DragonNest/Common/QuestTool/Backup/DNQuest/Quest_NPC.Designer.cs
2024-12-19 09:48:26 +08:00

134 lines
6 KiB
C#

namespace DNQuest
{
partial class Quest_NPC
{
/// <summary>
/// 필수 디자이너 변수입니다.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// 사용 중인 모든 리소스를 정리합니다.
/// </summary>
/// <param name="disposing">관리되는 리소스를 삭제해야 하면 true이고, 그렇지 않으면 false입니다.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region
/// <summary>
/// 디자이너 지원에 필요한 메서드입니다.
/// 이 메서드의 내용을 코드 편집기로 수정하지 마십시오.
/// </summary>
private void InitializeComponent()
{
this.groupBox_NPC = new System.Windows.Forms.GroupBox();
this.button_SubDel = new System.Windows.Forms.Button();
this.button_SubAdd = new System.Windows.Forms.Button();
this.textBox_ExecuteNo = new System.Windows.Forms.TextBox();
this.label_ExeNo = new System.Windows.Forms.Label();
this.textBox_NPCName = new System.Windows.Forms.TextBox();
this.label_EngName = new System.Windows.Forms.Label();
this.groupBox_NPC.SuspendLayout();
this.SuspendLayout();
//
// groupBox_NPC
//
this.groupBox_NPC.Controls.Add(this.button_SubDel);
this.groupBox_NPC.Controls.Add(this.button_SubAdd);
this.groupBox_NPC.Controls.Add(this.textBox_ExecuteNo);
this.groupBox_NPC.Controls.Add(this.label_ExeNo);
this.groupBox_NPC.Controls.Add(this.textBox_NPCName);
this.groupBox_NPC.Controls.Add(this.label_EngName);
this.groupBox_NPC.Location = new System.Drawing.Point(13, 3);
this.groupBox_NPC.Name = "groupBox_NPC";
this.groupBox_NPC.Size = new System.Drawing.Size(180, 190);
this.groupBox_NPC.TabIndex = 4;
this.groupBox_NPC.TabStop = false;
this.groupBox_NPC.Text = "NPC";
//
// button_SubDel
//
this.button_SubDel.Location = new System.Drawing.Point(8, 129);
this.button_SubDel.Name = "button_SubDel";
this.button_SubDel.Size = new System.Drawing.Size(104, 23);
this.button_SubDel.TabIndex = 5;
this.button_SubDel.Text = "서브단계 삭제";
this.button_SubDel.UseVisualStyleBackColor = true;
this.button_SubDel.Click += new System.EventHandler(this.button_SubDel_Click);
//
// button_SubAdd
//
this.button_SubAdd.Location = new System.Drawing.Point(8, 100);
this.button_SubAdd.Name = "button_SubAdd";
this.button_SubAdd.Size = new System.Drawing.Size(104, 23);
this.button_SubAdd.TabIndex = 4;
this.button_SubAdd.Text = "서브단계 추가";
this.button_SubAdd.UseVisualStyleBackColor = true;
this.button_SubAdd.Click += new System.EventHandler(this.button_SubAdd_Click);
//
// textBox_ExecuteNo
//
this.textBox_ExecuteNo.Location = new System.Drawing.Point(6, 72);
this.textBox_ExecuteNo.Name = "textBox_ExecuteNo";
this.textBox_ExecuteNo.Size = new System.Drawing.Size(166, 21);
this.textBox_ExecuteNo.TabIndex = 3;
this.textBox_ExecuteNo.KeyDown += new System.Windows.Forms.KeyEventHandler(this.textBox_NPCName_KeyDown);
//
// label_ExeNo
//
this.label_ExeNo.AutoSize = true;
this.label_ExeNo.Location = new System.Drawing.Point(6, 57);
this.label_ExeNo.Name = "label_ExeNo";
this.label_ExeNo.Size = new System.Drawing.Size(53, 12);
this.label_ExeNo.TabIndex = 2;
this.label_ExeNo.Text = "실행번호";
//
// textBox_NPCName
//
this.textBox_NPCName.Location = new System.Drawing.Point(8, 33);
this.textBox_NPCName.Name = "textBox_NPCName";
this.textBox_NPCName.Size = new System.Drawing.Size(166, 21);
this.textBox_NPCName.TabIndex = 1;
this.textBox_NPCName.Click += new System.EventHandler(this.textBox_NPCName_Click);
this.textBox_NPCName.KeyDown += new System.Windows.Forms.KeyEventHandler(this.textBox_NPCName_KeyDown);
//
// label_EngName
//
this.label_EngName.AutoSize = true;
this.label_EngName.Location = new System.Drawing.Point(6, 17);
this.label_EngName.Name = "label_EngName";
this.label_EngName.Size = new System.Drawing.Size(67, 12);
this.label_EngName.TabIndex = 0;
this.label_EngName.Text = "NPC영문명";
//
// Quest_NPC
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 12F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.groupBox_NPC);
this.Name = "Quest_NPC";
this.Size = new System.Drawing.Size(1072, 194);
this.groupBox_NPC.ResumeLayout(false);
this.groupBox_NPC.PerformLayout();
this.ResumeLayout(false);
}
#endregion
public System.Windows.Forms.GroupBox groupBox_NPC;
private System.Windows.Forms.Button button_SubDel;
private System.Windows.Forms.Button button_SubAdd;
public System.Windows.Forms.TextBox textBox_ExecuteNo;
private System.Windows.Forms.Label label_ExeNo;
public System.Windows.Forms.TextBox textBox_NPCName;
private System.Windows.Forms.Label label_EngName;
}
}