DragonNest/Common/EternityEngine/EtTrapezoidShadowMap.h
2024-12-19 09:48:26 +08:00

18 lines
337 B
C++

#pragma once
#include "EtShadowMap.h"
class CEtTrapezoidShadowMap :
public CEtShadowMap
{
public:
CEtTrapezoidShadowMap();
virtual ~CEtTrapezoidShadowMap();
void Clear();
protected:
std::vector< EtVector3 > m_points;
int FindContactVertex( D3DXVECTOR3 *pPoints, D3DXVECTOR2 vDir, bool bMax);
public:
void CalcShadowMat();
};