558 lines
15 KiB
C++
558 lines
15 KiB
C++
// SoundRenderView.cpp : implementation file
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//
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#include "stdafx.h"
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#include "EtWorldPainter.h"
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#include "SoundRenderView.h"
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#include "PropRenderView.h"
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#include "UserMessage.h"
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#include "RenderBase.h"
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#include "FileServer.h"
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#include "SundriesFuncEx.h"
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#include "TEtWorld.h"
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#include "TEtWorldSector.h"
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#include "GlobalValue.h"
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#include "PaneDefine.h"
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#include "MainFrm.h"
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#include "TEtWorldProp.h"
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#include "EnviControl.h"
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#include "EnviLightBase.h"
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#include "TEtWorldSound.h"
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#include "TEtWorldSoundEnvi.h"
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// CSoundRenderView
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IMPLEMENT_DYNCREATE(CSoundRenderView, CFormView)
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CSoundRenderView::CSoundRenderView()
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: CFormView(CSoundRenderView::IDD)
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, CInputReceiver( true )
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{
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m_nMouseFlag = 0;
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m_LocalTime = m_PrevLocalTime = 0;
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m_bRefreshScene = true;
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m_PrevMousePos = m_MousePos = CPoint( 0, 0 );
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m_bActivate = false;
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m_bCanceled = false;
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m_pCurAction = NULL;
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}
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CSoundRenderView::~CSoundRenderView()
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{
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SAFE_DELETE( m_pCurAction );
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}
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void CSoundRenderView::DoDataExchange(CDataExchange* pDX)
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{
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CFormView::DoDataExchange(pDX);
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}
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BEGIN_MESSAGE_MAP(CSoundRenderView, CFormView)
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ON_WM_PAINT()
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ON_WM_ERASEBKGND()
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ON_MESSAGE( UM_REFRESH_VIEW, OnRefresh )
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ON_MESSAGE( UM_CUSTOM_RENDER, OnCustomRender )
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ON_MESSAGE( UM_SELECT_CHANGE_OPEN_VIEW, OnOpenView )
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ON_MESSAGE( UM_SELECT_CHANGE_CLOSE_VIEW, OnCloseView )
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END_MESSAGE_MAP()
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// CSoundRenderView diagnostics
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#ifdef _DEBUG
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void CSoundRenderView::AssertValid() const
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{
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CFormView::AssertValid();
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}
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#ifndef _WIN32_WCE
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void CSoundRenderView::Dump(CDumpContext& dc) const
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{
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CFormView::Dump(dc);
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}
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#endif
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#endif //_DEBUG
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// CSoundRenderView message handlers
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void CSoundRenderView::OnInitialUpdate()
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{
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__super::OnInitialUpdate();
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if( m_bActivate == true ) return;
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m_bActivate = true;
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}
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LRESULT CSoundRenderView::OnOpenView( WPARAM wParam, LPARAM lParam )
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{
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m_nMouseFlag = 0;
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m_LocalTime = m_PrevLocalTime = 0;
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m_bRefreshScene = true;
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m_PrevMousePos = m_MousePos = CPoint( 0, 0 );
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/*
