DragonNest/Extern/BVL/stdafx.h
2024-12-19 09:48:26 +08:00

41 lines
973 B
C++

// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#pragma once
#ifndef _WIN32_WINNT // Allow use of features specific to Windows XP or later.
#define _WIN32_WINNT 0x0501 // Change this to the appropriate value to target other versions of Windows.
#endif
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
// TODO: reference additional headers your program requires here
#include <windows.h>
#if defined(_DEBUG) || defined(_RDEBUG)
#ifndef D3D_DEBUG_INFO
#define D3D_DEBUG_INFO
#endif
#endif
#include <d3d9.h>
#include <d3dx9.h>
#include <vector>
#include <deque>
#include <list>
#include <set>
#include <map>
#include <hash_map>
#include <algorithm>
#include <string>
#include "../../Common/DNDefine.h"
#include "EternityEngine.h"
#include "Singleton.h"
#include "Timer.h"
#include "SundriesFunc.h"