DragonNest/GameCommon/DnUnstableHolyWaterBlow.cpp
2024-12-19 09:48:26 +08:00

169 lines
4.8 KiB
C++

#include "StdAfx.h"
#include "DnUnstableHolyWaterBlow.h"
#include "PvPZombieScoreSystem.h"
#if defined( _GAMESERVER )
#include "DNPvPGameRoom.h"
#include "PvPZombieMode.h"
#include "DNGameDataManager.h"
#include "DNUserSession.h"
#include "DnPlayerActor.h"
#include "DNMissionSystem.h"
#else
#include "DnPvPGameTask.h"
#include "TaskManager.h"
#endif // #if defined( _GAMESERVER )
#if !defined( USE_BOOST_MEMPOOL )
#ifdef _DEBUG
#define new new(_NORMAL_BLOCK,__FILE__,__LINE__)
#endif
#endif // #if !defined( USE_BOOST_MEMPOOL )
CDnUnstableHolyWaterBlow::CDnUnstableHolyWaterBlow( DnActorHandle hActor, const char* szValue ) : CDnBlow( hActor )
{
m_StateBlow.emBlowIndex = STATE_BLOW::BLOW_219;
SetValue( szValue );
m_fValue = 0.0f;
m_vecTransformActorList.clear();
m_nHolyWaterChance = 0;
SetHolyWaterInfo();
}
void CDnUnstableHolyWaterBlow::SetHolyWaterInfo()
{
std::string str = m_StateBlow.szValue;
std::vector<std::string> tokens;
std::string delimiters = ",";
TokenizeA(str, tokens, delimiters);
m_nHolyWaterChance = atoi(tokens[0].c_str());
str = tokens[1];
std::vector<std::string> List_tokens;
delimiters = ";";
TokenizeA( str, List_tokens, delimiters);
std::vector<std::string>::iterator iter = List_tokens.begin();
for ( ; iter != List_tokens.end(); ++iter)
m_vecTransformActorList.push_back(atoi(iter->c_str()));
}
CDnUnstableHolyWaterBlow::~CDnUnstableHolyWaterBlow(void)
{
}
void CDnUnstableHolyWaterBlow::OnBegin( LOCAL_TIME LocalTime, float fDelta )
{
__super::OnBegin(LocalTime, fDelta);
#if defined( _GAMESERVER )
if( !m_hActor || !m_hActor->IsPlayerActor() )
return;
CDNGameRoom* pGameRoom = m_hActor->GetGameRoom();
if( pGameRoom == NULL || pGameRoom->bIsZombieMode() == false )
return;
int iRandValue = _rand(GetRoom())%100;
if( iRandValue < m_nHolyWaterChance )
{
m_hActor->OnAddStateBlowProcessAfterType( CDnActor::eStateBlowAfterProcessType::eDelZombie );
// ¼º¼ö »ç¿ë½Ã KillCount ´Ã·ÁÁÖ±â
CPvPZombieScoreSystem* pScoreSystem = static_cast<CPvPZombieScoreSystem *>(pGameRoom->GetPvPGameMode()->GetScoreSystem());
if( pScoreSystem)
pScoreSystem->OnDie(m_hActor, GetParentSkillInfo()->hSkillUser);
CDnPlayerActor *pPlayer = static_cast<CDnPlayerActor *>(((DnActorHandle)GetParentSkillInfo()->hSkillUser).GetPointer());
if( pPlayer )
{
pPlayer->GetUserSession()->AddGhoulScore(GhoulMode::PointType::HolyWaterUse);
pPlayer->GetUserSession()->GetEventSystem()->OnEvent( EventSystem::OnKillPlayer, 2, EventSystem::PvPGameMode, PvPCommon::GameMode::PvP_Zombie_Survival,
EventSystem::HolyWaterUse, pPlayer->GetUserSession()->GetTotalGhoulScore(GhoulMode::PointType::HolyWaterUse));
// Ŭ¶ó¿¡ KillCount ´Ã·ÁÁÖ±â
for( UINT i=0 ;i<pGameRoom->GetUserCount() ; ++i )
{
CDNUserSession* pSession = pGameRoom->GetUserData(i);
if( pSession )
pSession->SendPvPHolyWaterKillCount( m_hActor->GetSessionID() , pPlayer->GetUserSession()->GetSessionID() );
}
}
}
else
{
int nTransformActorSize = (int)m_vecTransformActorList.size();
if( nTransformActorSize > 0)
{
CDnPlayerActor *pPlayer = static_cast<CDnPlayerActor*>(m_hActor.GetPointer());
int iRandValue = (_rand(GetRoom())%(nTransformActorSize));
if(iRandValue >= 0 && iRandValue < nTransformActorSize )
{
pPlayer->ToggleTransformMode( true, m_vecTransformActorList[iRandValue] , true ); // ÀÌÀü¿¡ º¯½ÅÁßÀÌ¶óµµ »ó°ü¾øÀÌ º¯½Å ½ÃÅ´.
CDNGameRoom* pGameRoom = m_hActor->GetGameRoom();
if(pGameRoom)
{
TMonsterMutationData Data;
if(g_pDataManager->GetMonsterMutationData(m_vecTransformActorList[iRandValue], Data))
{
// ·£´ý »çÀÌÁî
_fpreset();
int nScale = 100;
int nMin = Data.nSizeMin;
int nMax = Data.nSizeMax;
if( nMin <= nMax ) {
nScale = ( nMin + ( _rand(pGameRoom)%( ( nMax + 1 ) - nMin ) ) );
}
float fScale = nScale/100.f;
m_hActor->SetScale( EtVector3( fScale, fScale, fScale ) );
_ASSERT( pGameRoom->bIsPvPRoom() );
static_cast<CDNPvPGameRoom*>(pGameRoom)->SendSelectZombie( m_hActor, Data.nMutationID , true, false , nScale );
}
}
}
}
}
#endif // #if defined( _GAMESERVER )
}
void CDnUnstableHolyWaterBlow::Process( LOCAL_TIME LocalTime, float fDelta )
{
__super::Process( LocalTime, fDelta );
}
void CDnUnstableHolyWaterBlow::OnEnd( LOCAL_TIME LocalTime, float fDelta )
{
__super::OnEnd(LocalTime, fDelta);
}
#if defined(PRE_ADD_PREFIX_SYSTE_RENEW)
void CDnUnstableHolyWaterBlow::AddStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue)
{
char szBuff[128] = {0, };
szNewValue = szOrigValue;
}
void CDnUnstableHolyWaterBlow::RemoveStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue)
{
char szBuff[128] = {0, };
szNewValue = szOrigValue;
}
#endif // PRE_ADD_PREFIX_SYSTE_RENEW