DragonNest/Client/EtWorldPainter/EtWorldPainterView.cpp
2024-12-19 09:48:26 +08:00

480 lines
No EOL
14 KiB
C++

// EtWorldPainterView.cpp : CEtWorldPainterView 클래스의 구현
//
#include "stdafx.h"
#include "EtWorldPainter.h"
#include "EtWorldPainterDoc.h"
#include "EtWorldPainterView.h"
#include "RenderBase.h"
#include "FileServer.h"
#include "MainFrm.h"
#include "PaneDefine.h"
#include "DummyView.h"
#include "UserMessage.h"
#include "TdDummyActor.h"
#include "PropertiesDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// CEtWorldPainterView
IMPLEMENT_DYNCREATE(CEtWorldPainterView, CView)
BEGIN_MESSAGE_MAP(CEtWorldPainterView, CView)
// 표준 인쇄 명령입니다.
ON_COMMAND(ID_FILE_PRINT, &CView::OnFilePrint)
ON_COMMAND(ID_FILE_PRINT_DIRECT, &CView::OnFilePrint)
ON_COMMAND(ID_FILE_PRINT_PREVIEW, &CView::OnFilePrintPreview)
ON_WM_CREATE()
ON_WM_SIZE()
ON_WM_ERASEBKGND()
ON_MESSAGE( UM_REFRESH_VIEW, OnRefresh )
ON_WM_CLOSE()
END_MESSAGE_MAP()
// CEtWorldPainterView 생성/소멸
CEtWorldPainterView::CEtWorldPainterView()
{
// TODO: 여기에 생성 코드를 추가합니다.
m_pFlatTabCtrl = NULL;
m_pDummyView = NULL;
m_nActiveView = 0;
}
CEtWorldPainterView::~CEtWorldPainterView()
{
/*
CWnd *pWnd = GetPaneWnd( SKINMNG_PANE );
((CSkinManagerPaneView*)pWnd)->KillThread();
pWnd = GetPaneWnd( SOUNDMNG_PANE );
((CSoundManagerPaneView*)pWnd)->KillThread();
pWnd = GetPaneWnd( TILEMNG_PANE );
((CTileManagerPaneView*)pWnd)->KillThread();
*/
CRenderBase::GetInstance().Finalize();
SAFE_DELETE( m_pFlatTabCtrl );
}
BOOL CEtWorldPainterView::PreCreateWindow(CREATESTRUCT& cs)
{
// TODO: CREATESTRUCT cs를 수정하여 여기에서
// Window 클래스 또는 스타일을 수정합니다.
return CView::PreCreateWindow(cs);
}
// CEtWorldPainterView 그리기
void CEtWorldPainterView::OnDraw(CDC* /*pDC*/)
{
CEtWorldPainterDoc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
if (!pDoc)
return;
// TODO: 여기에 원시 데이터에 대한 그리기 코드를 추가합니다.
}
// CEtWorldPainterView 인쇄
BOOL CEtWorldPainterView::OnPreparePrinting(CPrintInfo* pInfo)
{
// 기본적인 준비
return DoPreparePrinting(pInfo);
}
void CEtWorldPainterView::OnBeginPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
// TODO: 인쇄하기 전에 추가 초기화 작업을 추가합니다.
}
void CEtWorldPainterView::OnEndPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
// TODO: 인쇄 후 정리 작업을 추가합니다.
}
// CEtWorldPainterView 진단
#ifdef _DEBUG
void CEtWorldPainterView::AssertValid() const
{
CView::AssertValid();
}
void CEtWorldPainterView::Dump(CDumpContext& dc) const
{
CView::Dump(dc);
}
CEtWorldPainterDoc* CEtWorldPainterView::GetDocument() const // 디버그되지 않은 버전은 인라인으로 지정됩니다.
