DragonNest/Client/EtEffect2Tool/EtEffect2ToolDoc.cpp
2024-12-19 09:48:26 +08:00

224 lines
No EOL
5.9 KiB
C++

// EtEffect2ToolDoc.cpp : CEtEffect2ToolDoc 클래스의 구현
//
#include "stdafx.h"
#include "EtEffect2Tool.h"
#include "EtEffect2ToolDoc.h"
#include "GlobalValue.h"
#include "PropertyPaneView.h"
#include "ParticlePaneView.h"
#include "MainFrm.h"
#include "RenderBase.h"
#include "KeyframePropPaneView.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// CEtEffect2ToolDoc
IMPLEMENT_DYNCREATE(CEtEffect2ToolDoc, CDocument)
BEGIN_MESSAGE_MAP(CEtEffect2ToolDoc, CDocument)
ON_COMMAND(ID_FILE_OPEN, &CEtEffect2ToolDoc::OnFileOpen)
ON_COMMAND(ID_PLAY_PLAY, &CEtEffect2ToolDoc::OnPlay)
ON_COMMAND(ID_PLAY_PREV, &CEtEffect2ToolDoc::OnPrev)
ON_COMMAND(ID_PLAY_NEXT, &CEtEffect2ToolDoc::OnNext)
ON_COMMAND(ID_FILE_SAVE, &CEtEffect2ToolDoc::OnFileSave)
ON_COMMAND(ID_PARTICLE_SAVE, &CEtEffect2ToolDoc::OnParticleFileSave)
ON_COMMAND(ID_FILE_NEW, &CEtEffect2ToolDoc::OnFileNew)
ON_COMMAND(ID_GRIDTOGGLE, &CEtEffect2ToolDoc::OnGridToggle)
ON_COMMAND(ID_PLAY_PLAYLOOP, &CEtEffect2ToolDoc::OnPlayPlayLoop)
ON_COMMAND(ID_OPTION_UP, &CEtEffect2ToolDoc::OnOptionUp)
ON_COMMAND(ID_OPTION_DOWN, &CEtEffect2ToolDoc::OnOptionDown)
END_MESSAGE_MAP()
// CEtEffect2ToolDoc 생성/소멸
CEtEffect2ToolDoc::CEtEffect2ToolDoc()
{
// TODO: 여기에 일회성 생성 코드를 추가합니다.
}
CEtEffect2ToolDoc::~CEtEffect2ToolDoc()
{
}
BOOL CEtEffect2ToolDoc::OnNewDocument()
{
if (!CDocument::OnNewDocument())
return FALSE;
// TODO: 여기에 재초기화 코드를 추가합니다.
// SDI 문서는 이 문서를 다시 사용합니다.
return TRUE;
}
// CEtEffect2ToolDoc serialization
void CEtEffect2ToolDoc::Serialize(CArchive& ar)
{
if (ar.IsStoring())
{
// TODO: 여기에 저장 코드를 추가합니다.
}
else
{
// TODO: 여기에 로딩 코드를 추가합니다.
CFile *pFile = ar.GetFile();
CString szFileName = pFile->GetFilePath();
int nLength = szFileName.GetLength();
if( nLength > 3 )
{
bool bEffFile = false;
if( szFileName[nLength-3] == 'e' && szFileName[nLength-2] == 'f' && szFileName[nLength-1] == 'f' ) bEffFile = true;
if( bEffFile )
{
CGlobalValue::GetInstance().Reset();
CGlobalValue::GetInstance().Load( szFileName.GetBuffer() );
CGlobalValue::GetInstance().GetPropertyPaneView()->Refresh();
((CMainFrame*)AfxGetMainWnd())->ShowPane( 2 );
CString szStr;
szStr.Format( "%s - EtEffectTool", szFileName.GetBuffer() );
CMainFrame *pFrame = (CMainFrame *)(AfxGetApp()->m_pMainWnd);
::SetWindowText( pFrame->m_hWnd, szStr );
m_currentFile = szFileName;
}
else
{
MessageBox( NULL, "eff파일만 로드 가능합니다.", "경고", MB_OK );
}
}
}
}
// CEtEffect2ToolDoc 진단
#ifdef _DEBUG
void CEtEffect2ToolDoc::AssertValid() const
{
CDocument::AssertValid();
}
void CEtEffect2ToolDoc::Dump(CDumpContext& dc) const
{
CDocument::Dump(dc);
}
#endif //_DEBUG
void CEtEffect2ToolDoc::OnFileNew()
{
CGlobalValue::GetInstance().GetKeyframePropPaneView()->RefreshPointer();
CGlobalValue::GetInstance().GetPropertyPaneView()->RefreshPointer();
CGlobalValue::GetInstance().Reset();
