DragonNest/Common/EtWorldBase/EtWorldProp.cpp
2024-12-19 09:48:26 +08:00

339 lines
No EOL
9.7 KiB
C++

#include "StdAfx.h"
#include "EtWorldProp.h"
#include "../GameCommon/PropHeader.h"
#ifdef _DEBUG
#define new new(_NORMAL_BLOCK,__FILE__,__LINE__)
#endif
CEtWorldProp::CEtWorldProp() :
m_vPosition( 0.f, 0.f, 0.f ),
m_vRotation( 0.f, 0.f, 0.f ),
m_vScale( 0.f, 0.f, 0.f ),
m_vPrePosition( 0.f, 0.f, 0.f ),
m_vPreRotation(0.f, 0.f, 0.f )
{
m_nClassID = 0;
m_pParentSector = NULL;
m_pCurOctreeNode = NULL;
m_bCastShadow = false;
m_bReceiveShadow = false;
m_bCastLightmap = false;
m_bLightmapInfluence = false;
m_bIgnoreBuildNavMesh = false;
m_bIgnoreBuildColMesh = false;
m_nCreateUniqueID = 0;
m_pData = NULL;
m_bPostCreateCustomParam = false;
m_bCastWater = false;
m_bControlLock = false;
m_nNavType = 0;
}
CEtWorldProp::~CEtWorldProp()
{
ReleaseCustomInfo();
SAFE_RELEASE_SPTR( m_Handle );
}
bool CEtWorldProp::Initialize( CEtWorldSector *pParentSector, const char *szPropName, EtVector3 &vPos, EtVector3 &vRotate, EtVector3 &vScale )
{
m_pParentSector = pParentSector;
m_szPropName = szPropName;
m_vPosition = vPos;
m_vRotation = vRotate;
m_vScale = vScale;
return true;
}
void CEtWorldProp::GetBoundingSphere( SSphere &Sphere, bool bActorSize/* = false*/ )
{
if( !m_Handle ) return;
m_Handle->GetBoundingSphere( Sphere );
}
void CEtWorldProp::GetBoundingBox( SAABox &Box )
{
if( !m_Handle ) return;
m_Handle->GetBoundingBox( Box );
}
void CEtWorldProp::GetBoundingBox( SOBB &Box )
{
if( !m_Handle ) return;
m_Handle->GetBoundingBox( Box );
}
void CEtWorldProp::SetCurOctreeNode( CEtOctreeNode<CEtWorldProp *> *pNode )
{
m_pCurOctreeNode = pNode;
}
void* CEtWorldProp::AllocPropData(int& usingCount)
{
usingCount = 256;
return new int[usingCount];
}
// note by kalliste : 시그널 스트럭쳐를 내용 복사해서 게임내에 사용하는 경우가 있어 일단 막습니다.(#40311)
//#define _TEST_DEFAULT_PROP_ALLOC
bool CEtWorldProp::LoadCustomInfo( CStream *pStream )
{
ReleaseCustomInfo();
m_bPostCreateCustomParam = false;
#ifdef _TEST_DEFAULT_PROP_ALLOC
m_pData = new int[256];
memset( m_pData, 0, 1024 );
pStream->Read( m_pData, 1024 );
#else
int usingCount = 256;
m_pData = AllocPropData(usingCount);
int dataSize = usingCount * 4;
if (dataSize > 1024)
{
_ASSERT(0);
SAFE_DELETEA( m_pData );
return false;
}
if (m_pData != NULL)
{
memset( m_pData, 0, dataSize );
pStream->Read( m_pData, dataSize );
}
if (dataSize < 1024)
pStream->Seek((1024 - dataSize), SEEK_CUR);
#endif
std::vector<EtVector2> vVec2List;
std::vector<EtVector3> vVec3List;
std::vector<EtVector4> vVec4List;
std::vector<std::string> szVecList;
m_nVec2Index.clear();
m_nVec3Index.clear();
m_nVec4Index.clear();
m_nVecStrIndex.clear();
// Table Load
int nTableCount;
pStream->Read( &nTableCount, sizeof(int) );
if( nTableCount > 0 ) {
vVec2List.resize( nTableCount );
m_nVec2Index.resize( nTableCount );
pStream->Read( &m_nVec2Index[0], sizeof(int) * nTableCount );
pStream->Read( &vVec2List[0], sizeof(EtVector2) * nTableCount );
}
pStream->Read( &nTableCount, sizeof(int) );
if( nTableCount > 0 ) {
vVec3List.resize( nTableCount );
m_nVec3Index.resize( nTableCount );
pStream->Read( &m_nVec3Index[0], sizeof(int) * nTableCount );
pStream->Read( &vVec3List[0], sizeof(EtVector3) * nTableCount );
}
pStream->Read( &nTableCount, sizeof(int) );
if( nTableCount > 0 ) {
vVec4List.resize( nTableCount );
m_nVec4Index.resize( nTableCount );
pStream->Read( &m_nVec4Index[0], sizeof(int) * nTableCount );
pStream->Read( &vVec4List[0], sizeof(EtVector4) * nTableCount );
}
pStream->Read( &nTableCount, sizeof(int) );
if( nTableCount > 0 ) {
m_nVecStrIndex.resize( nTableCount );
pStream->Read( &m_nVecStrIndex[0], sizeof(int) * nTableCount );
}
for( int i=0; i<nTableCount; i++ ) {
std::string szStr;
ReadStdString( szStr, pStream );
szVecList.push_back( szStr );
}
#ifdef WIN64
// 64비트일 경우 포인터 때문에 버퍼를 제정렬 해줘야 합니다.
