DragonNest/Client/PatchBuilder/PatchBuilderDlg.cpp
2024-12-20 16:56:44 +08:00

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#include "stdafx.h"
#include "PatchBuilder.h"
#include "PatchBuilderDlg.h"
#include "ExportBrowseFolder.h"
#include "NewProfile.h"
#include "RegProfile.h"
#include "SundriesFunc.h"
#include "tinyxml.h"
#include "EtFileSystem.h"
#include "MD5Checksum.h"
#include "DnAttachFile.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// CPatchBuilderDlg 대화 상자
#define RMAKE_RESULT_NAME "rmakeresult.txt"
bool IsPatchFile( const char *pFileName )
{
char szCheckFile[ _MAX_PATH ];
strcpy_s( szCheckFile, _MAX_PATH, pFileName );
_strlwr_s( szCheckFile, _MAX_PATH );
if( strncmp( szCheckFile, "mapdata", strlen( "mapdata" ) ) == 0 )
{
return true;
}
if( strncmp( szCheckFile, "\\mapdata", strlen( "\\mapdata" ) ) == 0 )
{
return true;
}
if( strncmp( szCheckFile, "resource", strlen( "resource" ) ) == 0 )
{
return true;
}
if( strncmp( szCheckFile, "\\resource", strlen( "\\resource" ) ) == 0 )
{
return true;
}
return false;
}
CPatchBuilderDlg::CPatchBuilderDlg(CWnd* pParent /*=NULL*/)
: CDialog(CPatchBuilderDlg::IDD, pParent)
, m_szSVNUrl( _T("") )
, m_szPatchFolder( _T("") )
, m_nLastRevision( 0 )
, m_nStartRevision( 0 )
, m_szRMakeCmd( _T("") )
, m_szCountryCode( _T("") )
, m_szSVNUpdateFolder( _T("") )
, m_bMakeFullVersion( FALSE )
, m_bCopyServerData( FALSE )
, m_szSVNUrlServer( _T("") )
, m_bRollBack( FALSE )
, m_pDnAttachFile( NULL )
, m_szManualPatchExe( _T("") )
, m_bManualPatch( FALSE )
, m_nManualPatchTargetStartVer( 0 )
, m_nManualPatchTargetEndVer( 0 )
, m_bManualTargetVer( FALSE )
, m_bUseRTPatch( FALSE )
{
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
m_nCurrentVersion = 0;
m_nDefaultProfile = 0;
m_bAutoStart = FALSE;
}
void CPatchBuilderDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
DDX_Text(pDX, IDC_SVN_URL, m_szSVNUrl);
DDX_Text(pDX, IDC_PATCH_FOLDER, m_szPatchFolder);
DDX_Control(pDX, IDC_SELECT_PROFILE, m_SelectProfile);
DDX_Text(pDX, IDC_CURRENT_REVISION, m_nLastRevision);
DDX_Text(pDX, IDC_BASE_REVISION, m_nStartRevision);
DDX_Text(pDX, IDC_RMAKE_FOLDER, m_szRMakeCmd);
DDX_Text(pDX, IDC_COUNTRY_CODE, m_szCountryCode);
DDX_Text(pDX, IDC_SVN_UPDATE_FOLDER, m_szSVNUpdateFolder);
DDX_Check(pDX, IDC_FULL_VERSION, m_bMakeFullVersion);
DDX_Check(pDX, IDC_COPY_SERVER_DATA, m_bCopyServerData);
DDX_Text(pDX, IDC_SVN_URL_SERVER, m_szSVNUrlServer);
DDX_Check(pDX, IDC_ROLLBACK, m_bRollBack);
DDX_Text(pDX, IDC_MANUAL_FOLDER, m_szManualPatchExe);
DDX_Check(pDX, IDC_MANUAL_PATCH, m_bManualPatch);
DDX_Check(pDX, IDC_CHECK_MANUAL_TARGET_VER, m_bManualTargetVer);
DDX_Text(pDX, IDC_EDIT_MANUALPATCH_TARGET_START_VER, m_nManualPatchTargetStartVer);
DDX_Text(pDX, IDC_EDIT_MANUALPATCH_TARGET_END_VER, m_nManualPatchTargetEndVer);
DDX_Check(pDX, IDC_CHECK_USE_RTPATCH, m_bUseRTPatch);
}
BEGIN_MESSAGE_MAP(CPatchBuilderDlg, CDialog)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
//}}AFX_MSG_MAP
ON_BN_CLICKED(IDC_PATCH_FOLDER_BROWSE, &CPatchBuilderDlg::OnBnClickedPatchFolderBrowse)
ON_BN_CLICKED(ID_ADD_PROFILE, &CPatchBuilderDlg::OnBnClickedAddProfile)
ON_BN_CLICKED(ID_MODIFY_PROFILE, &CPatchBuilderDlg::OnBnClickedModifyProfile)
ON_BN_CLICKED(ID_DELETE_PROFILE, &CPatchBuilderDlg::OnBnClickedDeleteProfile)
ON_CBN_SELCHANGE(IDC_SELECT_PROFILE, &CPatchBuilderDlg::OnCbnSelchangeSelectProfile)
ON_BN_CLICKED(ID_BUILD, &CPatchBuilderDlg::OnBnClickedBuild)
ON_BN_CLICKED(IDC_RMAKE_FOLDER_BROWSE, &CPatchBuilderDlg::OnBnClickedRmakeFolderBrowse)
ON_BN_CLICKED(IDC_UPDATE_FOLDER_BROWSE, &CPatchBuilderDlg::OnBnClickedUpdateFolderBrowse)
ON_BN_CLICKED(IDC_FULL_VERSION, &CPatchBuilderDlg::OnBnClickedFullVersion)
ON_BN_CLICKED(IDC_COPY_SERVER_DATA, &CPatchBuilderDlg::OnBnClickedCopyServerData)
ON_BN_CLICKED(ID_EXIT, &CPatchBuilderDlg::OnBnClickedExit)
ON_BN_CLICKED(IDC_ROLLBACK, &CPatchBuilderDlg::OnBnClickedRollback)
ON_BN_CLICKED(IDC_MANUAL_PATCH, &CPatchBuilderDlg::OnBnClickedManualPatch)
ON_BN_CLICKED(IDC_IDC_MANUAL_FOLDER_BROWSE2, &CPatchBuilderDlg::OnBnClickedIdcManualFolderBrowse2)
ON_BN_CLICKED(IDC_CHECK_MANUAL_TARGET_VER, &CPatchBuilderDlg::OnBnClickedCheckManualTargetVer)
END_MESSAGE_MAP()
BOOL CPatchBuilderDlg::OnInitDialog()
{
CDialog::OnInitDialog();
SetIcon(m_hIcon, TRUE); // 큰 아이콘을 설정합니다.
SetIcon(m_hIcon, FALSE); // 작은 아이콘을 설정합니다.
GetModuleRoot();
SetCurrentDirectoryA(m_szModuleRoot);
DeleteFile(".\\rmakeresult.txt");
RefreshProfileList(); //레지스트리에서 저장된 프로필 정보를 읽어옮
SetCurProfile( m_nDefaultProfile ); //불러온 해당 값으로 셋팅
if( m_nCurrentVersion <= 1 )
{
GetDlgItem( IDC_BASE_REVISION )->EnableWindow( false );
GetDlgItem( IDC_FULL_VERSION )->EnableWindow( false );
GetDlgItem( IDC_COPY_SERVER_DATA )->EnableWindow( false );
}
if( m_bAutoStart )
PostMessage( WM_COMMAND, MAKEWPARAM( ID_BUILD, 1 ) );
return TRUE; // 포커스를 컨트롤에 설정하지 않으면 TRUE를 반환합니다.
}
void CPatchBuilderDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // 그리기를 위한 디바이스 컨텍스트
SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0);
// 클라이언트 사각형에서 아이콘을 가운데에 맞춥니다.
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// 아이콘을 그립니다.