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CEnviControl::GetInstance().ActivateElement( "Edit Set" );
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CWnd *pWnd = GetPaneWnd( SOUNDLIST_PANE );
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if( pWnd ) pWnd->SendMessage( UM_REFRESH_PANE_VIEW );
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*/
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CGlobalValue::GetInstance().m_pSelectSound = NULL;
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CGlobalValue::GetInstance().m_bControlAxis = false;
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SectorIndex Sector = CGlobalValue::GetInstance().m_SelectGrid;
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if( Sector != -1 ) {
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CTEtWorldSector *pSector = CTEtWorld::GetInstance().GetSector( Sector );
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if( pSector ) pSector->ShowProp( true );
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}
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ResetCamera();
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CGlobalValue::GetInstance().ApplyRenderOption();
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return S_OK;
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}
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LRESULT CSoundRenderView::OnCloseView( WPARAM wParam, LPARAM lParam )
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{
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if( CGlobalValue::GetInstance().IsModify( CGlobalValue::GetInstance().m_nActiveView ) )
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CGlobalValue::GetInstance().Save( CGlobalValue::GetInstance().m_nActiveView );
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SectorIndex Sector = CGlobalValue::GetInstance().m_SelectGrid;
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if( Sector != -1 ) {
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CTEtWorldSector *pSector = CTEtWorld::GetInstance().GetSector( Sector );
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pSector->Show( false );
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}
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CTEtWorld::GetInstance().SetCurrentGrid( NULL );
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CGlobalValue::GetInstance().m_bMaintenanceCamera = true;
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s_SoundActionCommander.Reset();
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return S_OK;
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}
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LRESULT CSoundRenderView::OnCustomRender( WPARAM wParam, LPARAM lParam )
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{
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CString szStr;
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szStr = "Sound Edit Mode : ";
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szStr += "Edit";
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if( CGlobalValue::GetInstance().IsActiveRenderView( this ) ) {
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if( CGlobalValue::GetInstance().IsCheckOutMe() ) {
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SectorIndex Sector = CGlobalValue::GetInstance().m_SelectGrid;
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CTEtWorldSector *pSector = CTEtWorld::GetInstance().GetSector( Sector );
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if( m_nMouseFlag & LB_DOWN ) {
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if( CGlobalValue::GetInstance().m_pSelectSound == NULL ) {
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DWORD dwColor;
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if( CGlobalValue::GetInstance().m_CheckOutGrid == -1 ) dwColor = 0xFFFF0000;
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else dwColor = 0xFFFFFF00;
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pSector->UpdateSoundRectBrush( m_MousePos.x, m_MousePos.y, dwColor );
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}
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else {
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}
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}
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}
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}
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// Sound Draw
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SectorIndex Sector = CGlobalValue::GetInstance().m_SelectGrid;
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if( Sector != -1 ) {
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CTEtWorldSector *pSector = CTEtWorld::GetInstance().GetSector( Sector );
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pSector->DrawSound();
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}
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if( CGlobalValue::GetInstance().IsCheckOutMe() )
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EternityEngine::DrawText2D( EtVector2( 0.f, 0.05f ), szStr, 0xffffff00 );
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if( CEnviLightBase::s_pFocus ) {
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CEnviLightBase::s_pFocus->OnCustomDraw();
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}
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return S_OK;
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}
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LRESULT CSoundRenderView::OnRefresh( WPARAM wParam, LPARAM lParam )
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{
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CRenderBase::GetInstance().Process( CGlobalValue::SOUND );
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if( wParam == 1 ) RefreshScene();
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m_Camera = *CRenderBase::GetInstance().GetLastUpdateCamera();
