DragonNest/GameCommon/DnPropHitCondition.h
2024-12-19 09:48:26 +08:00

11 lines
273 B
C++

#pragma once
#include "DnPropCondition.h"
class CDnPropHitCondition : public CDnPropCondition, public TBoostMemoryPool< CDnPropHitCondition >
{
public:
CDnPropHitCondition( DnPropHandle hEntity );
virtual ~CDnPropHitCondition(void);
virtual bool IsSatisfy( void );
};