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
HCURSOR CPatchBuilderDlg::OnQueryDragIcon()
{
return static_cast<HCURSOR>(m_hIcon);
}
void CPatchBuilderDlg::OnBnClickedUpdateFolderBrowse()
{
CFolderDialog Dlg;
if( Dlg.DoModal() == IDOK )
{
m_szSVNUpdateFolder = Dlg.GetFolderPath();
UpdateData( FALSE );
}
}
void CPatchBuilderDlg::OnBnClickedPatchFolderBrowse()
{
CFolderDialog Dlg;
if( Dlg.DoModal() == IDOK )
{
m_szPatchFolder = Dlg.GetFolderPath();
UpdateData( FALSE );
}
}
void CPatchBuilderDlg::OnBnClickedRmakeFolderBrowse()
{
CFileDialog FileDlg( TRUE, "*.exe", "RMakeCmd.exe" );
if( FileDlg.DoModal() == IDOK )
{
m_szRMakeCmd = FileDlg.m_ofn.lpstrFile;
UpdateData( FALSE );
}
}
void CPatchBuilderDlg::OnBnClickedFullVersion()
{
UpdateData( TRUE );
SetRegistryNumber( HKEY_CURRENT_USER, REG_SUBKEY, "MakeFullVersion", m_bMakeFullVersion );
}
void CPatchBuilderDlg::OnBnClickedCopyServerData()
{
UpdateData( TRUE );
SetRegistryNumber( HKEY_CURRENT_USER, REG_SUBKEY, "MakeServerData", m_bCopyServerData );
}
void CPatchBuilderDlg::OnBnClickedRollback()
{
UpdateData( TRUE );
SetRegistryNumber( HKEY_CURRENT_USER, REG_SUBKEY, "RollBack", m_bRollBack);
}
void CPatchBuilderDlg::OnBnClickedManualPatch()
{
UpdateData( TRUE );
SetRegistryNumber( HKEY_CURRENT_USER, REG_SUBKEY, "ManualPatch", m_bManualPatch);
if( m_bManualPatch )
GetDlgItem( IDC_CHECK_MANUAL_TARGET_VER )->EnableWindow( true );
else
GetDlgItem( IDC_CHECK_MANUAL_TARGET_VER )->EnableWindow( false );
}
void CPatchBuilderDlg::OnBnClickedCheckManualTargetVer()
{
UpdateData( TRUE );
if( !m_bManualPatch )
return;
if( m_bManualTargetVer )
{
GetDlgItem( IDC_EDIT_MANUALPATCH_TARGET_START_VER )->EnableWindow( true );
GetDlgItem( IDC_EDIT_MANUALPATCH_TARGET_END_VER )->EnableWindow( true );
}
else
{
GetDlgItem( IDC_EDIT_MANUALPATCH_TARGET_START_VER )->EnableWindow( false );
GetDlgItem( IDC_EDIT_MANUALPATCH_TARGET_END_VER )->EnableWindow( false );
}
}
void CPatchBuilderDlg::RefreshProfileList()
{
m_SelectProfile.ResetContent();
int i;
for( i = 0; i < CRegProfile::GetInstance().GetProfileCount(); i++ )
{
SProfile *pProfile = CRegProfile::GetInstance().GetProfile( i );
m_SelectProfile.AddString( pProfile->szProfileName.c_str() );
}
}
void CPatchBuilderDlg::SetCurProfile( int nIndex ) //레지에서 정보를 얻어온다
{
m_SelectProfile.SetCurSel( nIndex );
SProfile *pProfile = CRegProfile::GetInstance().GetProfile( nIndex );
if( !pProfile )
return;
m_szSVNUrl = pProfile->szSVNUrl.c_str();
m_szSVNUpdateFolder = pProfile->szSVNUpdateFolder.c_str();
m_szPatchFolder = pProfile->szPatchFolder.c_str();
m_szRMakeCmd = pProfile->szRMakeCmd.c_str();
m_szCountryCode = pProfile->szCountryCode.c_str();
m_szSVNUrlServer = pProfile->szSVNUrlServer.c_str();
m_szManualPatchExe = pProfile->szManualPatchExe.c_str();
CheckSVNInfo( nIndex );
CheckPatchFolder();
#ifdef _ROLLBACK_PATCH
LoadPatchInfo();
#endif // _ROLLBACK_PATCH
UpdateData( FALSE );
}
void CPatchBuilderDlg::OnBnClickedAddProfile() // 프로필중에 아무거나 선택하면 해당 저장된 정보에서 로드 한다.
{
CNewProfile Dlg;
if( Dlg.DoModal() == IDOK )
{
UpdateData( TRUE );
SProfile TempProfile;
TempProfile.szProfileName = Dlg.m_szProfileName.GetBuffer();
TempProfile.szSVNUrl = m_szSVNUrl.GetBuffer();
TempProfile.szSVNUpdateFolder = m_szSVNUpdateFolder.GetBuffer();
TempProfile.szPatchFolder = m_szPatchFolder.GetBuffer();
TempProfile.szRMakeCmd = m_szRMakeCmd.GetBuffer();
TempProfile.szCountryCode = m_szCountryCode.GetBuffer();
TempProfile.szSVNUrlServer = m_szSVNUrlServer.GetBuffer();
TempProfile.szManualPatchExe = m_szManualPatchExe.GetBuffer();
CRegProfile::GetInstance().AddProfile( TempProfile );
RefreshProfileList();
SetCurProfile( CRegProfile::GetInstance().GetProfileCount() - 1 );
char szString[ 1024 ];
sprintf_s( szString, 1024, "Profile %s 추가 되었습니다", Dlg.m_szProfileName.GetBuffer() );
MessageBox( szString );
}
}
void CPatchBuilderDlg::OnBnClickedModifyProfile() // 프로필 수정
{
int nCurSel = m_SelectProfile.GetCurSel();
if( nCurSel == CB_ERR )
{
MessageBox( "선택된 Profile이 없습니다." );
return;
}
UpdateData( TRUE );
SProfile *pProfile = CRegProfile::GetInstance().GetProfile( nCurSel );
pProfile->szSVNUrl = m_szSVNUrl.GetBuffer();
pProfile->szSVNUpdateFolder = m_szSVNUpdateFolder.GetBuffer();
pProfile->szPatchFolder = m_szPatchFolder.GetBuffer();
pProfile->szRMakeCmd = m_szRMakeCmd.GetBuffer();
pProfile->szCountryCode = m_szCountryCode.GetBuffer();
pProfile->szSVNUrlServer = m_szSVNUrlServer.GetBuffer();
pProfile->szManualPatchExe = m_szManualPatchExe.GetBuffer();
CRegProfile::GetInstance().SaveProfile();
char szString[ 1024 ];
sprintf_s( szString, 1024, "Profile %s 변경 되었습니다", pProfile->szProfileName.c_str() );
MessageBox( szString );
}
void CPatchBuilderDlg::OnBnClickedDeleteProfile() //프로필 삭제
{
int nCurSel = m_SelectProfile.GetCurSel();
if( nCurSel == CB_ERR )
{
MessageBox( "선택된 Profile이 없습니다." );
return;
}
SProfile *pProfile = CRegProfile::GetInstance().GetProfile( nCurSel );
std::string szDelName = pProfile->szProfileName;
CRegProfile::GetInstance().DeleteProfile( nCurSel );
RefreshProfileList();
if( CRegProfile::GetInstance().GetProfileCount() > 0 )
{
SetCurProfile( 0 );
}
char szString[ 1024 ];
sprintf_s( szString, 1024, "Profile %s 삭제 되었습니다", szDelName.c_str() );
MessageBox( szString );
}
void CPatchBuilderDlg::OnCbnSelchangeSelectProfile()
{
int nCurSel = m_SelectProfile.GetCurSel();
if( nCurSel == CB_ERR )
return;
SetCurProfile( nCurSel );
}
void CPatchBuilderDlg::GetModifyList()
{
LogWnd::TraceLog( "GetModifyList" );
SetWorkStatus( "Log 분석중입니다" );
char szString[ 1024 ];
std::string szOutput;
int nStartRevision, nEndRevision;
nStartRevision = m_nStartRevision + 1;
nEndRevision = m_nLastRevision;
if( nStartRevision > nEndRevision )
{
nStartRevision = nEndRevision;
}
#ifdef DH_SELF_TEST
sprintf_s( szString, 1024, "svn log %s -r %d:%d -v --xml --username hicom15 --password 6326", m_szSVNUrl.GetBuffer(), nStartRevision, nEndRevision );
#else // DH_SELF_TEST
sprintf_s( szString, 1024, "svn log %s -r %d:%d -v --xml --username build --password b@0625", m_szSVNUrl.GetBuffer(), nStartRevision, nEndRevision );
#endif // DH_SELF_TEST
LogWnd::TraceLog( "Command:%s", szString );
ExecCommand( szString, &szOutput );
int nMainFolderLength = m_szMainFolder.GetLength();
m_vecModifyFile.clear();
m_vecDeleteFile.clear();
#ifdef _ROLLBACK_PATCH
m_vecRollDeleteFile.clear();
m_vecRestoreFile.clear();
#endif // _ROLLBACK_PATCH
TiXmlDocument Document;
Document.Parse( szOutput.c_str(), 0, TIXML_ENCODING_UTF8 );
if ( !Document.Error() )
{
TiXmlElement* pRoot = Document.FirstChildElement( "log" );
if( pRoot )
{
TiXmlElement* pLogEntryElement = pRoot->FirstChildElement( "logentry" );
while( pLogEntryElement )
{
TiXmlElement *pPathsElement = pLogEntryElement->FirstChildElement( "paths" );
if( pPathsElement )
{
TiXmlElement *pPath = pPathsElement->FirstChildElement( "path" );
while( pPath )
{
const char *pAction = pPath->Attribute( "action" );
if( pAction )
{
const char *pFileName = pPath->GetText() + nMainFolderLength;
if( pFileName[ 0 ] && strstr( pPath->GetText(), m_szMainFolder.GetBuffer() ) && strstr( pPath->GetText(), "." ) ) // 경로 확인 및 폴더 로그에 대해 걸러냄
{
//순차적으로 돈다
pFileName++;
std::vector< std::string >::iterator idModi = std::find( m_vecModifyFile.begin(), m_vecModifyFile.end(), pFileName );
std::vector< std::string >::iterator itDelete = std::find( m_vecDeleteFile.begin(), m_vecDeleteFile.end(), pFileName );
#ifdef _ROLLBACK_PATCH
std::vector< std::string >::iterator itRollDelete = std::find( m_vecRollDeleteFile.begin() ,m_vecRollDeleteFile.end() , pFileName ) ;
std::vector< std::string >::iterator itRestore = std::find( m_vecRestoreFile.begin() , m_vecRestoreFile.end() , pFileName );
// 'A' 추가가된것은 삭제를 해야되고 M , D 수정이나 삭제가 된것은 수정을 했기에 복구에 넣는다.
