->GetProperty(5)->GetVariableVector3();
m_matExWorld.RotateYaw(vRotate.y);
m_matExWorld.RotateRoll(vRotate.z);
m_matExWorld.RotatePitch(vRotate.x);
m_matExWorld.m_vPosition = ((CActionObject*)m_pSignal->GetParent()->GetParent())->GetAniDistance() + m_pSignal->GetProperty(2)->GetVariableVector3();
m_hFX = EternityEngine::CreateEffectObject( m_nFXIndex, m_matExWorld );*/
}
void CSCRDecal::OnInputReceive( int nReceiverState, LOCAL_TIME LocalTime, CInputReceiver *pReceiver )
{
if( GetAsyncKeyState( VK_LCONTROL ) & 0x8000 ) return;
if( nReceiverState & CInputReceiver::IR_MOUSE_MOVE ) {
if( pReceiver->IsPushMouseButton(0) ) {
MatrixEx *pCamera = CRenderBase::GetInstance().GetLastUpdateCamera();
MatrixEx Cross;
Cross.m_vPosition = m_pSignal->GetProperty(2)->GetVariableVector3();
Cross.m_vXAxis = pCamera->m_vXAxis;
Cross.m_vYAxis = EtVector3( 0.f, 1.f, 0.f );
EtVec3Cross( &Cross.m_vZAxis, &Cross.m_vXAxis, &Cross.m_vYAxis );
Cross.MoveLocalXAxis( pReceiver->GetMouseVariation().x );
Cross.MoveLocalZAxis( -pReceiver->GetMouseVariation().y );
m_pSignal->GetProperty(2)->SetVariable( Cross.m_vPosition );
CWnd *pWnd = GetPaneWnd( PROPERTY_PANE );
pWnd->SendMessage( UM_PROPERTY_PANE_SET_MODIFY, 2, (LPARAM)m_pSignal->GetProperty(2) );
}
else if( pReceiver->IsPushMouseButton(1) ) {
EtVector3 vPos = m_pSignal->GetProperty(2)->GetVariableVector3();
vPos.y += -pReceiver->GetMouseVariation().y;
m_pSignal->GetProperty(2)->SetVariable( vPos );
CWnd *pWnd = GetPaneWnd( PROPERTY_PANE );
pWnd->SendMessage( UM_PROPERTY_PANE_SET_MODIFY, 2, (LPARAM)m_pSignal->GetProperty(2) );
}
}
}