DragonNest/Server/DNGameServer/DnGiantMonsterActor.h
2024-12-19 09:48:26 +08:00

18 lines
No EOL
476 B
C++

#pragma once
#include "DnNormalMonsterActor.h"
class CDnGiantMonsterActor : public CDnNormalMonsterActor, public TBoostMemoryPool< CDnGiantMonsterActor >
{
public:
CDnGiantMonsterActor( CMultiRoom *pRoom, int nClassID );
virtual ~CDnGiantMonsterActor();
protected:
float m_fShakeDelta;
public:
// Actor Message
virtual void Process( LOCAL_TIME LocalTime, float fDelta );
virtual void OnDamage( CDnDamageBase *pHitter, SHitParam &HitParam, HitStruct *pHitStruct );
};