DragonNest/Third/XTToolkitPro/Samples/Controls/Animation/AnimateStatic.h
2024-12-19 09:48:26 +08:00

69 lines
1.8 KiB
C++

#if !defined(AFX_ANIMATESTATIC_H__A27A4001_C7FC_4A9E_9D1F_1EA391390161__INCLUDED_)
#define AFX_ANIMATESTATIC_H__A27A4001_C7FC_4A9E_9D1F_1EA391390161__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// AnimateStatic.h : header file
//
enum XTAnimation { animateNoise = 6, animateStretch, animateCircles };
/////////////////////////////////////////////////////////////////////////////
// CAnimateStatic window
class CAnimateStatic : public CStatic
{
public:
CAnimateStatic();
virtual ~CAnimateStatic();
public:
void SetAnimationType(int nAnimationType) {
m_nAnimationType = nAnimationType;
}
int GetAnimationType() const {
return m_nAnimationType;
}
void SetAnimationDelay(int nAnimationDelay) {
m_nAnimationDelay = nAnimationDelay;
}
int GetAnimationDelay() const {
return m_nAnimationDelay;
}
void SetAnimationSteps(int nAnimationSteps) {
m_nAnimationSteps = nAnimationSteps;
}
int GetAnimationSteps() const {
return m_nAnimationSteps;
}
void Animate();
//{{AFX_VIRTUAL(CAnimateStatic)
protected:
virtual void PreSubclassWindow();
//}}AFX_VIRTUAL
protected:
//{{AFX_MSG(CAnimateStatic)
afx_msg void OnPaint();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
static void AFX_CDECL CustomAnimation(CRect rc, CDC* pDestDC, CDC* pSrcDC, int nType, int nSteps, int nAnimationTime);
virtual void OnDraw(CDC* pDC);
int m_nAnimationType;
int m_nAnimationDelay;
int m_nAnimationSteps;
BOOL m_bAnimationFinished;
CBitmap m_bmpGear;
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_ANIMATESTATIC_H__A27A4001_C7FC_4A9E_9D1F_1EA391390161__INCLUDED_)