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if( CGlobalValue::GetInstance().IsActiveRenderView( this ) ) {
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LOCAL_TIME LocalTime = CRenderBase::GetInstance().GetLocalTime();
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if( IsPushKey( DIK_W ) ) {
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m_Camera.m_vPosition += m_Camera.m_vZAxis * ( ( 1000.f * GetPushKeyDelta(DIK_W,LocalTime) ) * CGlobalValue::GetInstance().m_fCamSpeed );
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RefreshScene();
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}
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if( IsPushKey( DIK_S ) ) {
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m_Camera.m_vPosition -= m_Camera.m_vZAxis * ( ( 1000.f * GetPushKeyDelta(DIK_S,LocalTime) ) * CGlobalValue::GetInstance().m_fCamSpeed );
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RefreshScene();
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}
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if( IsPushKey( DIK_A ) && !IsPushKey( DIK_LCONTROL ) ) {
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m_Camera.m_vPosition -= m_Camera.m_vXAxis * ( ( 1000.f * GetPushKeyDelta(DIK_A,LocalTime) ) * CGlobalValue::GetInstance().m_fCamSpeed );
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RefreshScene();
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}
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if( IsPushKey( DIK_D ) ) {
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m_Camera.m_vPosition += m_Camera.m_vXAxis * ( ( 1000.f * GetPushKeyDelta(DIK_D,LocalTime) ) * CGlobalValue::GetInstance().m_fCamSpeed );
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RefreshScene();
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}
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CRenderBase::GetInstance().UpdateCamera( m_Camera );
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}
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else if( CGlobalValue::GetInstance().m_bSimulation == true ) {
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m_bRefreshScene = true;
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}
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if( m_bRefreshScene == true ) {
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CRenderBase::GetInstance().UpdateCamera( m_Camera );
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Invalidate();
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}
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else Sleep(1);
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m_bRefreshScene = false;
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return S_OK;
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}
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void CSoundRenderView::OnInputReceive( int nReceiverState, LOCAL_TIME LocalTime )
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{
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if( !CGlobalValue::GetInstance().IsActiveRenderView( this ) ) return;
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// Light Control
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if( CEnviLightBase::s_pFocus ) {
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if( CEnviLightBase::s_pFocus->OnInputReceive( nReceiverState, LocalTime, this ) == false ) return;
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}
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m_Camera = *CRenderBase::GetInstance().GetLastUpdateCamera();
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if( nReceiverState & IR_KEY_DOWN ) {
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}
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if( nReceiverState & IR_MOUSE_MOVE ) {
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if( m_nMouseFlag & RB_DOWN ) {
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m_Camera.RotateYAxis( GetMouseVariation().x / 4.f );
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m_Camera.RotatePitch( GetMouseVariation().y / 4.f );
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RefreshScene();
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}
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else if( m_nMouseFlag & WB_DOWN ) {
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m_Camera.m_vPosition += m_Camera.m_vXAxis * ( -GetMouseVariation().x ) * CGlobalValue::GetInstance().m_fCamSpeed;
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m_Camera.m_vPosition += m_Camera.m_vYAxis * ( GetMouseVariation().y ) * CGlobalValue::GetInstance().m_fCamSpeed;
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RefreshScene();
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}
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if( IsInMouseRect( this ) ) {
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if( !( m_nMouseFlag & LB_DOWN ) ) {
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GetCursorPos( &m_MousePos );
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ScreenToClient( &m_MousePos );
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ControlSound( m_MousePos.x, m_MousePos.y );
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}
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RefreshScene();
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}
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if( m_nMouseFlag & LB_DOWN ) {
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GetCursorPos( &m_MousePos );
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ScreenToClient( &m_MousePos );
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if( CGlobalValue::GetInstance().m_bControlAxis == true ) {
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ControlSound( (int)GetMouseVariation().x, (int)GetMouseVariation().y );
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RefreshScene();
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}
