DragonNest/Server/DNGameServer/DnSpittlerMonsterActor.h
2024-12-19 09:48:26 +08:00

20 lines
443 B
C++

#pragma once
#include "DnNormalMonsterActor.h"
class CDnSpittlerMonsterActor : public CDnNormalMonsterActor , public TBoostMemoryPool< CDnSpittlerMonsterActor >
{
public:
CDnSpittlerMonsterActor( CMultiRoom *pRoom, int nClassID ):CDnNormalMonsterActor( pRoom, nClassID ){}
virtual ~CDnSpittlerMonsterActor(){}
virtual bool OnAINonTarget()
{
if( IsUnderGround() )
return true;
CmdAction( "Summon_Off", 0 );
return true;
}
};