switch(pAction[0])
{
case 'A':
if ( itRollDelete == m_vecRollDeleteFile.end() )
{
m_vecRollDeleteFile.push_back(pFileName);
}
break;
case 'M':
case 'R':
case 'D':
//추가가된 파일은 무조건 삭제되야 하기때문에 복구파일에 들어가지 않는다.
if( itRollDelete != m_vecRollDeleteFile.end() )
{
break;
}
if( itRestore == m_vecRestoreFile.end())
{
m_vecRestoreFile.push_back(pFileName);
}
break;
default:
ASSERT( 0 && "잘못된 액션코드" );
break;
}
#endif // _ROLLBACK_PATCH
switch( pAction[ 0 ] )
{
case 'A':
case 'M':
case 'R':
if( idModi == m_vecModifyFile.end() )
{
m_vecModifyFile.push_back( pFileName );
}
//삭제 리스트 에서 다시 수정이나 추가한것은 리스트에서 빼버린다.
if( itDelete != m_vecDeleteFile.end() )
{
m_vecDeleteFile.erase( itDelete );
}
break;
case 'D':
//저장된 모디 리스트 삭제 액션이 나오면
if( idModi != m_vecModifyFile.end() )
{
m_vecModifyFile.erase( idModi );
}
if( itDelete == m_vecDeleteFile.end() )
{
m_vecDeleteFile.push_back( pFileName );
}
break;
default:
ASSERT( 0 && "잘못된 액션코드" );
break;
}
}
}
TiXmlNode *pPathNode =pPathsElement->IterateChildren( pPath );
if( pPathNode )
pPath = pPathNode->ToElement();
else
break;
}
}
TiXmlNode *pLogEntryNode = pRoot->IterateChildren( pLogEntryElement );
if( pLogEntryNode )
pLogEntryElement = pLogEntryNode->ToElement();
else
break;
}
}
}
else
{
MessageBox( "Log 를 가져올 수 없습니다" );
}
int i;
std::sort( m_vecDeleteFile.begin(), m_vecDeleteFile.end() );
std::sort( m_vecModifyFile.begin(), m_vecModifyFile.end() );
#ifdef _ROLLBACK_PATCH
std::sort( m_vecRollDeleteFile.begin(), m_vecRollDeleteFile.end() );
std::sort( m_vecRestoreFile.begin(), m_vecRestoreFile.end() );
#endif // _ROLLBACK_PATCH
for( i = 0; i < ( int )m_vecDeleteFile.size(); i++ )
{
std::replace( m_vecDeleteFile[ i ].begin(), m_vecDeleteFile[ i ].end(), '/', '\\' );
}
for( i = 0; i < ( int )m_vecModifyFile.size(); i++ )
{
std::replace( m_vecModifyFile[ i ].begin(), m_vecModifyFile[ i ].end(), '/', '\\' );
}
#ifdef _ROLLBACK_PATCH
for( i = 0; i < ( int )m_vecRollDeleteFile.size(); i++ )
{
std::replace( m_vecRollDeleteFile[ i ].begin(), m_vecRollDeleteFile[ i ].end(), '/', '\\' );
}
for( i = 0; i < ( int )m_vecRestoreFile.size(); i++ )
{
std::replace( m_vecRestoreFile[ i ].begin(), m_vecRestoreFile[ i ].end(), '/', '\\' );
}
#endif // _ROLLBACK_PATCH
}
void CPatchBuilderDlg::UpdateLastRevision()
{
LogWnd::TraceLog( "UpdateLastRevision" );
SetWorkStatus( "Update 실행중입니다" );
char szString[ 1024 ];
SHELLEXECUTEINFO ShellExecInfo;
memset( &ShellExecInfo, 0, sizeof( SHELLEXECUTEINFO ) );
ShellExecInfo.cbSize = sizeof( SHELLEXECUTEINFO );
ShellExecInfo.hwnd = GetSafeHwnd();
ShellExecInfo.lpFile = "svn";
ShellExecInfo.nShow = SW_SHOW;
ShellExecInfo.fMask = SEE_MASK_NOCLOSEPROCESS | SEE_MASK_NO_CONSOLE;
ShellExecInfo.lpVerb = __TEXT( "open" );
ShellExecInfo.lpParameters = szString;
#ifdef DH_SELF_TEST
sprintf_s( szString, 1024, "update %s -r %d --username hicom15 --password 6326", m_szSVNUpdateFolder.GetBuffer(), m_nLastRevision );
#else // DH_SELF_TEST
sprintf_s( szString, 1024, "update %s -r %d --username build --password b@0625", m_szSVNUpdateFolder.GetBuffer(), m_nLastRevision );
#endif // DH_SELF_TEST
LogWnd::TraceLog( "Command:%s", szString );
if( ShellExecuteEx( &ShellExecInfo ) )
{
::WaitForSingleObject( ShellExecInfo.hProcess, INFINITE );
}
}
BOOL CPatchBuilderDlg::CopyBuild( bool bDirectCopy )
{
LogWnd::TraceLog( "CopyBuild" );
SetWorkStatus( "서버 데이타 분류중입니다" );
char szString[ 1024 ], szCopyFolder[ _MAX_PATH ];
SHELLEXECUTEINFO ShellExecInfo;
memset( &ShellExecInfo, 0, sizeof( SHELLEXECUTEINFO ) );
ShellExecInfo.cbSize = sizeof( SHELLEXECUTEINFO );
ShellExecInfo.hwnd = GetSafeHwnd();
ShellExecInfo.lpFile = "cmd.exe";
ShellExecInfo.nShow = SW_SHOW;
ShellExecInfo.fMask = SEE_MASK_NOCLOSEPROCESS | SEE_MASK_NO_CONSOLE;
ShellExecInfo.lpVerb = __TEXT( "open" );
ShellExecInfo.lpParameters = szString;
if( bDirectCopy )
{
sprintf_s( szCopyFolder, _MAX_PATH, "%s\\%08d\\Server", m_szPatchFolder.GetBuffer(), m_nCurrentVersion );
}
else
{
GetCurrentDirectory( _MAX_PATH, szCopyFolder );
}