{
ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CEtWorldPainterDoc)));
return (CEtWorldPainterDoc*)m_pDocument;
}
#endif //_DEBUG
int CEtWorldPainterView::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CView::OnCreate(lpCreateStruct) == -1)
return -1;
// TODO: 여기에 특수화된 작성 코드를 추가합니다.
m_pFlatTabCtrl = new CXTPTabControl;
m_pFlatTabCtrl->GetPaintManager()->m_bDisableLunaColors = FALSE;
m_pFlatTabCtrl->SetAppearance(xtpTabAppearancePropertyPage2003);
m_pFlatTabCtrl->GetPaintManager()->m_bHotTracking = TRUE;
m_pFlatTabCtrl->GetPaintManager()->m_bOneNoteColors = TRUE;
m_pFlatTabCtrl->GetPaintManager()->m_bBoldSelected = TRUE;
m_pFlatTabCtrl->GetPaintManager()->SetColor( xtpTabColorOffice2003 );
CCreateContext cc;
ZeroMemory(&cc, sizeof(cc));
cc.m_pCurrentDoc = GetDocument();
CRect rcRect;
GetClientRect( &rcRect );
// Create the flat tab control.
if (!m_pFlatTabCtrl->Create(WS_CHILD|WS_VISIBLE|WS_CLIPCHILDREN|WS_CLIPSIBLINGS, rcRect, this, 1001))
{
TRACE0( "Failed to create flattab control\n" );
return 0;
}
m_pDummyView = (CDummyView*)RUNTIME_CLASS(CDummyView)->CreateObject();
((CWnd *)m_pDummyView)->Create( NULL, NULL, WS_CHILD|WS_VISIBLE, rcRect, m_pFlatTabCtrl, 1995, &cc );
m_pDummyView->InitView( m_pFlatTabCtrl );
return 0;
}
void CEtWorldPainterView::OnSize(UINT nType, int cx, int cy)
{
CView::OnSize(nType, cx, cy);
// TODO: 여기에 메시지 처리기 코드를 추가합니다.
if (m_pFlatTabCtrl && ::IsWindow(m_pFlatTabCtrl->m_hWnd))
{
m_pFlatTabCtrl->SetWindowPos(NULL, 0,0,cx,cy, SWP_FRAMECHANGED);
CXTPTabManagerItem *pItem = m_pFlatTabCtrl->GetItem( m_pFlatTabCtrl->GetCurSel() );
CRenderBase::GetInstance().Lock();
CRenderBase::GetInstance().Reconstruction();
CRenderBase::GetInstance().Unlock();
}
}
void CEtWorldPainterView::OnInitialUpdate()
{
CView::OnInitialUpdate();
// TODO: 여기에 특수화된 코드를 추가 및/또는 기본 클래스를 호출합니다.
CGlobalValue::GetInstance().m_pParentView = this;
EnableTabView( -1, false );
char szStr1[2048] = { 0, };
GetRegistryString( HKEY_CURRENT_USER, REG_SUBKEY, "ShaderFolder", szStr1, 2048 );
if( strlen( szStr1 ) == 0 ) {
CPropertiesDlg Dlg;
Dlg.m_bDisableCancel = true;
Dlg.DoModal();
}
CRenderBase::GetInstance().Initialize( m_hWnd );
}
BOOL CEtWorldPainterView::OnEraseBkgnd(CDC* pDC)
{
// TODO: 여기에 메시지 처리기 코드를 추가 및/또는 기본값을 호출합니다.
return FALSE;
}
void CEtWorldPainterView::Refresh()
{
if( m_pDummyView == NULL ) return;
// 각 Context 별 view 가 하나밖에 없기 때문에 ActiveView 인덱스를 넘겨서 RenderBase 에서 처리해준다.
