DragonNest/Third/XTToolkitPro/Samples/Controls/TreeCtrl/StateTreeCtrl.h
2024-12-19 09:48:26 +08:00

87 lines
2.3 KiB
C++

// StateTreeCtrl.h : header file
//
// This file is a part of the XTREME TOOLKIT PRO MFC class library.
// (c)1998-2008 Codejock Software, All Rights Reserved.
//
// THIS SOURCE FILE IS THE PROPERTY OF CODEJOCK SOFTWARE AND IS NOT TO BE
// RE-DISTRIBUTED BY ANY MEANS WHATSOEVER WITHOUT THE EXPRESSED WRITTEN
// CONSENT OF CODEJOCK SOFTWARE.
//
// THIS SOURCE CODE CAN ONLY BE USED UNDER THE TERMS AND CONDITIONS OUTLINED
// IN THE XTREME TOOLKIT PRO LICENSE AGREEMENT. CODEJOCK SOFTWARE GRANTS TO
// YOU (ONE SOFTWARE DEVELOPER) THE LIMITED RIGHT TO USE THIS SOFTWARE ON A
// SINGLE COMPUTER.
//
// CONTACT INFORMATION:
// support@codejock.com
// http://www.codejock.com
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(__STATETREECTRL_H__)
#define __STATETREECTRL_H__
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CStateTreeCtrl window
typedef enum TREE_STATE
{
STATE_NONE,
STATE_UNCHECKED,
STATE_CHECKED,
STATE_INTERMEDIATE,
STATE_DISABLED
};
class CStateTreeCtrl : public CSelectTreeCtrl
{
// Construction
public:
CStateTreeCtrl();
// Attributes
public:
// Operations
public:
int GetItemCheck(HTREEITEM hItem) const;
BOOL SetItemCheck(HTREEITEM hItem, int nState);
HTREEITEM InsertItemState(LPCTSTR lpszItem, int nImage, int nSelectedImage, int nState=STATE_DISABLED, HTREEITEM hParent=TVI_ROOT, HTREEITEM hInsertAfter=TVI_LAST);
BOOL ToggleCheckState(HTREEITEM hItem, UINT uFlags);
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CStateTreeCtrl)
protected:
virtual void PreSubclassWindow();
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CStateTreeCtrl();
// Generated message map functions
protected:
CImageList m_ilStateImages;
HCURSOR m_hCursor;
HCURSOR m_hCursorNone;
//{{AFX_MSG(CStateTreeCtrl)
afx_msg BOOL OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(__STATETREECTRL_H__)