sprintf_s( szString, 1024, "/c %s %s %s\\LoginServer /SL %s", m_szRMakeCmd.GetBuffer(), m_szSVNUpdateFolder.GetBuffer(), szCopyFolder, m_szCountryCode.GetBuffer() );
LogWnd::TraceLog( "Command:%s", szString );
if( ShellExecuteEx( &ShellExecInfo ) )
{
::WaitForSingleObject( ShellExecInfo.hProcess, INFINITE );
}
sprintf_s( szString, 1024, "%s\\LoginServer\\%s",szCopyFolder , RMAKE_RESULT_NAME );
if( !FileExistName(szString))
{
goto ErrorMsg;
}
sprintf_s( szString, 1024, "/c %s %s %s\\MasterServer /SM %s", m_szRMakeCmd.GetBuffer(), m_szSVNUpdateFolder.GetBuffer(), szCopyFolder, m_szCountryCode.GetBuffer() );
LogWnd::TraceLog( "Command:%s", szString );
if( ShellExecuteEx( &ShellExecInfo ) )
{
::WaitForSingleObject( ShellExecInfo.hProcess, INFINITE );
}
sprintf_s( szString, 1024, "%s\\MasterServer\\rmakeresult.txt",szCopyFolder );
if( !FileExistName(szString))
{
goto ErrorMsg;
}
char szSourceFile[ _MAX_PATH ], szDestFile[ _MAX_PATH ];
sprintf_s( szSourceFile, _MAX_PATH, "%s\\ResourceRevision.txt", szCopyFolder );
sprintf_s( szDestFile, _MAX_PATH, "%s\\VillageServer\\ResourceRevision.txt", szCopyFolder );
if( CopyFile( szSourceFile, szDestFile, FALSE ) == 0 )
{
char szPath[ _MAX_PATH ];
_GetPath( szPath, szDestFile );
CreateFolder( szPath );
CopyFile( szSourceFile, szDestFile, FALSE );
}
sprintf_s( szString, 1024, "/c %s %s %s\\VillageServer /SV %s /zip", m_szRMakeCmd.GetBuffer(), m_szSVNUpdateFolder.GetBuffer(), szCopyFolder, m_szCountryCode.GetBuffer() );
LogWnd::TraceLog( "Command:%s", szString );
if( ShellExecuteEx( &ShellExecInfo ) )
{
::WaitForSingleObject( ShellExecInfo.hProcess, INFINITE );
}
sprintf_s( szString, 1024, "%s\\VillageServer\\%s",szCopyFolder , RMAKE_RESULT_NAME );
if( !FileExistName(szString))
{
goto ErrorMsg;
}
sprintf_s( szSourceFile, _MAX_PATH, "%s\\ResourceRevision.txt", szCopyFolder );
sprintf_s( szDestFile, _MAX_PATH, "%s\\GameServer\\ResourceRevision.txt", szCopyFolder );
if( CopyFile( szSourceFile, szDestFile, FALSE ) == 0 )
{
char szPath[ _MAX_PATH ];
_GetPath( szPath, szDestFile );
CreateFolder( szPath );
CopyFile( szSourceFile, szDestFile, FALSE );
}
sprintf_s( szString, 1024, "/c %s %s %s\\GameServer /SG %s /zip", m_szRMakeCmd.GetBuffer(), m_szSVNUpdateFolder.GetBuffer(), szCopyFolder, m_szCountryCode.GetBuffer() );
LogWnd::TraceLog( "Command:%s", szString );
if( ShellExecuteEx( &ShellExecInfo ) )
{
::WaitForSingleObject( ShellExecInfo.hProcess, INFINITE );
}
sprintf_s( szString, 1024, "%s\\GameServer\\%s",szCopyFolder , RMAKE_RESULT_NAME);
if( !FileExistName(szString))
{
goto ErrorMsg;
}
return TRUE;
ErrorMsg:
sprintf_s( szString , 1024 , "%s\\%s", m_szModuleRoot , RMAKE_RESULT_NAME );
FILE *fp;
fopen_s( &fp, szString , "w" );
fprintf(fp , " ");
fclose(fp);
return FALSE;
}
void CPatchBuilderDlg::CreateDeleteList()
{
LogWnd::TraceLog( "CreateDeleteList" );
char szString[ 1024 ];
FILE *fp;
sprintf_s( szString, _MAX_PATH, "%s\\%08d\\Patch%08d.txt", m_szPatchFolder.GetBuffer(), m_nCurrentVersion, m_nCurrentVersion );
fopen_s( &fp, szString, "wt" );
for( int i = 0; i < ( int )m_vecDeleteFile.size(); i++ )
{
WCHAR wszBuffer[ _MAX_PATH ];
char szTemp[ _MAX_PATH ];
MultiByteToWideChar( CP_UTF8, 0, m_vecDeleteFile[ i ].c_str(), -1, wszBuffer, _MAX_PATH );
WideCharToMultiByte( CP_ACP, 0, wszBuffer, -1, szTemp, _MAX_PATH, NULL, NULL );
sprintf_s( szString, 1024, "D %s\n", szTemp );
fputs( szString, fp );
}
int bFindLauncher = false;
for( int i = 0; i < ( int )m_vecModifyFile.size(); i++ )
{
if( _stricmp( m_vecModifyFile[ i ].c_str(), "DNLauncher.exe" ) == 0 )
{
m_vecModifyFile.erase( m_vecModifyFile.begin() + i );
bFindLauncher = true;
break;
}
}
if( bFindLauncher )
{
m_vecModifyFile.push_back( "DNLauncher.exe" );
}
for( int i = 0; i < ( int )m_vecModifyFile.size(); i++ )
{
if( IsPatchFile( m_vecModifyFile[ i ].c_str() ) )
{
sprintf_s( szString, 1024, "P %s\n", m_vecModifyFile[ i ].c_str() );
}
else
{
sprintf_s( szString, 1024, "C %s\n", m_vecModifyFile[ i ].c_str() );
fputs( szString, fp );
}
}
// 아무것도 없으면 0바이트짜리 파일이 생성되서.. 다운로드 안될수도 있어서. 더미 하나 넣어준다.
