DragonNest/Client/EtUITool/stdafx.h
2024-12-19 09:48:26 +08:00

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3.8 KiB
C++

// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
#pragma once
#pragma warning( disable:4244 )
#pragma warning( disable:4819 )
#ifndef _SECURE_ATL
#define _SECURE_ATL 1
#endif
#ifndef VC_EXTRALEAN
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
#endif
// Modify the following defines if you have to target a platform prior to the ones specified below.
// Refer to MSDN for the latest info on corresponding values for different platforms.
#ifndef WINVER // Allow use of features specific to Windows XP or later.
#define WINVER 0x0501 // Change this to the appropriate value to target other versions of Windows.
#endif
#ifndef _WIN32_WINNT // Allow use of features specific to Windows XP or later.
#define _WIN32_WINNT 0x0501 // Change this to the appropriate value to target other versions of Windows.
#endif
#ifndef _WIN32_WINDOWS // Allow use of features specific to Windows 98 or later.
#define _WIN32_WINDOWS 0x0410 // Change this to the appropriate value to target Windows Me or later.
#endif
#ifndef _WIN32_IE // Allow use of features specific to IE 6.0 or later.
#define _WIN32_IE 0x0600 // Change this to the appropriate value to target other versions of IE.
#endif
#define _ATL_CSTRING_EXPLICIT_CONSTRUCTORS // some CString constructors will be explicit
// turns off MFC's hiding of some common and often safely ignored warning messages
#define _AFX_ALL_WARNINGS
#include <afxwin.h> // MFC core and standard components
#include <afxext.h> // MFC extensions
#include <afxdisp.h> // MFC Automation classes
#ifndef _AFX_NO_OLE_SUPPORT
#include <afxdtctl.h> // MFC support for Internet Explorer 4 Common Controls
#endif
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h> // MFC support for Windows Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT
#ifdef _UNICODE
#if defined _M_IX86
#pragma comment(linker,"/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='x86' publicKeyToken='6595b64144ccf1df' language='*'\"")
#elif defined _M_IA64
#pragma comment(linker,"/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='ia64' publicKeyToken='6595b64144ccf1df' language='*'\"")
#elif defined _M_X64
#pragma comment(linker,"/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='amd64' publicKeyToken='6595b64144ccf1df' language='*'\"")
#else
#pragma comment(linker,"/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='*' publicKeyToken='6595b64144ccf1df' language='*'\"")
#endif
#endif
// Include XTreme Tool Kit
#ifndef _DEBUG
#define _XTP_STATICLINK
#endif //_DEBUG
#include <XTToolkitPro.h>
// STL
#include <vector>
#include <list>
#include <algorithm>
#include <map>
#include <deque>
#include <MMSystem.h>
#define PRE_MODIFY_RESOURCE_MANAGE
#include "EternityEngine.h"
// Direct3D
#include <d3d9.h>
#include <d3dx9.h>
#pragma comment(lib,"d3d9.lib")
#ifdef _DEBUG
#pragma comment(lib,"d3dx9d.lib")
#else
#pragma comment(lib,"d3dx9.lib")
#endif // _DEBUG
#pragma comment(lib, "ddraw.lib")
#pragma comment(lib, "dinput8.lib")
#pragma comment(lib, "dsound.lib")
#pragma comment(lib, "dxguid.lib")
#pragma comment(lib, "winmm.lib")
#pragma comment(lib, "dbghelp.lib")
#pragma comment(lib, "imm32.lib")
#define REG_SUBKEY "SOFTWARE\\EyedentityGames\\UITool"
#define UM_PROPERTYGRID_ONCUSTOM_DIALOG WM_USER + 5002
#define UM_SELECT_CHANGE_CLOSE_VIEW WM_USER + 1006
#define UM_SELECT_CHANGE_OPEN_VIEW WM_USER + 1005
#pragma warning( default:4244 )
#pragma warning( default:4819 )