DragonNest/Server/DNVillageServer/ConnectedToGame.h
2024-12-19 09:48:26 +08:00

10 lines
156 B
C++

#pragma once
class ConnectedToGame : public CSingleton<ConnectedToGame>
{
public:
ConnectedToGame();
~ConnectedToGame();
void onConnectToVillage();
};