m_pDummyView->Refresh( m_nActiveView );
}
void CEtWorldPainterView::EnableTabView( int nTabIndex, bool bEnable )
{
if( nTabIndex == -1 ) {
for( int i=0; i<CGlobalValue::VIEW_TYPE_AMOUNT; i++ ) {
m_pDummyView->GetTabViewStruct(i)->pItem->SetEnabled( bEnable );
}
}
else {
m_pDummyView->GetTabViewStruct(nTabIndex)->pItem->SetEnabled( bEnable );
}
m_pDummyView->GetTabViewStruct(CGlobalValue::RDUNGEON)->pItem->SetEnabled( false );
}
void CEtWorldPainterView::SelectTabView( int nTabIndex )
{
if( m_pFlatTabCtrl ) m_pFlatTabCtrl->SetCurSel( nTabIndex );
if( m_pDummyView ) m_pDummyView->SetSelectChangeView( nTabIndex );
m_nActiveView = nTabIndex;
}
BOOL CEtWorldPainterView::OnNotify(WPARAM wParam, LPARAM lParam, LRESULT* pResult)
{
if( (UINT)wParam == 1001 ) {
NMHDR* pNMHDR = (NMHDR*)lParam;
switch(pNMHDR->code) {
case TCN_SELCHANGING:
break;
case TCN_SELCHANGE:
{
if( m_pFlatTabCtrl->GetCurSel() == m_nActiveView ) break;
m_nActiveView = m_pFlatTabCtrl->GetCurSel();
if( m_pDummyView ) m_pDummyView->SetSelectChangeView( m_nActiveView );
if( !((CMainFrame*)AfxGetMainWnd()) ) break;
int nCount = sizeof(g_PaneList) / sizeof(PaneCreateStruct);
for( int i=0; i<nCount; i++ ) {
if( g_PaneList[i].bAutoShowHide == TRUE ) {
((CMainFrame*)AfxGetMainWnd())->XTPDockingPaneManager()->ClosePane( g_PaneList[i].nPaneID );
}
}
// Manager Explorer 리셋시켜준다.
CWnd *pWnd = GetPaneWnd( MNG_EXPLORER_PANE );
if( pWnd ) pWnd->SendMessage( UM_REFRESH_PANE_VIEW );
CMainFrame *pFrame = (CMainFrame*)AfxGetMainWnd();
CXTPDockingPaneManager *pManager = pFrame->XTPDockingPaneManager();
CTdDummyActor::GetInstance().EndActor();
switch( m_nActiveView ) {
case CGlobalValue::GRID:
CGlobalValue::GetInstance().m_bCanSimulation = false;
pManager->ShowPane( GRIDLIST_PANE );
pManager->ShowPane( GRID_PANE );
pManager->ShowPane( LOGINLIST_PANE );
break;
case CGlobalValue::BRUSH: // Brush
{
CGlobalValue::GetInstance().m_bCanSimulation = true;
pManager->ShowPane( RENDEROPTION_PANE );
pManager->ShowPane( ENVI_PANE );
pManager->ShowPane( CAMERA_PANE );
pManager->ShowPane( DECALLIST_PANE );
pManager->ShowPane( BRUSH_PANE );
pManager->ShowPane( SECTOR_PANE );
pManager->ShowPane( LAYER_PANE );
pManager->ShowPane( TILEMNG_PANE );
pManager->ShowPane( MNG_EXPLORER_PANE );
// Manager Explorer Attach
CXTPDockingPane *pPane1 = pManager->FindPane( MNG_EXPLORER_PANE );
CXTPDockingPane *pPane2 = pManager->FindPane( TILEMNG_PANE );
pManager->DockPane( pPane1, xtpPaneDockLeft, pPane2 );
CWnd *pWnd = GetPaneWnd( MNG_EXPLORER_PANE );
if( pWnd ) pWnd->SendMessage( UM_REFRESH_PANE_VIEW, 1 );
pWnd = GetPaneWnd( TILEMNG_PANE );
if( pWnd ) pWnd->SendMessage( UM_REFRESH_PANE_VIEW );
// Brush Pane Update Using Button
pWnd = GetPaneWnd( BRUSH_PANE );
if( pWnd ) pWnd->SendMessage( UM_BRUSHPANE_UPDATE_USE_BUTTON, 0 );