fputs( " ", fp );
fclose( fp );
}
void CPatchBuilderDlg::CreatePatch()
{
LogWnd::TraceLog( "CreatePatch" );
CEtPackingFile FileSystem;
char szString[ 1024 ];
sprintf_s( szString, _MAX_PATH, "%s\\%08d\\Patch%08d.pak", m_szPatchFolder.GetBuffer(), m_nCurrentVersion, m_nCurrentVersion );
FileSystem.NewFileSystem( szString );
std::sort( m_vecModifyFile.begin(), m_vecModifyFile.end() );
for( int i = 0; i < ( int )m_vecModifyFile.size(); i++ )
{
char szPath[ _MAX_PATH ], szFileName[ _MAX_PATH ];
_GetPath( szPath, m_vecModifyFile[ i ].c_str() );
sprintf_s( szFileName, _MAX_PATH, "%s\\%s", m_szSVNUpdateFolder.GetBuffer(), m_vecModifyFile[ i ].c_str() );
FileSystem.ChangeDir( "\\" );
if( szPath[ 0 ] )
{
FileSystem.ChangeDir( szPath );
}
FileSystem.AddFile( szFileName );
char szMessage[ 1024 ];
sprintf_s( szMessage, 1024, "패치파일 생성중입니다 %d%%", ( int )( i * 100 / m_vecModifyFile.size() ) );
SetWorkStatus( szMessage );
}
FileSystem.CloseFileSystem();
}
void CPatchBuilderDlg::CopyServerPatch( bool bDirectCopy )
{
LogWnd::TraceLog( "CopyServerPatch" );
SetWorkStatus( "서버 데이타 복사중입니다" );
char szString[ 1024 ];
sprintf_s( szString, _MAX_PATH, "%s\\%08d\\Server", m_szPatchFolder.GetBuffer(), m_nCurrentVersion );
CreateDirectory( szString, NULL );
if( m_szSVNUrlServer.GetLength() )
{
SHELLEXECUTEINFO ShellExecInfo;
memset( &ShellExecInfo, 0, sizeof( SHELLEXECUTEINFO ) );
ShellExecInfo.cbSize = sizeof( SHELLEXECUTEINFO );
ShellExecInfo.hwnd = GetSafeHwnd();
ShellExecInfo.lpFile = "svn";
ShellExecInfo.nShow = SW_SHOW;
ShellExecInfo.fMask = SEE_MASK_NOCLOSEPROCESS | SEE_MASK_NO_CONSOLE;
ShellExecInfo.lpVerb = __TEXT( "open" );
ShellExecInfo.lpParameters = szString;
#ifdef DH_SELF_TEST
sprintf_s( szString, 1024, "export -r %d %s %s\\%08d\\Server --force --username hicom15 --password 6326", m_nLastRevision, m_szSVNUrlServer.GetBuffer(), m_szPatchFolder.GetBuffer(), m_nCurrentVersion );
#else // DH_SELF_TEST
sprintf_s( szString, 1024, "export -r %d %s %s\\%08d\\Server --force --username build --password b@0625", m_nLastRevision, m_szSVNUrlServer.GetBuffer(), m_szPatchFolder.GetBuffer(), m_nCurrentVersion );
#endif // DH_SELF_TEST
LogWnd::TraceLog( "Command:%s", szString );
if( ShellExecuteEx( &ShellExecInfo ) )
{
::WaitForSingleObject( ShellExecInfo.hProcess, INFINITE );
}
}
}
void CPatchBuilderDlg::LoadPatchInfo()
{
LogWnd::TraceLog( "LoadPatchInfo" );
FILE *fp;
char szString[ 1024 ] = {0,};
DWORD dwsize = 0;
char arg1[1024]={0,} , arg2[1024]={0,};
m_SkipNumber.clear();
sprintf_s( szString, _MAX_PATH, "%s\\PatchInfoServer.cfg", m_szPatchFolder.GetBuffer() );
if( !fopen_s( &fp, szString, "rt" ) )
{
fseek(fp , 0 , SEEK_END );
dwsize = ftell(fp);
fseek(fp , 0 , SEEK_SET);
char *buffer = new char[dwsize+ 3 ];
ZeroMemory(buffer , dwsize+3);
fread(buffer, sizeof(char) , dwsize , fp );
char *szToken , *nextToken ,delimiters[] = "\r\n";
szToken = strtok_s(buffer , delimiters , &nextToken );
while( szToken != NULL )
{
if(sscanf_s(szToken , "%s %s" ,&arg1 , sizeof(arg1) ,&arg2 , sizeof(arg2)))
{
_strlwr_s( arg1 );
//서버버전은 읽지 않음
if( strcmp(arg1 , "version") == 0 )
{
int a = 0 ;
}
//skipnum 만 읽어온다.
else if( strcmp(arg1 , "skipnum") == 0 )
{
int version = atol(arg2);
m_SkipNumber.push_back(version);
}
}
szToken = strtok_s( NULL, delimiters ,&nextToken );
}
delete [] buffer;
fclose(fp);
}
}
void CPatchBuilderDlg::UpdatePatchInfo()
{
LogWnd::TraceLog( "UpdatePatchInfo" );
#ifdef _ROLLBACK_PATCH
//스킵의 번호는 패치후 이상이 생긴 패치버젼을 저장한다.
std::vector<std::string > m_PatchInfoData;
FILE *fp;
char szString[ 1024 ] = {0,};
sprintf_s( szString, _MAX_PATH, "%s\\PatchInfoServer.cfg", m_szPatchFolder.GetBuffer() );
std::sort(m_SkipNumber.begin() , m_SkipNumber.end() );
if( !fopen_s( &fp, szString, "wt" ) )
{
//서버 버전 첫라인에 넣고
sprintf_s( szString, _MAX_PATH, "version %d\n", m_nCurrentVersion );
fputs( szString, fp );
for(int i = 0; i < ( int )m_SkipNumber.size(); i++ )
{
sprintf_s( szString, 1024, "SkipNum %d\n", m_SkipNumber[i] );
fputs( szString, fp );
}
fclose( fp );
}
else
{
if( !m_bAutoStart )
{
AfxMessageBox(_T("PatchInfoServer.cfg 버전 저장 실패!!"));
}
}
#else // _ROLLBACK_PATCH
FILE *fp;
char szString[ 1024 ] = {0 ,};
sprintf_s( szString, _MAX_PATH, "%s\\PatchInfoServer.cfg", m_szPatchFolder.GetBuffer() );
fopen_s( &fp, szString, "wt" );
sprintf_s( szString, _MAX_PATH, "%d", m_nCurrentVersion );
fwrite(szString , strlen(szString)+1 , 1 , fp );
// fputs( szString, fp );
fclose( fp );
#endif // _ROLLBACK_PATCH
}
void CPatchBuilderDlg::CleanupDir()
{
LogWnd::TraceLog( "CleanupDir" );
char szString[ _MAX_PATH ], szCurDirectory[ _MAX_PATH ];
GetCurrentDirectory( _MAX_PATH, szCurDirectory );
sprintf_s( szString, _MAX_PATH, "%s\\LoginServer", szCurDirectory );
DeleteFolder( szString );
sprintf_s( szString, _MAX_PATH, "%s\\MasterServer", szCurDirectory );
DeleteFolder( szString );
sprintf_s( szString, _MAX_PATH, "%s\\VillageServer", szCurDirectory );
DeleteFolder( szString );
sprintf_s( szString, _MAX_PATH, "%s\\GameServer", szCurDirectory );
DeleteFolder( szString );
}
//풀버젼을 만들때 사용한다 ..
//해당 UpdateFolder 에 있는 정보를 가지고 mapdata , resource , etc 파일을 풀팩 한다.
void CPatchBuilderDlg::BuildFullVersion()
{
LogWnd::TraceLog( "BuildFullVersion" );
std::vector< std::string > vecResult;
FindFileListInDirectory( m_szSVNUpdateFolder.GetBuffer(), "*.*", vecResult, false, true, true );
int i, nMainFolderLength, nCurrentFileSystem = 0;
CEtPackingFile *pFileSystem = NULL;
char szString[ _MAX_PATH ];
sprintf_s( szString, _MAX_PATH, "%s\\%08d\\ClientFull", m_szPatchFolder.GetBuffer(), m_nCurrentVersion );
CreateFolder( szString );
sprintf_s( szString, _MAX_PATH, "%s\\%08d\\ClientFull\\Resource%02d.pak", m_szPatchFolder.GetBuffer(), m_nCurrentVersion, nCurrentFileSystem );
pFileSystem = new CEtPackingFile();
pFileSystem->NewFileSystem( szString );
sprintf_s( szString, _MAX_PATH, "%s\\%08d\\ClientFull", m_szPatchFolder.GetBuffer(), m_nCurrentVersion );
nMainFolderLength = m_szSVNUpdateFolder.GetLength();
for( i = 0; i < ( int )vecResult.size(); i++ )
{
char szPath[ _MAX_PATH ];
_GetPath( szPath, vecResult[ i ].c_str() + nMainFolderLength + 1 );
pFileSystem->ChangeDir( "\\" );
if( IsPatchFile( szPath ) )
{
pFileSystem->ChangeDir( szPath );
pFileSystem->AddFile( vecResult[ i ].c_str() );
// 파일 하나가 512메가 이상 되면 다음 파일로 압축한다.
