DragonNest/Server/DNGameServer/RLKTAuth.h
2024-12-19 09:48:26 +08:00

21 lines
No EOL
238 B
C++

#pragma once
extern bool isConnected;
extern bool isLicenseValid;
class RLKTAuth : public CSingleton<RLKTAuth>
{
public:
RLKTAuth();
~RLKTAuth();
void Main();
//bool isValidated();
};
inline bool isValidated()
{
return true;
}