// Environment Refresh
pWnd = GetPaneWnd( ENVI_PANE );
if( pWnd ) pWnd->SendMessage( UM_REFRESH_PANE_VIEW );
}
break;
case CGlobalValue::PROP: // Prop
{
CGlobalValue::GetInstance().m_bCanSimulation = true;
pManager->ShowPane( RENDEROPTION_PANE );
pManager->ShowPane( ENVI_PANE );
pManager->ShowPane( CAMERA_PANE );
pManager->ShowPane( PROPLIST_PANE );
pManager->ShowPane( SKINMNG_PANE );
pManager->ShowPane( MNG_EXPLORER_PANE );
pManager->ShowPane( BRUSH_PANE );
pManager->ShowPane( PROPPROP_PANE );
pManager->ShowPane( PROPPOOL_PANE );
pManager->ShowPane( IGNOREPROP_PANE );
// Manager Explorer Attach
CXTPDockingPane *pPane1 = pManager->FindPane( MNG_EXPLORER_PANE );
CXTPDockingPane *pPane2 = pManager->FindPane( SKINMNG_PANE );
//CXTPDockingPane *pPane3 = pManager->FindPane( IGNOREPROP_PANE );
//pManager->DockPane( pPane3, xtpPaneDockBottom, pPane2 );
pManager->DockPane( pPane1, xtpPaneDockLeft, pPane2 );
CWnd *pWnd = GetPaneWnd( MNG_EXPLORER_PANE );
if( pWnd ) pWnd->SendMessage( UM_REFRESH_PANE_VIEW, 2 );
pWnd = GetPaneWnd( SKINMNG_PANE );
if( pWnd ) pWnd->SendMessage( UM_REFRESH_PANE_VIEW, (WPARAM)"Prop" );
// Brush Pane Update Using Button
pWnd = GetPaneWnd( BRUSH_PANE );
if( pWnd ) pWnd->SendMessage( UM_BRUSHPANE_UPDATE_USE_BUTTON, 1 );
// Environment Refresh
pWnd = GetPaneWnd( ENVI_PANE );
if( pWnd ) pWnd->SendMessage( UM_REFRESH_PANE_VIEW );
// Ignore Prop Folder Refresh
pWnd = GetPaneWnd( IGNOREPROP_PANE );
if( pWnd ) pWnd->SendMessage( UM_REFRESH_PANE_VIEW );
}
break;
case CGlobalValue::WATER: // Water
{
CGlobalValue::GetInstance().m_bCanSimulation = true;
pManager->ShowPane( RENDEROPTION_PANE );
pManager->ShowPane( ENVI_PANE );
pManager->ShowPane( CAMERA_PANE );
pManager->ShowPane( TILEMNG_PANE );
pManager->ShowPane( MNG_EXPLORER_PANE );
pManager->ShowPane( WATER_PANE );
pManager->ShowPane( WATERPROP_PANE );
// Manager Explorer Attach
CXTPDockingPane *pPane1 = pManager->FindPane( MNG_EXPLORER_PANE );
CXTPDockingPane *pPane2 = pManager->FindPane( TILEMNG_PANE );
pManager->DockPane( pPane1, xtpPaneDockLeft, pPane2 );
CWnd *pWnd = GetPaneWnd( MNG_EXPLORER_PANE );
if( pWnd ) pWnd->SendMessage( UM_REFRESH_PANE_VIEW, 1 );
pWnd = GetPaneWnd( TILEMNG_PANE );
if( pWnd ) pWnd->SendMessage( UM_REFRESH_PANE_VIEW );
}
break;
case CGlobalValue::NAVIGATION: // Navigation
{
CGlobalValue::GetInstance().m_bCanSimulation = true;
pManager->ShowPane( RENDEROPTION_PANE );
pManager->ShowPane( CAMERA_PANE );
pManager->ShowPane( BRUSH_PANE );
pManager->ShowPane( NAVIPROP_PANE );
CWnd *pWnd = GetPaneWnd( NAVIPROP_PANE );
if( pWnd ) pWnd->SendMessage( UM_REFRESH_PANE_VIEW );
}
break;
case CGlobalValue::EVENT: // Event
{
CGlobalValue::GetInstance().m_bCanSimulation = true;
pManager->ShowPane( RENDEROPTION_PANE );