if( pFileSystem->GetFileSystemSize() > ( DWORD )DEFAULT_PACKING_FILE_SIZE )
{
char szNewFileSystem[ _MAX_PATH ];
pFileSystem->CloseFileSystem();
SAFE_DELETE( pFileSystem );
pFileSystem = new CEtPackingFile();
nCurrentFileSystem++;
sprintf_s( szNewFileSystem, _MAX_PATH, "%s\\%08d\\ClientFull\\Resource%02d.pak", m_szPatchFolder.GetBuffer(), m_nCurrentVersion, nCurrentFileSystem );
pFileSystem->NewFileSystem( szNewFileSystem );
}
}
else
{
char szFileName[ _MAX_PATH ], szFullName[ _MAX_PATH ];
if( strlen( szPath ) <= 1 )
{
_GetFullFileName( szFileName, vecResult[ i ].c_str() );
sprintf_s( szFullName, _MAX_PATH, "%s\\%s", szString, szFileName );
}
else
{
sprintf_s( szFullName, _MAX_PATH, "%s\\%s", szString, szPath );
CreateFolder( szFullName );
sprintf_s( szFullName, _MAX_PATH, "%s\\%s", szString, vecResult[ i ].c_str() + nMainFolderLength + 1 );
}
CopyFile( vecResult[ i ].c_str(), szFullName, FALSE );
}
char szMessage[ 1024 ];
sprintf_s( szMessage, 1024, "Full Version 생성중입니다 %d%%", ( int )( i * 100 / vecResult.size() ) );
SetWorkStatus( szMessage );
}
pFileSystem->CloseFileSystem();
SAFE_DELETE( pFileSystem );
sprintf_s( szString, _MAX_PATH, "%s\\%08d\\ClientFull\\Version.cfg", m_szPatchFolder.GetBuffer(), m_nCurrentVersion );
FILE *fp;
fopen_s( &fp, szString, "wt" );
sprintf_s( szString, _MAX_PATH, "version %d\n", m_nCurrentVersion );
fputs( szString, fp );
fclose( fp );
}
void CPatchBuilderDlg::BuildVersion1()
{
LogWnd::TraceLog( "BuildVersion1" );
std::string szPatchFolder;
char szString[ 1024 ];
sprintf_s( szString, _MAX_PATH, "%s\\%08d", m_szPatchFolder.GetBuffer(), m_nCurrentVersion );
CreateDirectory( szString, NULL );
bool bDirectCopy = true;
UpdateLastRevision();
CopyServerPatch( bDirectCopy );
CopyBuild( bDirectCopy );
UpdatePatchInfo();
BuildFullVersion();
sprintf_s( szString, _MAX_PATH, "%s\\%08d\\%d-%d", m_szPatchFolder.GetBuffer(), m_nCurrentVersion, 0, m_nLastRevision );
CreateDirectory( szString, NULL );
}
void CPatchBuilderDlg::SetWorkStatus( const char *pString )
{
SetDlgItemText( IDC_WORK_STATUS , pString );
}
void CPatchBuilderDlg::BuildPatch()
{
LogWnd::TraceLog( "BuildPatch Start!" );
CTime PatchStartTime, PatchEndTime;
PatchStartTime = CTime::GetCurrentTime();
std::string szPatchFolder;
char szString[ 1024 ];
//패치 버젼이 1일때 는 롤백패치는 만들지 않는다..
if( m_nCurrentVersion == 1 )
{
BuildVersion1();
}
else
{
SVNCleanUp();
// 서버데이타 카피를 전부 다 해달라고 해서 true로 바꿨다..
bool bDirectCopy = true;
GetModifyList();
if( m_vecModifyFile.empty() && m_vecDeleteFile.empty() )
{
MessageBox( "패치할 내용이 없습니다" );
return;
}
SaveListLog( "ModifyList.txt" );
sprintf_s( szString, _MAX_PATH, "%s\\%08d", m_szPatchFolder.GetBuffer(), m_nCurrentVersion );
CreateDirectory( szString, NULL );
if( m_bUseRTPatch )
{
MakeTempFiles();
}
#ifdef _ROLLBACK_PATCH
else
{
if( m_bRollBack )
RollBackPatch();
}
#endif // _ROLLBACK_PATCH
//마지막 리비젼까지 해당 폴더로 업데이트 한다. SVN UpdateFolder
UpdateLastRevision();
#ifdef _ROLLBACK_PATCH
if( m_bUseRTPatch )
{
if( m_bRollBack )
RollBackRTPatch();
}
#endif // _ROLLBACK_PATCH
if( m_bCopyServerData )
{
CopyServerPatch( bDirectCopy );
if(!CopyBuild( bDirectCopy ) )
{
if(!m_bAutoStart )
{
sprintf_s( szString, 1024, "RmakeCmd Fail ", m_szPatchFolder.GetBuffer(), m_nCurrentVersion );
MessageBox( szString );
}
PostMessage(WM_QUIT);
return;
}
}
CreateDeleteList();
if( m_bUseRTPatch )
{
CString strPakFileName;
strPakFileName.Format( "%s\\%08d\\Patch%08d.pak", m_szPatchFolder.GetBuffer(), m_nCurrentVersion, m_nCurrentVersion );
CString strOldFilePath;
strOldFilePath.Format( "%s\\%08d\\Backup", m_szPatchFolder.GetBuffer(), m_nCurrentVersion );
CreateRTPatch( m_vecModifyFile, strPakFileName, m_szSVNUpdateFolder, strOldFilePath, "패치파일 생성중입니다 %d%%" );
}
else
{
CreatePatch();
}
UpdatePatchInfo();
if( m_bMakeFullVersion )
{
BuildFullVersion();
}
sprintf_s( szString, _MAX_PATH, "%s\\%08d\\%d-%d", m_szPatchFolder.GetBuffer(), m_nCurrentVersion, m_nStartRevision, m_nLastRevision );
CreateDirectory( szString, NULL );
#ifdef MANUAL_PATCH
if( m_bManualPatch )
{
ManualPatch();
}
#endif // MANUAL_PATCH
// MD5 파일 생성
CString strFilePath;
strFilePath.Format( "%s\\%08d\\Patch%08d.pak", m_szPatchFolder.GetBuffer(), m_nCurrentVersion, m_nCurrentVersion );
CString strChecksum = CMD5Checksum::GetMD5( strFilePath );
CString strMD5FileName = strFilePath + ".MD5";
FILE* stream = fopen( strMD5FileName.GetString(), "w+" );
if( stream )
{
fseek( stream, 0L, SEEK_SET );
fprintf_s( stream, strChecksum.GetString() );
fprintf_s( stream, "\n" );
fclose( stream );
}
}
CleanupDir();
if( !m_bAutoStart )
{
sprintf_s( szString, 1024, "%s\\%08d 폴더에 패치 생성 성공!!", m_szPatchFolder.GetBuffer(), m_nCurrentVersion );
MessageBox( szString );
}
LogWnd::TraceLog( "BuildPatch End!" );
PatchEndTime = CTime::GetCurrentTime();
CTimeSpan PatchDurationTime = PatchEndTime - PatchStartTime;
TCHAR szTotal[2048] = _T("");
ZeroMemory( szTotal, sizeof(TCHAR) * 2048 );
if( PatchDurationTime.GetHours() > 0 )
_sntprintf_s( szTotal, 2048, _T( "%02d시간 %02d 분 %02d 초" ), PatchDurationTime.GetHours(), PatchDurationTime.GetMinutes(), PatchDurationTime.GetSeconds() );
else
{
if( PatchDurationTime.GetMinutes() > 0 )
_sntprintf_s( szTotal, 2048, _T( "%02d 분 %02d 초" ), PatchDurationTime.GetMinutes(), PatchDurationTime.GetSeconds() );
else
_sntprintf_s( szTotal, 2048, _T( "%02d 초" ), PatchDurationTime.GetSeconds() );
}
if( m_bUseRTPatch )
LogWnd::TraceLog( "UseRTPatch (O) - Patch Duration : %s", szTotal );
else
LogWnd::TraceLog( "UseRTPatch (X) - Patch Duration : %s", szTotal );
PostMessage( WM_QUIT );
}
void CPatchBuilderDlg::SVNCleanUp()
{
LogWnd::TraceLog( "SVNCleanUp" );
SetWorkStatus( "SVN폴더 정리중입니다" );
char szString[ 1024 ];
SHELLEXECUTEINFO ShellExecInfo;
memset( &ShellExecInfo, 0, sizeof( SHELLEXECUTEINFO ) );
ShellExecInfo.cbSize = sizeof( SHELLEXECUTEINFO );
ShellExecInfo.hwnd = GetSafeHwnd();
ShellExecInfo.lpFile = "svn";
ShellExecInfo.nShow = SW_SHOW;
ShellExecInfo.fMask = SEE_MASK_NOCLOSEPROCESS | SEE_MASK_NO_CONSOLE;
ShellExecInfo.lpVerb = __TEXT( "open" );
ShellExecInfo.lpParameters = szString;
#ifdef DH_SELF_TEST
sprintf_s( szString, 1024, "cleanup %s --username hicom15 --password 6326", m_szSVNUpdateFolder.GetBuffer() );
#else // DH_SELF_TEST
sprintf_s( szString, 1024, "cleanup %s --username build --password b@0625", m_szSVNUpdateFolder.GetBuffer() );
#endif // DH_SELF_TEST
LogWnd::TraceLog( "Command:%s", szString );
if( ShellExecuteEx( &ShellExecInfo ) )
{
::WaitForSingleObject( ShellExecInfo.hProcess, INFINITE );
}
}
UINT AFX_CDECL _BuildPatchThread( LPVOID Param )
{
CPatchBuilderDlg *pMainDlg = ( CPatchBuilderDlg * )AfxGetApp()->m_pMainWnd;
if ( pMainDlg )
{
pMainDlg->BuildPatch();
}
return 0;
}
void CPatchBuilderDlg::ManualPatch()
{
LogWnd::TraceLog( "ManualPatch" );
#ifdef MANUAL_PATCH
USES_CONVERSION;
//버젼이 1인것은 만들지 안들다.
