DragonNest/GameCommon/DnInvincibleBlow.h
2024-12-19 09:48:26 +08:00

24 lines
788 B
C++

#pragma once
#include "DnBlow.h"
// 무적 상태효과. 공격/스킬/상태효과 아무것도 안 먹음
class CDnInvincibleBlow : public CDnBlow, public TBoostMemoryPool< CDnInvincibleBlow >
{
private:
public:
CDnInvincibleBlow( DnActorHandle hActor, const char* szValue );
virtual ~CDnInvincibleBlow(void);
virtual void OnBegin( LOCAL_TIME LocalTime, float fDelta );
virtual void Process( LOCAL_TIME LocalTime, float fDelta );
virtual void OnEnd( LOCAL_TIME LocalTime, float fDelta );
#if defined(PRE_ADD_PREFIX_SYSTE_RENEW)
public:
static void AddStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue);
static void RemoveStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue);
#endif // PRE_ADD_PREFIX_SYSTE_RENEW
};