DragonNest/Common/EternityEngine/EtCameraBlurFilter.h
2024-12-19 09:48:26 +08:00

20 lines
No EOL
484 B
C++

#pragma once
#include "EtPostProcessFilter.h"
class CEtCameraBlurFilter : public CEtPostProcessFilter, public CLostDeviceProcess
{
public:
CEtCameraBlurFilter();
virtual ~CEtCameraBlurFilter();
virtual void Clear();
protected:
EtTextureHandle m_hAccumBlurTarget;
float m_fBlendFactor;
public:
virtual void Initialize();
virtual void Render( float fElapsedTime );
virtual void OnResetDevice();
void SetBlendFactor( float fBlendFactor ) { m_fBlendFactor = fBlendFactor; }
};