DragonNest/GameCommon/DnPropStateItemDrop.h
2024-12-19 09:48:26 +08:00

19 lines
577 B
C++

#pragma once
#include "DnPropState.h"
// 아이템을 떨구는 상태를 표현..
class CDnPropStateItemDrop : public CDnPropState, public TBoostMemoryPool< CDnPropStateItemDrop >
{
private:
DnActorHandle m_hDropItemOwner;
public:
CDnPropStateItemDrop( DnPropHandle hEntity );
virtual ~CDnPropStateItemDrop(void);
virtual bool OnEntry( LOCAL_TIME LocalTime, float fDelta );
virtual bool OnProcess( LOCAL_TIME LocalTime, float fDelta );
virtual bool OnLeave( LOCAL_TIME LocalTime, float fDelta );
void SetDropItemOwner( DnActorHandle hOwner ) { m_hDropItemOwner = hOwner; };
};