DragonNest/GameCommon/DnProvocationBlow.h
2024-12-19 09:48:26 +08:00

26 lines
843 B
C++

#pragma once
#include "dnblow.h"
// µµ¹ß »óÅÂÈ¿°ú (#11916)
class CDnProvocationBlow : public CDnBlow,
public TBoostMemoryPool< CDnProvocationBlow >
{
private:
//float m_fRange;
//float m_fRangeSQ;
//float m_fRangeAngleByRadian;
public:
CDnProvocationBlow( DnActorHandle hActor, const char* szValue );
virtual ~CDnProvocationBlow(void);
virtual void OnBegin( LOCAL_TIME LocalTime, float fDelta );
virtual void Process( LOCAL_TIME LocalTime, float fDelta );
virtual void OnEnd( LOCAL_TIME LocalTime, float fDelta );
#if defined(PRE_ADD_PREFIX_SYSTE_RENEW)
public:
static void AddStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue);
static void RemoveStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue);
#endif // PRE_ADD_PREFIX_SYSTE_RENEW
};