DragonNest/Common/QuestTool/Backup/DNQuest/Executions/Exe_Condition.cs
2024-12-19 09:48:26 +08:00

27 lines
702 B
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Text;
using System.Windows.Forms;
namespace DNQuest.Executions
{
public partial class Exe_Condition : Base_UserControl
{
public Exe_Condition() : base()
{
InitializeComponent();
textBox_Condition.Validating += new System.ComponentModel.CancelEventHandler(Validate);
}
public void Set_Value(string p_condition, string p_true, string p_false)
{
textBox_Condition.Text = p_condition;
textBox_true.Text = p_true;
textBox_false.Text = p_false;
}
}
}