}
// CEtEffect2ToolDoc 명령
void CEtEffect2ToolDoc::OnFileOpen()
{
TCHAR szFilter[] = _T( "Eternity Effect File(*.eff)|*.eff|All Files (*.*)|*.*||" );
CFileDialog Dlg(TRUE, _T("eff"), _T("*.eff"), OFN_FILEMUSTEXIST| OFN_HIDEREADONLY | OFN_PATHMUSTEXIST | OFN_ENABLESIZING, szFilter );
Dlg.m_ofn.lpstrTitle = _T("Open Eternity Effect File");
CString szParticleLocation;
if( Dlg.DoModal() == IDOK ) {
szParticleLocation = Dlg.GetPathName();
char *szFileName = szParticleLocation.GetBuffer();
CGlobalValue::GetInstance().Reset();
CGlobalValue::GetInstance().Load( szFileName );
CGlobalValue::GetInstance().GetPropertyPaneView()->Refresh();
((CMainFrame*)AfxGetMainWnd())->ShowPane( 2 );
CString szStr;
szStr.Format( "%s - EtEffectTool", Dlg.GetPathName() );
CMainFrame *pFrame = (CMainFrame *)(AfxGetApp()->m_pMainWnd);
::SetWindowText( pFrame->m_hWnd, szStr );
m_currentFile = Dlg.GetFileName();
}
}
void CEtEffect2ToolDoc::OnFileSave()
{
TCHAR szFilter[] = _T( "Eternity Effect File (*.eff)|*.eff|All Files (*.*)|*.*||" );
CFileDialog dlg( FALSE, _T("eff"), m_currentFile.GetBuffer(), OFN_HIDEREADONLY|OFN_OVERWRITEPROMPT, szFilter );
dlg.m_ofn.lpstrTitle = "Save Eternity Engine Effect File";
if( IDOK != dlg.DoModal() )
return;
CGlobalValue::GetInstance().Save( dlg.GetPathName().GetBuffer() );
CString szStr;
szStr.Format( "%s - EtEffectTool", dlg.GetPathName() );
CMainFrame *pFrame = (CMainFrame *)(AfxGetApp()->m_pMainWnd);
::SetWindowText( pFrame->m_hWnd, szStr );
}
void CEtEffect2ToolDoc::OnParticleFileSave()
{
if( CGlobalValue::GetInstance().GetParticlePaneView()->GetCurrentDepth() == 1 ) {
CGlobalValue::GetInstance().GetParticlePaneView()->OnSaveParticle();
AfxMessageBox( "파티클 파일이 \n저장 되었습니다. \n");
}
}
void CEtEffect2ToolDoc::OnPlay()
{
CGlobalValue::GetInstance().SetLoopPlay(false);
CGlobalValue::GetInstance().PlayFXObject();
}
void CEtEffect2ToolDoc::OnPrev()
{
CGlobalValue::GetInstance().PrevFXObject();
}
void CEtEffect2ToolDoc::OnNext()
{
CGlobalValue::GetInstance().NextFXObject();
}
void CEtEffect2ToolDoc::OnGridToggle()
{
// TODO: Add your command handler code here
CRenderBase::GetInstance().SetShowGrid( !CRenderBase::GetInstance().IsShowGrid() );
}
void CEtEffect2ToolDoc::OnPlayPlayLoop()
{
CGlobalValue::GetInstance().SetLoopPlay(true);
CGlobalValue::GetInstance().PlayFXObject();
// TODO: Add your command handler code here
}
void CEtEffect2ToolDoc::OnOptionUp()
{
// TODO: Add your command handler code here
int nOption = CEtBillboardEffect::GetEffectCountOption();
if( nOption == 1 ) nOption = 0;
else if( nOption == 2 ) nOption = 1;
CEtBillboardEffect::SetEffectCountOption( nOption );
}
void CEtEffect2ToolDoc::OnOptionDown()
{
// TODO: Add your command handler code here
int nOption = CEtBillboardEffect::GetEffectCountOption();
if( nOption == 0 ) nOption = 1;
else if( nOption == 1 ) nOption = 2;
CEtBillboardEffect::SetEffectCountOption( nOption );
}