pManager->ShowPane( ENVI_PANE );
pManager->ShowPane( CAMERA_PANE );
pManager->ShowPane( EVENT_PANE );
pManager->ShowPane( EVENTPROP_PANE );
CWnd *pWnd = GetPaneWnd( EVENT_PANE );
if( pWnd ) pWnd->SendMessage( UM_REFRESH_PANE_VIEW );
}
break;
case CGlobalValue::SOUND: // Sound
{
CGlobalValue::GetInstance().m_bCanSimulation = true;
pManager->ShowPane( RENDEROPTION_PANE );
pManager->ShowPane( ENVI_PANE );
pManager->ShowPane( CAMERA_PANE );
pManager->ShowPane( SOUNDLIST_PANE );
pManager->ShowPane( SOUNDPROP_PANE );
pManager->ShowPane( SOUNDMNG_PANE );
pManager->ShowPane( MNG_EXPLORER_PANE );
// Manager Explorer Attach
CXTPDockingPane *pPane1 = pManager->FindPane( MNG_EXPLORER_PANE );
CXTPDockingPane *pPane2 = pManager->FindPane( SOUNDMNG_PANE );
pManager->DockPane( pPane1, xtpPaneDockLeft, pPane2 );
CWnd *pWnd = GetPaneWnd( MNG_EXPLORER_PANE );
if( pWnd ) pWnd->SendMessage( UM_REFRESH_PANE_VIEW, 3 );
pWnd = GetPaneWnd( SOUNDMNG_PANE );
if( pWnd ) pWnd->SendMessage( UM_REFRESH_PANE_VIEW );
// Environment Refresh
pWnd = GetPaneWnd( ENVI_PANE );
if( pWnd ) pWnd->SendMessage( UM_REFRESH_PANE_VIEW );
pWnd = GetPaneWnd( SOUNDLIST_PANE );
if( pWnd ) pWnd->SendMessage( UM_REFRESH_PANE_VIEW );
}
break;
case CGlobalValue::TRIGGER:
{
CGlobalValue::GetInstance().m_bCanSimulation = true;
pManager->ShowPane( PROPLIST_PANE );
pManager->ShowPane( EVENT_PANE );
pManager->ShowPane( TRIGGER_VALUE_PANE );
pManager->ShowPane( TRIGGER_PANE );
pManager->ShowPane( TRIGGER_ATTR_PANE );
pManager->ShowPane( TRIGGER_PROP_PANE );
CWnd *pWnd = GetPaneWnd( PROPLIST_PANE );
if( pWnd ) pWnd->SendMessage( UM_REFRESH_PANE_VIEW );
pWnd = GetPaneWnd ( EVENT_PANE );
if( pWnd ) pWnd->SendMessage( UM_REFRESH_PANE_VIEW );
}
break;
case CGlobalValue::RDUNGEON: // Random Dungeon
CGlobalValue::GetInstance().m_bCanSimulation = true;
pManager->ShowPane( RANDOM_DEFAULT_PANE );
break;
}
CGlobalValue::GetInstance().RefreshRender();
}
break;
}
}
return CView::OnNotify(wParam, lParam, pResult);
}
void CEtWorldPainterView::ChangeModify( int nTabIndex, bool bModify )
{
if( !m_pFlatTabCtrl ) return;
CString szStr;
CDummyView::TabViewStruct *pStruct = m_pDummyView->GetTabViewStruct( nTabIndex );
if( pStruct->pItem == NULL ) return;
szStr = pStruct->pItem->GetCaption();
if( bModify == true ) {
if( strstr( szStr, "* " ) != NULL ) return;
CString szTemp;
szTemp.Format( "* %s", szStr );
pStruct->pItem->SetCaption( szTemp );
}
else {
if( strstr( szStr, "* " ) == NULL ) return;
char szTemp[64] = { 0, };
strncpy_s( szTemp, szStr.GetBuffer() + 2, szStr.GetLength() - 2 );
pStruct->pItem->SetCaption( szTemp );
}
}
LRESULT CEtWorldPainterView::OnRefresh( WPARAM wParam, LPARAM lParam )
{
m_pDummyView->Refresh( m_nActiveView, ( wParam == 0 ) ? false : true );
return S_OK;
}