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}
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}
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if( nReceiverState & IR_MOUSE_WHEEL ) {
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if( IsInMouseRect( this ) == true ) {
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m_Camera.m_vPosition += ( m_Camera.m_vZAxis * 0.4f *( GetMouseVariation().z * CGlobalValue::GetInstance().m_fCamSpeed ) );
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RefreshScene();
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}
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}
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if( nReceiverState & IR_MOUSE_LB_DOWN ) {
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if( IsInMouseRect( this ) == true ) {
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m_nMouseFlag |= LB_DOWN;
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m_bCanceled = false;
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GetCursorPos( &m_MousePos );
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ScreenToClient( &m_MousePos );
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m_PrevMousePos = m_MousePos;
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if( CGlobalValue::GetInstance().IsCheckOutMe() && CGlobalValue::GetInstance().m_bControlAxis == false ) {
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SectorIndex Sector = CGlobalValue::GetInstance().m_SelectGrid;
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if( Sector != -1 ) {
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CTEtWorldSector *pSector = CTEtWorld::GetInstance().GetSector( Sector );
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if( pSector->BeginRectBrush( m_MousePos.x, m_MousePos.y ) == false ) {
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m_bCanceled = true;
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}
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CTEtWorldSoundEnvi *pSound = (CTEtWorldSoundEnvi*)pSector->UpdateSoundRectBrush( m_MousePos.x, m_MousePos.y, 0xFFFFFF00 );
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CGlobalValue::GetInstance().m_pSelectSound = pSound;
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if( pSound ) {
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CWnd *pWnd = GetPaneWnd( SOUNDLIST_PANE );
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if( pWnd ) pWnd->SendMessage( UM_SOUNDLIST_PANE_SELCHANGED, (WPARAM)pSound->GetName() );
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}
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else {
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CWnd *pWnd = GetPaneWnd( SOUNDPROP_PANE );
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if( pWnd ) pWnd->SendMessage( UM_REFRESH_PANE_VIEW );
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}
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}
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}
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RefreshScene();
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}
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}
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if( nReceiverState & IR_MOUSE_LB_UP ) {
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m_nMouseFlag &= ~LB_DOWN;
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if( IsInMouseRect( this ) == true ) {
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if( CGlobalValue::GetInstance().IsCheckOutMe() && m_bCanceled == false ) {
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if( CGlobalValue::GetInstance().m_bControlAxis == true ) {
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if( m_pCurAction ) {
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m_pCurAction->AddAction();
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m_pCurAction = NULL;
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}
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}
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else {
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SectorIndex Sector = CGlobalValue::GetInstance().m_SelectGrid;
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if( Sector != -1 ) {
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RefreshScene();
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if( CGlobalValue::GetInstance().m_pSelectSound == NULL ) {
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CTEtWorldSector *pSector = CTEtWorld::GetInstance().GetSector( Sector );
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CString szName = GetUniqueSoundName();
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if( pSector->AddSound( szName ) == true ) {
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RefreshScene();
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CWnd *pWnd = GetPaneWnd( SOUNDLIST_PANE );
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if( pWnd ) pWnd->SendMessage( UM_SOUNDLIST_PANE_ADDSOUNDENVI, (WPARAM)szName.GetBuffer() );
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CGlobalValue::GetInstance().SetModify();
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}
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}
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}
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}
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}
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}
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}
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if( nReceiverState & IR_MOUSE_RB_DOWN ) {
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if( IsInMouseRect( this ) == true ) {
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m_nMouseFlag |= RB_DOWN;
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>˽<EFBFBD><CBBD><EFBFBD> <20><EFBFBD><D4B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
