DragonNest/GameCommon/DnDisableSkillBlow.h
2024-12-19 09:48:26 +08:00

26 lines
812 B
C++

#pragma once
#include "dnblow.h"
class CDnDisableSkillBlow : public CDnBlow, public TBoostMemoryPool< CDnDisableSkillBlow >
{
protected:
std::vector<int> m_vecDisabledSkills;
public:
CDnDisableSkillBlow(DnActorHandle hActor, const char* szValue);
virtual ~CDnDisableSkillBlow(void);
virtual void OnBegin(LOCAL_TIME LocalTime, float fDelta);
virtual void Process(LOCAL_TIME LocalTime, float fDelta);
virtual void OnEnd(LOCAL_TIME LocalTime, float fDelta);
bool IsDisabledSkill(int nSkillID);
#if defined(PRE_ADD_PREFIX_SYSTE_RENEW)
public:
static void AddStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue);
static void RemoveStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue);
#endif // PRE_ADD_PREFIX_SYSTE_RENEW
};