DragonNest/Common/EternityEngineSrv/EtMesh.cpp
2024-12-19 09:48:26 +08:00

200 lines
5 KiB
C++

#include "StdAfx.h"
#include "EtMesh.h"
#include "EtSubMesh.h"
#include "SundriesFunc.h"
CEtMesh::CEtMesh( CMultiRoom *pRoom )
: CEtResource( pRoom )
{
}
CEtMesh::~CEtMesh()
{
Clear();
}
void CEtMesh::Clear()
{
SAFE_DELETE_PVEC( m_vecCollisionPrimitive );
}
bool CEtMesh::HasCollisionBone()
{
int i;
for( i = 0; i < ( int )m_vecCollisionPrimitiveParentIndex.size(); i++ )
{
if( m_vecCollisionPrimitiveParentIndex[ i ] != -1 )
{
return true;
}
}
return false;
}
void CEtMesh::LinkToAni( EtResourceHandle hAni )
{
int i;
std::vector< EtMatrix > vecInvWorldMat;
vecInvWorldMat.resize( m_vecInvWorldMat.size() );
std::copy( m_vecInvWorldMat.begin(), m_vecInvWorldMat.end(), vecInvWorldMat.begin() );
for( i = 0; i < ( int )m_vecInvWorldMat.size(); i++ )
{
int nBoneIndex;
nBoneIndex = ( ( EtAniHandle )hAni )->GetBoneIndex( m_vecBoneName[ i ].c_str() );
if( nBoneIndex != -1 )
{
// Àӽà siva
if( nBoneIndex >= (int)m_vecInvWorldMat.size() ) return;
m_vecInvWorldMat[ nBoneIndex ] = vecInvWorldMat[ i ];
}
else
{
EtMatrixIdentity( &m_vecInvWorldMat[ i ] );
}
}
for( i = 0; i < ( int )m_vecCollisionPrimitive.size(); i++ )
{
if( !m_vecCollisionPrimitiveParentName[ i ].empty() )
{
m_vecCollisionPrimitiveParentIndex[ i ] = ( ( EtAniHandle )hAni )->GetBoneIndex( m_vecCollisionPrimitiveParentName[ i ].c_str() );
}
}
}
int CEtMesh::LoadResource( CStream *pStream )
{
ASSERT( pStream && "Invalid Resource Stream( Mesh )" );
if( pStream == NULL )
{
return ETERR_INVALIDRESOURCESTREAM;
}
int i;
CEtSubMesh SubMesh;
Clear();
memset( &m_MeshHeader, 0, sizeof( SMeshFileHeader ) );
pStream->Read( &m_MeshHeader, sizeof( SMeshFileHeader ) );
pStream->Seek( MESH_HEADER_RESERVED, SEEK_CUR );
if( m_MeshHeader.nBoneCount )
{
m_vecInvWorldMat.resize( m_MeshHeader.nBoneCount );
m_vecBoneName.resize( m_MeshHeader.nBoneCount );
for( i = 0; i < m_MeshHeader.nBoneCount; i++ )
{
char szBoneName[ 256 ];
pStream->Read( szBoneName, 256 );
m_vecBoneName[ i ] = szBoneName;
pStream->Read( &m_vecInvWorldMat[ i ], sizeof( EtMatrix ) );
}
}
for( i = 0; i < m_MeshHeader.nSubMeshCount; i++ )
{
SubMesh.LoadSubMesh( pStream );
}
m_vecCollisionPrimitiveParentIndex.resize( m_MeshHeader.nCollisionPrimitiveCount );
for( i = 0; i < m_MeshHeader.nCollisionPrimitiveCount; i++ )
{
CollisionType Type;
std::string szParentName;
pStream->Read( &Type, sizeof( CollisionType ) );
if( m_MeshHeader.nVersion > 10 )
{
ReadStdString( szParentName, pStream );
if( strcmp( szParentName.c_str(), "Scene Root" ) == 0 )
{
szParentName = "";
}
}
m_vecCollisionPrimitiveParentIndex[ i ] = -1;
switch( Type )
{
case CT_BOX:
{
SCollisionBox *pBox;
pBox = new SCollisionBox();
pBox->Load( pStream );
EtVec3Cross( pBox->vAxis, pBox->vAxis + 1, pBox->vAxis + 2 );
EtVec3Cross( pBox->vAxis + 1, pBox->vAxis + 2, pBox->vAxis );
EtVec3Cross( pBox->vAxis + 2, pBox->vAxis, pBox->vAxis + 1 );
m_vecCollisionPrimitive.push_back( pBox );
m_vecCollisionPrimitiveParentName.push_back( szParentName );
}
break;
case CT_SPHERE:
{
SCollisionSphere *pSphere;
pSphere = new SCollisionSphere();
pSphere->Load( pStream );
m_vecCollisionPrimitive.push_back( pSphere );
m_vecCollisionPrimitiveParentName.push_back( szParentName );
}
break;
case CT_CAPSULE:
{
SCollisionCapsule *pCapsule;
pCapsule = new SCollisionCapsule();
pCapsule->Load( pStream );
m_vecCollisionPrimitive.push_back( pCapsule );
m_vecCollisionPrimitiveParentName.push_back( szParentName );
}
break;
case CT_TRIANGLE:
case CT_TRIANGLE_LIST:
{
int nCount, nLoop;
SCollisionTriangleList *pTriangleList;
pTriangleList = new SCollisionTriangleList();
pStream->Read( &nCount, sizeof( int ) );
pTriangleList->vecTriangle.resize( nCount );
for( nLoop = 0; nLoop < nCount; nLoop++ )
{
pStream->Read( pTriangleList->vecTriangle[ nLoop ].vOrigin, sizeof( EtVector3 ) );
pStream->Read( pTriangleList->vecTriangle[ nLoop ].vEdge1, sizeof( EtVector3 ) );
pStream->Read( pTriangleList->vecTriangle[ nLoop ].vEdge2, sizeof( EtVector3 ) );
}
m_vecCollisionPrimitive.push_back( pTriangleList );
m_vecCollisionPrimitiveParentName.push_back( szParentName );
}
break;
}
}
if( m_MeshHeader.nDummyCount )
{
for( i = 0; i < m_MeshHeader.nDummyCount; i++ )
{
pStream->Seek( 256 , SEEK_CUR );
pStream->Seek( sizeof( EtVector3 ), SEEK_CUR );
}
}
m_BoundingSphere.Center = ( m_MeshHeader.MaxVec + m_MeshHeader.MinVec ) * 0.5f;
m_BoundingSphere.fRadius = EtVec3Length( &( m_MeshHeader.MaxVec - m_BoundingSphere.Center ) );
return ET_OK;
}
void CEtMesh::GetExtent( EtVector3 &Origin, EtVector3 &Extent )
{
Origin = ( m_MeshHeader.MaxVec + m_MeshHeader.MinVec ) / 2;
Extent = ( m_MeshHeader.MaxVec - m_MeshHeader.MinVec ) / 2;
}
void CEtMesh::GetBoundingBox( SAABox &Box )
{
Box.Min = m_MeshHeader.MinVec;
Box.Max = m_MeshHeader.MaxVec;
}