DragonNest/GameCommon/DnTerrainLinearOrbit.h
2024-12-19 09:48:26 +08:00

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No EOL
473 B
C++

#pragma once
#include "IDnOrbitProcessor.h"
#include "SignalHeader.h"
// OribtType:TerrainLinear 타입의 궤적 처리를 담당하는 클래스
class CDnTerrainLinearOrbit : public IDnOrbitProcessor
{
private:
bool m_bFirstProcess;
float m_fSpeed;
public:
CDnTerrainLinearOrbit( const S_PROJECTILE_PROPERTY* pProjectileInfo );
virtual ~CDnTerrainLinearOrbit( void );
void ProcessOrbit( /*IN OUT*/ MatrixEx& Cross, EtVector3& vPrevPos, LOCAL_TIME LocalTime, float fDelta );
};