40 lines
723 B
C++
40 lines
723 B
C++
#pragma once
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#include "IPropertyDelegate.h"
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#include "IDnCutSceneDataReader.h"
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class CParticleEventProperty : public IPropertyDelegate
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{
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private:
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enum
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{
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PARTICLE_NAME,
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IMPORT_FILE_PATH,
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ID,
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POSITION,
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START_TIME,
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//SPEED,
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TIME_LENGTH,
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COUNT,
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};
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wxPGId m_aPGID[ COUNT ];
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int m_iMyEventInfoID;
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public:
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CParticleEventProperty( wxWindow* pParent, int iId );
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virtual ~CParticleEventProperty(void);
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private:
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void _UpdateProp( int iEventInfoID );
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void _GetPropertyValue( EventInfo* pEventInfo );
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public:
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void Initialize( void );
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void OnShow( void );
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void OnPropertyChanged( wxPropertyGridEvent& PGEvent );
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void CommandPerformed( ICommand* pCommand );
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void ClearTempData( void );
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};
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