DragonNest/Server/DNCashServer/DNThreadManager.h
2024-12-19 09:48:26 +08:00

26 lines
831 B
C++

#pragma once
#include "ThreadManager.h"
class CDNThreadManager: public CThreadManager
{
protected:
#if defined(PRE_DEL_ONNULL)
void DoUpdate(int nThreadID, ULONG &nHeartBeatTick);
void OnCalled(CSocketContext *pSocketContext, char *pBuffer, TThreadData* tThreadData);
#else //#if defined(PRE_DEL_ONNULL)
void OnCalled(CSocketContext *pSocketContext, char *pBuffer, int nThreadID);
#if defined(PRE_ADD_HEARTBEAT_TO_SQL) && defined(_CASHSERVER)
void OnNulled(int nThreadID, ULONG &nHeartBeatTick);
#else //#if defined(PRE_ADD_HEARTBEAT_TO_SQL) && defined(_CASHSERVER)
void OnNulled(int nThreadID);
#endif //#if defined(PRE_ADD_HEARTBEAT_TO_SQL) && defined(_CASHSERVER)
#endif //#if defined(PRE_DEL_ONNULL)
public:
CDNThreadManager(void);
virtual ~CDNThreadManager(void);
};
extern CDNThreadManager *g_pThreadManager;