m_nVec2Index64.assign( m_nVec2Index.size(), 0 );
m_nVec3Index64.assign( m_nVec3Index.size(), 0 );
m_nVec4Index64.assign( m_nVec4Index.size(), 0 );
m_nVecStrIndex64.assign( m_nVecStrIndex.size(), 0 );
#ifdef _TEST_DEFAULT_PROP_ALLOC
int nAddSize = 256 + (int)( m_nVec2Index.size() + m_nVec3Index.size() + m_nVec4Index.size() + m_nVecStrIndex.size() );
int *pTempBuf = new int[nAddSize];
memset( pTempBuf, 0, nAddSize * 4 );
int nTargetOffset = 0;
for( int i=0; i<256; i++ ) {
char cFlag = IsPointerTable(i);
if( cFlag == -1 ) {
pTempBuf[nTargetOffset] = ((int*)m_pData)[i];
nTargetOffset++;
}
else {
IncreasePointerTableIndex(i);
nTargetOffset += 2;
}
}
for( DWORD i=0; i<m_nVec2Index.size(); i++ ) m_nVec2Index[i] += m_nVec2Index64[i];
for( DWORD i=0; i<m_nVec3Index.size(); i++ ) m_nVec3Index[i] += m_nVec3Index64[i];
for( DWORD i=0; i<m_nVec4Index.size(); i++ ) m_nVec4Index[i] += m_nVec4Index64[i];
for( DWORD i=0; i<m_nVecStrIndex.size(); i++ ) m_nVecStrIndex[i] += m_nVecStrIndex64[i];
SAFE_DELETEA( m_pData );
m_pData = pTempBuf;
#else
int *pTempBuf = NULL;
int nCorrectionSize = (int)( m_nVec2Index.size() + m_nVec3Index.size() + m_nVec4Index.size() + m_nVecStrIndex.size() );
if (m_pData == NULL && nCorrectionSize != 0)
{
_ASSERT(0);
return false;
}
if (m_pData != NULL)
{
int nAddSize = usingCount + nCorrectionSize;
int *pTempBuf = new int[nAddSize];
memset( pTempBuf, 0, nAddSize * 4 );
int nTargetOffset = 0;
for( int i=0; i<usingCount; i++ ) {
char cFlag = IsPointerTable(i);
if( cFlag == -1 ) {
pTempBuf[nTargetOffset] = ((int*)m_pData)[i];
nTargetOffset++;
}
else {
IncreasePointerTableIndex(i);
nTargetOffset += 2;
}
}
for( DWORD i=0; i<m_nVec2Index.size(); i++ ) m_nVec2Index[i] += m_nVec2Index64[i];
for( DWORD i=0; i<m_nVec3Index.size(); i++ ) m_nVec3Index[i] += m_nVec3Index64[i];
for( DWORD i=0; i<m_nVec4Index.size(); i++ ) m_nVec4Index[i] += m_nVec4Index64[i];
for( DWORD i=0; i<m_nVecStrIndex.size(); i++ ) m_nVecStrIndex[i] += m_nVecStrIndex64[i];
SAFE_DELETEA( m_pData );
m_pData = pTempBuf;
}
#endif //_TEST_DEFAULT_PROP_ALLOC
#endif
////////////////////
if( NULL == m_pData )
{
_ASSERT( m_nVec2Index.empty() && "Custom 정보가 없는 프랍 타입인데 Custom 정보가 존재함. CustomInfo 읽다가 CustomInfo 가 있던 프랍 타입에서 없는 프랍타입으로 변경된 경우." );
_ASSERT( m_nVec3Index.empty() && "Custom 정보가 없는 프랍 타입인데 Custom 정보가 존재함. CustomInfo 읽다가 CustomInfo 가 있던 프랍 타입에서 없는 프랍타입으로 변경된 경우." );
_ASSERT( m_nVec4Index.empty() && "Custom 정보가 없는 프랍 타입인데 Custom 정보가 존재함. CustomInfo 읽다가 CustomInfo 가 있던 프랍 타입에서 없는 프랍타입으로 변경된 경우." );
_ASSERT( m_nVecStrIndex.empty() && "Custom 정보가 없는 프랍 타입인데 Custom 정보가 존재함. CustomInfo 읽다가 CustomInfo 가 있던 프랍 타입에서 없는 프랍타입으로 변경된 경우." );
return true;
}
nTableCount = (int)m_nVec2Index.size();
for( int i=0; i<nTableCount; i++ ) {
EtVector2 *pVec = new EtVector2;
