DragonNest/GameCommon/DnSpectatorBlow.h
2024-12-19 09:48:26 +08:00

23 lines
825 B
C++

#pragma once
#include "dnblow.h"
#include "DnCantUseMPUsingSkillBlow.h"
class CDnSpectatorBlow : public CDnBlow, public TBoostMemoryPool< CDnSpectatorBlow >
{
protected:
CDnCantUseMPUsingSkillBlow *m_pCantUseMPUsingSkillBlow;
public:
CDnSpectatorBlow( DnActorHandle hActor, const char* szValue );
virtual ~CDnSpectatorBlow(void);
virtual void OnBegin( LOCAL_TIME LocalTime, float fDelta );
virtual void Process( LOCAL_TIME LocalTime, float fDelta );
virtual void OnEnd( LOCAL_TIME LocalTime, float fDelta );
#if defined(PRE_ADD_PREFIX_SYSTE_RENEW)
public:
static void AddStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue);
static void RemoveStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue);
#endif // PRE_ADD_PREFIX_SYSTE_RENEW
};