DragonNest/GameCommon/DnSummonMonsterChangeSkillLevelBlow.h
2024-12-19 09:48:26 +08:00

25 lines
877 B
C++

#pragma once
#include "dnblow.h"
// 몬스터 소환시 해당 몬스터의 모든 소유 스킬의 레벨을 이 상태효과에 정의된 레벨로 바꿈.
class CDnSummonMonsterChangeSkillLevelBlow : public CDnBlow,
public TBoostMemoryPool< CDnSummonMonsterChangeSkillLevelBlow >
{
public:
CDnSummonMonsterChangeSkillLevelBlow( DnActorHandle hActor, const char* szValue );
virtual ~CDnSummonMonsterChangeSkillLevelBlow(void);
virtual void OnBegin( LOCAL_TIME LocalTime, float fDelta );
virtual void OnEnd( LOCAL_TIME LocalTime, float fDelta );
protected:
float m_fRate; //확률값
#if defined(PRE_ADD_PREFIX_SYSTE_RENEW)
public:
static void AddStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue);
static void RemoveStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue);
#endif // PRE_ADD_PREFIX_SYSTE_RENEW
};