DragonNest/GameCommon/DnDisableActionBlow.h
2024-12-19 09:48:26 +08:00

25 lines
856 B
C++

#pragma once
#include "dnblow.h"
class CDnDisableActionBlow : public CDnBlow, public TBoostMemoryPool< CDnDisableActionBlow >
{
public:
CDnDisableActionBlow( DnActorHandle hActor, const char* szValue );
virtual ~CDnDisableActionBlow(void);
virtual void OnBegin( LOCAL_TIME LocalTime, float fDelta );
virtual void Process( LOCAL_TIME LocalTime, float fDelta );
virtual void OnEnd( LOCAL_TIME LocalTime, float fDelta );
std::vector<std::string> m_vecActionList;
void SetBlowInfo();
bool IsMatchedAction(const char* strAction);
protected:
#if defined(PRE_ADD_PREFIX_SYSTE_RENEW)
public:
static void AddStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue);
static void RemoveStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue);
#endif // PRE_ADD_PREFIX_SYSTE_RENEW
};