if(m_nCurrentVersion == 1)
return;
int nManualPatchTargetStartVer = 0;
int nManualPatchTargetEndVer = 0;
if( m_nManualPatchTargetStartVer > 0 && m_nManualPatchTargetEndVer > 0 && m_nManualPatchTargetEndVer > m_nManualPatchTargetStartVer )
{
nManualPatchTargetStartVer = m_nManualPatchTargetStartVer;
nManualPatchTargetEndVer = m_nManualPatchTargetEndVer;
}
else
{
nManualPatchTargetStartVer = m_nCurrentVersion - 1;
nManualPatchTargetEndVer = m_nCurrentVersion;
}
LogWnd::TraceLog( "ManualPatch StartVer:%d, EndVer:%d", nManualPatchTargetStartVer, nManualPatchTargetEndVer );
m_pDnAttachFile = new CDnAttachFile;
//팩의 순서는 텍스트먼저 들가고 다음 데이터 순으로 파일을 만든다.
//어태치 하는부분은 롤백버젼에서 퍼온다.
CStringA szTxt , szPak;
CStringA szPatchFolder;
szPatchFolder.Format( "%s\\%08d\\" ,m_szPatchFolder.GetBuffer(), m_nCurrentVersion );
CStringA szManualPatchFolder, szPatchExecutePath;
szManualPatchFolder.Format( "%s%s", szPatchFolder.GetBuffer(), "ManualPatch" );
//폴더 만들고
CreateFolder( szManualPatchFolder.GetBuffer() );
szPatchExecutePath.Format( "%s\\DNUpdater_%dto%d.exe", szManualPatchFolder.GetBuffer(), nManualPatchTargetStartVer, nManualPatchTargetEndVer );
//어태치할 모듈 파일과 뽑아낼 파일
if( !m_bAutoStart )
{
MessageBox( m_szManualPatchExe.GetBuffer() );
MessageBox( szPatchExecutePath.GetBuffer() );
}
LogWnd::TraceLog( "--- %s, %s", m_szManualPatchExe.GetBuffer(), szPatchExecutePath.GetBuffer() );
if( !m_pDnAttachFile->Create( m_szManualPatchExe.GetBuffer(), szPatchExecutePath.GetBuffer() ) )
{
if( !m_bAutoStart )
{
LogWnd::TraceLog( "원본 수동패치 읽기 실패 %s, %s", m_szManualPatchExe.GetBuffer(), szPatchExecutePath.GetBuffer() );
MessageBox( "원본 수동패치 읽기 실패" );
SAFE_DELETE( m_pDnAttachFile );
return;
}
}
//버젼정보를 처음 저장한다.
m_pDnAttachFile->WriteVersion( nManualPatchTargetStartVer, nManualPatchTargetEndVer );
szTxt.Format( "Patch%08d.txt", m_nCurrentVersion );
szPak.Format( "Patch%08d.pak", m_nCurrentVersion );
char szMessage[ 1024 ];
sprintf_s( szMessage, 1024, "수동 패치를 생성 중입니다." );
SetWorkStatus( szMessage );
if( !m_pDnAttachFile->AttachFile( szPatchFolder.GetBuffer(), szTxt.GetBuffer() ) )
{
if( !m_bAutoStart )
{
LogWnd::TraceLog( "패치파일 병합 실패 %s, %s", szPatchFolder.GetBuffer(), szTxt.GetBuffer() );
MessageBox( "패치파일 병합 실패" );
SAFE_DELETE( m_pDnAttachFile );
return;
}
}
m_pDnAttachFile->AttachFile( szPatchFolder.GetBuffer(), szPak.GetBuffer() );
m_pDnAttachFile->Close();
sprintf_s( szMessage, 1024, "수동 패치 생성 완료!!" );
SetWorkStatus( szMessage );
SAFE_DELETE( m_pDnAttachFile );
#endif // MANUAL_PATCH
}
void CPatchBuilderDlg::OnBnClickedBuild()
{
UpdateData( TRUE );
if( m_nStartRevision >= m_nLastRevision )
{
MessageBox( "Revision 번호를 제대로 입력해주세요.." );
return;
}
if( m_nCurrentVersion <= 0 )
{
MessageBox( "잘못된 빌드 버전 입니다." );
return;
}
GetDlgItem( ID_BUILD )->EnableWindow( FALSE );
CleanupDir();
if( m_szSVNUrl[ m_szSVNUrl.GetLength() - 1 ] == '\\' )
{
m_szSVNUrl.Delete( m_szSVNUrl.GetLength() - 1 );
}
if( m_szSVNUpdateFolder[ m_szSVNUpdateFolder.GetLength() - 1 ] == '\\' )
{
m_szSVNUpdateFolder.Delete( m_szSVNUpdateFolder.GetLength() - 1 );
}
AfxBeginThread( _BuildPatchThread, GetSafeHwnd() );
}
void CPatchBuilderDlg::OnBnClickedExit()
{
OnCancel();
}
//SVN 마지막 리비젼을 가져옴
BOOL CPatchBuilderDlg::CheckSVNInfo( int nProfileIndex )
{
char szString[ 1024 ];
SProfile *pProfile = CRegProfile::GetInstance().GetProfile( nProfileIndex );
#ifdef DH_SELF_TEST
sprintf_s( szString, 1024, "svn info %s -r HEAD --xml --username hicom15 --password 6326", pProfile->szSVNUrl.c_str() );
#else // DH_SELF_TEST
sprintf_s( szString, 1024, "svn info %s -r HEAD --xml --username build --password b@0625", pProfile->szSVNUrl.c_str() );
#endif // DH_SELF_TEST
std::string szOutput;
if( ExecCommand( szString, &szOutput ) )
{
TiXmlDocument Document;
Document.Parse( szOutput.c_str(), 0, TIXML_ENCODING_UTF8 );
if ( !Document.Error() )
{
Document.FirstChildElement( "info" )->FirstChildElement( "entry" )->FirstChildElement( "commit" )->QueryIntAttribute( "revision", &m_nLastRevision );
std::string szURL = Document.FirstChildElement( "info" )->FirstChildElement( "entry" )->FirstChildElement( "url" )->GetText();
std::string szRoot = Document.FirstChildElement( "info" )->FirstChildElement( "entry" )->FirstChildElement( "repository" )->FirstChildElement( "root" )->GetText();
m_szMainFolder = szURL.c_str() + strlen( szRoot.c_str() );
}
else
{
MessageBox( szOutput.c_str() );
return FALSE;
}
}
else
{
MessageBox( "svn info 명령 실행 에러! svn 커맨드라인 인스톨 되어 있는지 확인 해주세요" );
return FALSE;
}
return TRUE;
}
void CPatchBuilderDlg::CheckPatchFolder()
{
std::vector< std::string > szVecResult;
std::string szLastPatchFolder;
szLastPatchFolder = m_szPatchFolder.GetBuffer();
CreateFolder( szLastPatchFolder.c_str() );
_FindFolder( szLastPatchFolder.c_str(), szVecResult, false, NULL );
m_nCurrentVersion = 1;
if( szVecResult.empty() )
{
return;
}
bool bDeleteFolder = false;
int i;
std::sort( szVecResult.begin(), szVecResult.end() );
for( i = ( int )szVecResult.size() - 1; i >= 0; i-- )
{
szLastPatchFolder = m_szPatchFolder.GetBuffer();
szLastPatchFolder += "\\";
szLastPatchFolder += szVecResult[ i ];
std::vector< std::string > szVecRevision;
_FindFolder( szLastPatchFolder.c_str(), szVecRevision, false, NULL );
