DragonNest/GameCommon/DnAllowedSkillsBlow.cpp
2024-12-19 09:48:26 +08:00

99 lines
2.5 KiB
C++

#include "StdAfx.h"
#include "DnAllowedSkillsBlow.h"
#if !defined( USE_BOOST_MEMPOOL )
#ifdef _DEBUG
#define new new(_NORMAL_BLOCK,__FILE__,__LINE__)
#endif
#endif // #if !defined( USE_BOOST_MEMPOOL )
CDnAllowedSkillsBlow::CDnAllowedSkillsBlow( DnActorHandle hActor, const char* szValue ) : CDnBlow( hActor )
{
m_StateBlow.emBlowIndex = STATE_BLOW::BLOW_176;
SetValue( szValue );
//m_nValue = atoi( szValue );
//m_fValue = (float)atof(szValue);
AddAllowSkills(szValue);
m_fValue = 0.0f;
}
CDnAllowedSkillsBlow::~CDnAllowedSkillsBlow(void)
{
}
void CDnAllowedSkillsBlow::OnBegin( LOCAL_TIME LocalTime, float fDelta )
{
OutputDebug( "%s\n", __FUNCTION__);
}
void CDnAllowedSkillsBlow::OnEnd( LOCAL_TIME LocalTime, float fDelta )
{
OutputDebug( "%s\n", __FUNCTION__);
}
void CDnAllowedSkillsBlow::AddAllowSkills(const char* szValue)
{
std::string str = szValue;
std::vector<std::string> tokens;
std::string delimiters = ";";
TokenizeA(str, tokens, delimiters);
std::vector<std::string>::iterator iter = tokens.begin();
for ( ; iter != tokens.end(); ++iter)
{
AddAllowSkill(atoi(iter->c_str()));
}
}
void CDnAllowedSkillsBlow::AddAllowSkill(int nSkillID)
{
m_AllowSkillList.insert(ALLOW_SKILL_LIST::value_type(nSkillID, nSkillID));
}
bool CDnAllowedSkillsBlow::IsAllowSkill(int nSkillID)
{
//해당 스킬ID를 리스트에서 찾는다.
ALLOW_SKILL_LIST::iterator iter = m_AllowSkillList.find(nSkillID);
//리스트에 있으면 true, 없으면 false
return (iter != m_AllowSkillList.end());
}
#if defined(PRE_ADD_PREFIX_SYSTE_RENEW)
void CDnAllowedSkillsBlow::AddStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue)
{
char szBuff[128] = {0, };
szNewValue = szOrigValue;
//szOrigValue 마지막에 ";"가 없으면 추가 해서 szAddValue를 추가 한다.
int nLength = (int)strlen(szOrigValue);
if (nLength == 0 || szOrigValue[nLength - 1] == ';')
szNewValue += szAddValue;
else
{
szNewValue += ";";
szNewValue += szAddValue;
}
}
void CDnAllowedSkillsBlow::RemoveStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue)
{
char szBuff[128] = {0, };
//"###;###;###;###;....;##;##;##"
//|<--이전 문자열----->|<-AddValue->|
//szOrigValue에서 szAddValue 문자열길이 만큼 뒤에서 자른다.
int nOrigLength = (int)strlen(szOrigValue);
int nAddLength = (int)strlen(szAddValue);
int nCount = nOrigLength - nAddLength;
sprintf_s(szBuff, "%s", szOrigValue);
szBuff[nCount] = 0;
szNewValue = szBuff;
}
#endif // PRE_ADD_PREFIX_SYSTE_RENEW