DragonNest/Common/MFCUtility/MFCUtility.vcxproj
2024-12-19 09:48:26 +08:00

210 lines
No EOL
12 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug_DLL|Win32">
<Configuration>Debug_DLL</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release_DLL|Win32">
<Configuration>Release_DLL</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Template|Win32">
<Configuration>Template</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{685A09CC-CAC4-4E32-9E8D-529F5B11983C}</ProjectGuid>
<RootNamespace>MFCUtility</RootNamespace>
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_DLL|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseOfMfc>Dynamic</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v80</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_DLL|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseOfMfc>Dynamic</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v80</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseOfMfc>Dynamic</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v80</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseOfMfc>Dynamic</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v80</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release_DLL|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug_DLL|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Out\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Out\$(Configuration)\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Out\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Out\$(Configuration)\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug_DLL|Win32'">Out\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug_DLL|Win32'">Out\$(Configuration)\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release_DLL|Win32'">Out\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release_DLL|Win32'">Out\$(Configuration)\</IntDir>
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Release_DLL|Win32'">E:\Program Files (x86)\Codejock Software\MFC\Xtreme ToolkitPro v12.0.1\Source;F:\RLKT\dn_src\DragonNest\Third\dx9sdk\dx9sdk\dx9sdk\Include;$(IncludePath)</IncludePath>
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release_DLL|Win32'">E:\Program Files (x86)\Codejock Software\MFC\Xtreme ToolkitPro v12.0.1\lib\vc80;F:\RLKT\dn_src\DragonNest\Third\dx9sdk\dx9sdk\dx9sdk\Lib\x86;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_DLL|Win32'">
<IncludePath>C:\Program Files (x86)\Codejock Software\MFC\Xtreme ToolkitPro v12.0.1\Source;C:\RLKT\dn_src\DragonNest\Third\dx9sdk\dx9sdk\dx9sdk\Include;$(IncludePath)</IncludePath>
<LibraryPath>C:\Program Files (x86)\Codejock Software\MFC\Xtreme ToolkitPro v12.0.1\lib\vc80;C:\RLKT\dn_src\DragonNest\Third\dx9sdk\dx9sdk\dx9sdk\Lib\x86;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<IncludePath>C:\Program Files (x86)\Codejock Software\MFC\Xtreme ToolkitPro v12.0.1\Source;C:\RLKT\dn_src\DragonNest\Third\dx9sdk\dx9sdk\dx9sdk\Include;$(IncludePath)</IncludePath>
<LibraryPath>C:\Program Files (x86)\Codejock Software\MFC\Xtreme ToolkitPro v12.0.1\lib\vc80;C:\RLKT\dn_src\DragonNest\Third\dx9sdk\dx9sdk\dx9sdk\Lib\x86;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>../Utility;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<Lib>
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<Optimization>MinSpace</Optimization>
<AdditionalIncludeDirectories>../Utility;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Lib>
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_DLL|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>../Utility;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<Lib>
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_DLL|Win32'">
<ClCompile>
<Optimization>MinSpace</Optimization>
<AdditionalIncludeDirectories>../Utility;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Lib>
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
</Lib>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="EditLabelTreeCtrl.cpp" />
<ClCompile Include="XTCustomPropertyGridItem.cpp" />
<ClCompile Include="XTCustomPropertyGridItemColor.cpp" />
<ClCompile Include="XTCustomPropertyGridItemFile.cpp" />
<ClCompile Include="XTCustomPropertyGridItemNumber.cpp" />
<ClCompile Include="XTCustomPropertyGridItemNumberSlider.cpp" />
<ClCompile Include="XTCustomPropertyGridItemVector.cpp" />
<ClCompile Include="XTCustomPropertyGridItemVector4Color.cpp" />
<ClCompile Include="FloatMiniSlider.cpp" />
<ClCompile Include="FloatMiniSliderRange.cpp" />
<ClCompile Include="MiniSlider.cpp" />
<ClCompile Include="MiniSliderEx.cpp" />
<ClCompile Include="NumMiniSlider.cpp" />
<ClCompile Include="NumMiniSliderRange.cpp" />
<ClCompile Include="PropertyGridCreator.cpp" />
<ClCompile Include="UnionValueProperty.cpp" />
<ClCompile Include="stdafx.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug_DLL|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release_DLL|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="EditLabelTreeCtrl.h" />
<ClInclude Include="XTCustomPropertyGridItem.h" />
<ClInclude Include="XTCustomPropertyGridItemColor.h" />
<ClInclude Include="XTCustomPropertyGridItemFile.h" />
<ClInclude Include="XTCustomPropertyGridItemNumber.h" />
<ClInclude Include="XTCustomPropertyGridItemNumberSlider.h" />
<ClInclude Include="XTCustomPropertyGridItemVector.h" />
<ClInclude Include="XTCustomPropertyGridItemVector4Color.h" />
<ClInclude Include="FloatMiniSlider.h" />
<ClInclude Include="FloatMiniSliderRange.h" />
<ClInclude Include="MiniSlider.h" />
<ClInclude Include="MiniSliderEx.h" />
<ClInclude Include="NumMiniSlider.h" />
<ClInclude Include="NumMiniSliderRange.h" />
<ClInclude Include="PropertyGridCreator.h" />
<ClInclude Include="UnionValueProperty.h" />
<ClInclude Include="Common.h" />
<ClInclude Include="UnknownRepository.h" />
<ClInclude Include="stdafx.h" />
</ItemGroup>
<ItemGroup>
<None Include="ReadMe.txt" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
<ProjectExtensions>
<VisualStudio>
<UserProperties RESOURCE_FILE="\WorkSpace\DragonNest\Client\EtWorldPainter\EtWorldPainter.rc" />
</VisualStudio>
</ProjectExtensions>
</Project>