*pVec = vVec2List[i];
memcpy( (int*)m_pData + ( m_nVec2Index[i] ), &pVec, sizeof(int*) );
}
nTableCount = (int)m_nVec3Index.size();
for( int i=0; i<nTableCount; i++ ) {
EtVector3 *pVec = new EtVector3;
*pVec = vVec3List[i];
memcpy( (int*)m_pData + ( m_nVec3Index[i] ), &pVec, sizeof(int*) );
}
nTableCount = (int)m_nVec4Index.size();
for( int i=0; i<nTableCount; i++ ) {
EtVector4 *pVec = new EtVector4;
*pVec = vVec4List[i];
memcpy( (int*)m_pData + ( m_nVec4Index[i] ), &pVec, sizeof(int*) );
}
nTableCount = (int)m_nVecStrIndex.size();
for( int i=0; i<nTableCount; i++ ) {
char *pStr = new char[szVecList[i].size()+1];
memset( pStr, 0, szVecList[i].size()+1 );
strcpy_s( pStr, szVecList[i].size()+1, szVecList[i].c_str() );
memcpy( (int*)m_pData + ( m_nVecStrIndex[i] ), &pStr, sizeof(int*) );
}
SAFE_DELETE_VEC( vVec2List );
SAFE_DELETE_VEC( vVec2List );
SAFE_DELETE_VEC( vVec3List );
SAFE_DELETE_VEC( szVecList );
return true;
}
void CEtWorldProp::ReleaseCustomInfo()
{
if( m_pData )
{
if( !m_bPostCreateCustomParam ) {
for( DWORD i=0; i<m_nVec2Index.size(); i++ ) {
EtVector2 *pVec;
memcpy( &pVec, (int*)(m_pData) + m_nVec2Index[i], sizeof(int*) );
SAFE_DELETE( pVec );
}
for( DWORD i=0; i<m_nVec3Index.size(); i++ ) {
EtVector3 *pVec;
memcpy( &pVec, (int*)(m_pData) + m_nVec3Index[i], sizeof(int*) );
SAFE_DELETE( pVec );
}
for( DWORD i=0; i<m_nVec4Index.size(); i++ ) {
EtVector4 *pVec;
memcpy( &pVec, (int*)(m_pData) + m_nVec4Index[i], sizeof(int*) );
SAFE_DELETE( pVec );
}
for( DWORD i=0; i<m_nVecStrIndex.size(); i++ ) {
char *pPtr;
memcpy( &pPtr, (int*)(m_pData) + m_nVecStrIndex[i], sizeof(int*) );
SAFE_DELETEA( pPtr );
}
SAFE_DELETEA( m_pData );
}
}
}
void CEtWorldProp::SetCustomParam( void *pCustomParam )
{
ReleaseCustomInfo();
m_bPostCreateCustomParam = true;
m_pData = pCustomParam;
}
#ifdef WIN64
char CEtWorldProp::IsPointerTable( int nIndex )
{
if( std::find( m_nVec2Index.begin(), m_nVec2Index.end(), nIndex ) != m_nVec2Index.end() ) return 0;
if( std::find( m_nVec3Index.begin(), m_nVec3Index.end(), nIndex ) != m_nVec3Index.end() ) return 1;
if( std::find( m_nVec4Index.begin(), m_nVec4Index.end(), nIndex ) != m_nVec4Index.end() ) return 2;
if( std::find( m_nVecStrIndex.begin(), m_nVecStrIndex.end(), nIndex ) != m_nVecStrIndex.end() ) return 3;
return -1;
}
void CEtWorldProp::IncreasePointerTableIndex( int nValue )
{
for( DWORD i=0; i<m_nVec2Index.size(); i++ ) {
if( m_nVec2Index[i] > nValue ) m_nVec2Index64[i]++;
}
for( DWORD i=0; i<m_nVec3Index.size(); i++ ) {
if( m_nVec3Index[i] > nValue ) m_nVec3Index64[i]++;
}
for( DWORD i=0; i<m_nVec4Index.size(); i++ ) {
if( m_nVec4Index[i] > nValue ) m_nVec4Index64[i]++;
}
for( DWORD i=0; i<m_nVecStrIndex.size(); i++ ) {
if( m_nVecStrIndex[i] > nValue ) m_nVecStrIndex64[i]++;
}
}
#endif