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m_bCanceled = true;
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m_nMouseFlag &= ~LB_DOWN;
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RefreshScene();
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}
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}
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if( nReceiverState & IR_MOUSE_RB_UP ) {
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m_nMouseFlag &= ~RB_DOWN;
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}
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if( nReceiverState & IR_MOUSE_WB_DOWN ) {
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m_nMouseFlag |= WB_DOWN;
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}
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if( nReceiverState & IR_MOUSE_WB_UP ) {
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m_nMouseFlag &= ~WB_DOWN;
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}
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if( nReceiverState & IR_KEY_DOWN ) {
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if( CGlobalValue::GetInstance().IsCheckOutMe() ) {
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if( IsPushKey( DIK_DELETE ) && m_nMouseFlag == 0 ) {
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if( CGlobalValue::GetInstance().m_pSelectSound ) {
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SectorIndex Sector = CGlobalValue::GetInstance().m_SelectGrid;
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if( Sector != -1 ) {
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CTEtWorldSector *pSector = CTEtWorld::GetInstance().GetSector( Sector );
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pSector->RemoveSound( CGlobalValue::GetInstance().m_pSelectSound->GetName() );
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CGlobalValue::GetInstance().m_pSelectSound = NULL;
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CGlobalValue::GetInstance().m_bControlAxis = false;
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RefreshScene();
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RefreshProerties();
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CGlobalValue::GetInstance().SetModify();
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}
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}
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}
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}
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}
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m_PrevLocalTime = LocalTime;
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CRenderBase::GetInstance().UpdateCamera( m_Camera );
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if( nReceiverState & IR_KEY_DOWN ) CGlobalValue::GetInstance().CheckAccelerationKey( this );
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}
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void CSoundRenderView::ControlSound( int nX, int nY )
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{
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SectorIndex Sector = CGlobalValue::GetInstance().m_SelectGrid;
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if( Sector == -1 ) return;
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CTEtWorldSector *pSector = CTEtWorld::GetInstance().GetSector( Sector );
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if( CGlobalValue::GetInstance().m_bControlAxis == true && m_nMouseFlag & LB_DOWN ) {
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if( CGlobalValue::GetInstance().m_pSelectSound ) {
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if( m_pCurAction == NULL ) {
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m_pCurAction = new CActionElementModifySound( 0, (CTEtWorldSoundEnvi*)CGlobalValue::GetInstance().m_pSelectSound );
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m_pCurAction->SetDesc( "Modify SoundEnvi - Move" );
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}
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((CTEtWorldSoundEnvi*)CGlobalValue::GetInstance().m_pSelectSound)->MoveAxis( nX, nY );
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CGlobalValue::GetInstance().SetModify();
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CWnd *pWnd = GetPaneWnd( SOUNDPROP_PANE );
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if( pWnd ) pWnd->SendMessage( UM_REFRESH_PANE_VIEW, 5 );
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}
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}
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else if( CGlobalValue::GetInstance().m_pSelectSound ) {
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EtVector3 vOrig, vDir;
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CRenderBase::GetInstance().GetCameraHandle()->CalcPositionAndDir( nX, nY, vOrig, vDir );
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((CTEtWorldSoundEnvi*)CGlobalValue::GetInstance().m_pSelectSound)->CheckAxis( vOrig, vDir );
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}
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}
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void CSoundRenderView::OnPaint()
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{
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CPaintDC dc(this); // device context for painting
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CRenderBase::GetInstance().Render( CGlobalValue::SOUND );
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}
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BOOL CSoundRenderView::OnEraseBkgnd(CDC* pDC)
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{
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// TODO: <20><><EFBFBD> <20><EFBFBD><DEBD><EFBFBD> ó<><C3B3><EFBFBD><EFBFBD> <20>ڵ带 <20>߰<EFBFBD> <20><>/<2F>Ǵ<EFBFBD> <20>⺻<EFBFBD><E2BABB><EFBFBD><EFBFBD> ȣ<><C8A3><EFBFBD>մϴ<D5B4>.
