DragonNest/Third/XTToolkitPro/Samples/ToolkitPro/TabbedView/TabbedView.h
2024-12-19 09:48:26 +08:00

112 lines
3 KiB
C++

// TabbedView.h : main header file for the TABBEDVIEW application
//
// This file is a part of the XTREME TOOLKIT PRO MFC class library.
// (c)1998-2008 Codejock Software, All Rights Reserved.
//
// THIS SOURCE FILE IS THE PROPERTY OF CODEJOCK SOFTWARE AND IS NOT TO BE
// RE-DISTRIBUTED BY ANY MEANS WHATSOEVER WITHOUT THE EXPRESSED WRITTEN
// CONSENT OF CODEJOCK SOFTWARE.
//
// THIS SOURCE CODE CAN ONLY BE USED UNDER THE TERMS AND CONDITIONS OUTLINED
// IN THE XTREME TOOLKIT PRO LICENSE AGREEMENT. CODEJOCK SOFTWARE GRANTS TO
// YOU (ONE SOFTWARE DEVELOPER) THE LIMITED RIGHT TO USE THIS SOFTWARE ON A
// SINGLE COMPUTER.
//
// CONTACT INFORMATION:
// support@codejock.com
// http://www.codejock.com
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_TABBEDVIEW_H__2C45EC68_359D_4A10_A165_FB93F3AA4EE6__INCLUDED_)
#define AFX_TABBEDVIEW_H__2C45EC68_359D_4A10_A165_FB93F3AA4EE6__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CTabbedViewApp:
// See TabbedView.cpp for the implementation of this class
//
class CTabbedViewApp : public CWinApp
{
public:
CTabbedViewApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CTabbedViewApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CTabbedViewApp)
afx_msg void OnAppAbout();
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
template<class BASE_CLASS>
class CNoFlickerWnd : public BASE_CLASS
{
protected:
virtual LRESULT WindowProc(UINT message,WPARAM wParam,LPARAM lParam)
{
switch (message)
{
case WM_PAINT:
{
CPaintDC dc(this);
// Get the client rect, and paint to a memory device context.
// This will help reduce screen flicker. Pass the memory
// device context to the default window procedure to do
// default painting.
CXTPClientRect rc(this);
CXTPBufferDC memDC(dc, rc);
memDC.FillSolidRect(rc, GetXtremeColor(COLOR_WINDOW));
return BASE_CLASS::DefWindowProc(WM_PAINT,
(WPARAM)memDC.m_hDC, 0);
}
case WM_ERASEBKGND:
return TRUE;
}
return BASE_CLASS::WindowProc(message, wParam, lParam);
}
};
AFX_INLINE BOOL CreateImageList(CImageList& il, UINT nID)
{
if (!il.Create(16, 16, ILC_MASK|ILC_COLOR24, 0, 1))
return FALSE;
CBitmap bmp;
VERIFY(bmp.LoadBitmap(nID));
il.Add(&bmp, CXTPImageManager::GetBitmapMaskColor(bmp, CPoint(0, 0)));
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_TABBEDVIEW_H__2C45EC68_359D_4A10_A165_FB93F3AA4EE6__INCLUDED_)