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if( CFileServer::GetInstance().IsConnect() == false )
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return CFormView::OnEraseBkgnd(pDC);
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return FALSE;
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}
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void CSoundRenderView::ResetCamera()
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{
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if( CGlobalValue::GetInstance().m_bMaintenanceCamera == true ) {
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m_Camera = *CRenderBase::GetInstance().GetLastUpdateCamera();
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return;
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}
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SectorIndex Sector = CGlobalValue::GetInstance().m_SelectGrid;
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if( Sector == -1 ) return;
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CTEtWorldSector *pSector = CTEtWorld::GetInstance().GetSector( Sector );
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if( pSector ) {
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m_Camera.Identity();
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m_Camera.m_vPosition = *pSector->GetOffset();
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m_Camera.m_vPosition.y = pSector->GetHeightToWorld( m_Camera.m_vPosition.x, m_Camera.m_vPosition.z ) + 500.f;
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}
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CRenderBase::GetInstance().UpdateCamera( m_Camera );
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}
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void CSoundRenderView::RefreshProerties()
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{
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CWnd *pWnd = GetPaneWnd( SOUNDLIST_PANE );
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if( pWnd ) pWnd->SendMessage( UM_REFRESH_PANE_VIEW );
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}
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CString CSoundRenderView::GetUniqueSoundName()
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{
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SectorIndex Sector = CGlobalValue::GetInstance().m_SelectGrid;
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if( Sector == -1 ) return CString("");
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CTEtWorldSector *pSector = CTEtWorld::GetInstance().GetSector( Sector );
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if( !pSector ) return CString("");
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CString szTemp;
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int nCount = 0;
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while(1) {
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szTemp.Format( "SoundObject - %03d", nCount );
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if( !pSector->GetSoundInfo()->GetEnviFromName( szTemp ) ) break;
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nCount++;
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}
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return szTemp;
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}
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CActionElementModifySound::CActionElementModifySound( char cType, CTEtWorldSoundEnvi *pSoundEnvi )
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: CActionElement( &s_SoundActionCommander )
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{
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m_pSoundEnvi = pSoundEnvi;
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||
m_cType = cType;
|
||
|
||
switch( m_cType ) {
|
||
case 0:
|
||
m_vModifyPos = *m_pSoundEnvi->GetPosition();
|
||
break;
|
||
case 1:
|
||
m_fModifyRange = m_pSoundEnvi->GetRange();
|
||
break;
|
||
case 2:
|
||
m_fModifyRollOff = m_pSoundEnvi->GetRollOff();
|
||
break;
|
||
case 3:
|
||
m_fModifyVolume = m_pSoundEnvi->GetVolume();
|
||
break;
|
||
case 4:
|
||
m_bModifyStream = m_pSoundEnvi->IsStream();
|
||
break;
|
||
}
|
||
}
|
||
|
||
CActionElementModifySound::~CActionElementModifySound()
|
||
{
|
||
}
|
||
|
||
bool CActionElementModifySound::Redo()
|
||
{
|
||
CGlobalValue::GetInstance().m_pSelectSound = m_pSoundEnvi;
|
||
switch( m_cType ) {
|
||
case 0:
|
||
m_pSoundEnvi->SetPosition( m_vRedoPos );
|
||
break;
|
||
case 1:
|
||
m_pSoundEnvi->SetRange( m_fRedoRange );
|
||
break;
|
||
case 2:
|
||
m_pSoundEnvi->SetRollOff( m_fRedoRollOff );
|
||
break;
|
||
case 3:
|
||
m_pSoundEnvi->SetVolume( m_fRedoVolume );
|
||
break;
|
||
case 4:
|
||
m_pSoundEnvi->SetStream( m_bRedoStream );
|
||
break;
|
||
}
|
||
|
||
CWnd *pWnd = GetPaneWnd( SOUNDPROP_PANE );
|
||
if( pWnd ) pWnd->SendMessage( UM_REFRESH_PANE_VIEW, 5 );
|
||
|
||
CGlobalValue::GetInstance().RefreshRender();
|
||
|
||
return true;
|
||
}
|
||
|
||
bool CActionElementModifySound::Undo()
|
||
{
|
||
CGlobalValue::GetInstance().m_pSelectSound = m_pSoundEnvi;
|
||
switch( m_cType ) {
|
||
case 0:
|
||
m_vRedoPos = *m_pSoundEnvi->GetPosition();
|
||
m_pSoundEnvi->SetPosition( m_vModifyPos );
|
||
break;
|
||
case 1:
|
||
m_fRedoRange = m_pSoundEnvi->GetRange();
|
||
m_pSoundEnvi->SetRange( m_fModifyRange );
|
||
break;
|
||
case 2:
|
||
m_fRedoRollOff = m_pSoundEnvi->GetRollOff();
|
||
m_pSoundEnvi->SetRollOff( m_fModifyRollOff );
|
||
break;
|
||
case 3:
|
||
m_fRedoVolume = m_pSoundEnvi->GetVolume();
|
||
m_pSoundEnvi->SetVolume( m_fModifyVolume );
|
||
break;
|
||
case 4:
|
||
m_bRedoStream = m_pSoundEnvi->IsStream();
|
||
m_pSoundEnvi->SetStream( m_bModifyStream );
|
||
break;
|
||
}
|
||
CWnd *pWnd = GetPaneWnd( SOUNDPROP_PANE );
|
||
if( pWnd ) pWnd->SendMessage( UM_REFRESH_PANE_VIEW, 5 );
|
||
|
||
CGlobalValue::GetInstance().RefreshRender();
|
||
|
||
return true;
|
||
}
|