std::sort( szVecRevision.begin(), szVecRevision.end() );
if( !szVecRevision.empty() )
{
const char *pFindPtr = strchr( szVecRevision[ 0 ].c_str(), '-' );
if( pFindPtr )
{
if( bDeleteFolder )
{
m_nCurrentVersion = atoi( szVecResult[ i ].c_str() );
UpdatePatchInfo();
}
m_nStartRevision = atoi( pFindPtr + 1 );
m_nCurrentVersion = atoi( szVecResult[ i ].c_str() ) +1;
return;
}
}
char szString[ 1024 ];
sprintf_s( szString, 1024, "%s 폴더는 잘못된 폴더 입니다. 지울까요?", szLastPatchFolder.c_str() );
if(!m_bAutoStart)
{
if( MessageBox( szString, NULL, MB_YESNO ) == IDYES )
{
DeleteFolder( szLastPatchFolder.c_str() );
bDeleteFolder = true;
}
}
else
{
DeleteFolder( szLastPatchFolder.c_str() );
bDeleteFolder = true;
}
}
}
void CPatchBuilderDlg::RollPacking()
{
CEtPackingFile FileSystem;
char szString[ 1024 ];
sprintf_s( szString, _MAX_PATH , "%s\\%08d" , m_szRollPatchFolder.GetBuffer() , m_nCurrentVersion+1 );
CreateDirectory(szString , NULL );
sprintf_s( szString, _MAX_PATH, "%s\\%08d\\Patch%08d.pak", m_szRollPatchFolder.GetBuffer(),m_nCurrentVersion+1 ,m_nCurrentVersion+1 );
FileSystem.NewFileSystem( szString );
std::sort( m_vecRestoreFile.begin(), m_vecRestoreFile.end() );
for( int i = 0; i < ( int )m_vecRestoreFile.size(); i++ )
{
char szPath[ _MAX_PATH ], szFileName[ _MAX_PATH ];
_GetPath( szPath, m_vecRestoreFile[ i ].c_str() );
sprintf_s( szFileName, _MAX_PATH, "%s\\%s", m_szRollTempFolder.GetBuffer(), m_vecRestoreFile[ i ].c_str() );
FileSystem.ChangeDir( "\\" );
if( szPath[ 0 ] )
{
FileSystem.ChangeDir( szPath );
}
FileSystem.AddFile( szFileName );
char szMessage[ 1024 ];
sprintf_s( szMessage, 1024, "롤백 파일을 생성중입니다 %d%%", ( int )( i * 100 / m_vecRestoreFile.size() ) );
SetWorkStatus( szMessage );
}
FileSystem.CloseFileSystem();
}
void CPatchBuilderDlg::RollSaveVersion()
{
FILE *fp;
char szString[ 1024 ] = {0,};
sprintf_s( szString, _MAX_PATH, "%s\\PatchInfoServer.cfg", m_szRollPatchFolder.GetBuffer() );
//현재버젼을 스킵한다.
m_SkipNumber.push_back(m_nCurrentVersion);
std::sort(m_SkipNumber.begin() , m_SkipNumber.end());
if( !fopen_s( &fp, szString, "wt" ) )
{
//서버 버젼 첫라인에 넣고
sprintf_s( szString, _MAX_PATH, "version %d\n", m_nCurrentVersion+1 );
fputs( szString, fp );
for(int i = 0; i < ( int )m_SkipNumber.size(); i++ )
{
sprintf_s( szString, 1024, "SkipNum %d\n", m_SkipNumber[i] );
fputs( szString, fp );
}
fclose( fp );
}
//저장된 스킵넘버 와 현재버젼이 같은것은 삭제
for(int i = 0; i < (int)m_SkipNumber.size() ;i++)
{
if( m_SkipNumber[i] == m_nCurrentVersion )
{
m_SkipNumber.erase(m_SkipNumber.begin()+i);
break;
}
}
}
void CPatchBuilderDlg::RollBackCopyFile()
{
char szMessage[1024]={0,};
char szString[1024]={0,};
std::string SrcFile , DstFile;
std::string szRollPatchFolder , szRollSvnUpdateFolder ;
std::string szRollPatchTempFolder;
//해당폴더에 롤백 폴더생성
sprintf_s( szString, _MAX_PATH, "%s\\%08d\\RollBack", m_szPatchFolder.GetBuffer(), m_nCurrentVersion );
CreateDirectory( szString, NULL );
m_szRollPatchFolder = szString;
//롤백 폴더에 템프 파일 생성 여기 파일을 받아온다.
sprintf_s( szString , _MAX_PATH , "%s\\Temp", m_szRollPatchFolder.GetBuffer() );
CreateDirectory(szString , NULL );
m_szRollTempFolder = szString;
szRollPatchTempFolder = m_szRollTempFolder.GetBuffer() ;
szRollSvnUpdateFolder = m_szSVNUpdateFolder.GetBuffer();
szRollPatchFolder = m_szRollPatchFolder.GetBuffer();
SHELLEXECUTEINFO ShellExecInfo;
memset( &ShellExecInfo, 0, sizeof( SHELLEXECUTEINFO ) );
ShellExecInfo.cbSize = sizeof( SHELLEXECUTEINFO );
ShellExecInfo.hwnd = GetSafeHwnd();
ShellExecInfo.lpFile = "svn";
ShellExecInfo.nShow = SW_HIDE;
ShellExecInfo.fMask = SEE_MASK_NOCLOSEPROCESS | SEE_MASK_NO_CONSOLE;
ShellExecInfo.lpVerb = __TEXT( "open" );
ShellExecInfo.lpParameters = szString;
for(int i =0 ; i < (int)m_vecRestoreFile.size() ; ++i )
{
SrcFile = szRollSvnUpdateFolder + "\\" +m_vecRestoreFile[i];
DstFile = szRollPatchTempFolder + "\\" +m_vecRestoreFile[i];
std::string StrChange , SVNPath;
StrChange = m_vecRestoreFile[i];
char szPath[1024] = {0 , };
_GetPath( szPath, DstFile.c_str() );
CreateFolder(szPath);
//원본 데이터를 먼저 템프쪽에 카피한다.
if( CopyFile( SrcFile.c_str() , DstFile.c_str() , FALSE ) == 0 )
{
CopyFile( SrcFile.c_str() , DstFile.c_str() , FALSE );
}
}
}
void CPatchBuilderDlg::RollCreateDeleteList()
{
int i;
char szString[ 1024 ];
FILE *fp;
sprintf_s( szString, _MAX_PATH, "%s\\%08d\\Patch%08d.txt", m_szRollPatchFolder.GetBuffer(),m_nCurrentVersion+1 ,m_nCurrentVersion+1 );
fopen_s( &fp, szString, "wt" );
for( i = 0; i < ( int )m_vecRollDeleteFile.size(); i++ )
{
WCHAR wszBuffer[ _MAX_PATH ];
char szTemp[ _MAX_PATH ];
MultiByteToWideChar( CP_UTF8, 0, m_vecRollDeleteFile[ i ].c_str(), -1, wszBuffer, _MAX_PATH );
WideCharToMultiByte( CP_ACP, 0, wszBuffer, -1, szTemp, _MAX_PATH, NULL, NULL );
sprintf_s( szString, 1024, "D %s\n", szTemp );
fputs( szString, fp );
}
int bFindLauncher = false;
for( i = 0; i < ( int )m_vecRestoreFile.size(); i++ )
{
if( _stricmp( m_vecRestoreFile[ i ].c_str(), "DNLauncher.exe" ) == 0 )
{
m_vecRestoreFile.erase( m_vecRestoreFile.begin() + i );
bFindLauncher = true;
break;
}
}
if( bFindLauncher )
{
m_vecRestoreFile.push_back( "DNLauncher.exe" );
}
for( i = 0; i < ( int )m_vecRestoreFile.size(); i++ )
{
if( IsPatchFile( m_vecRestoreFile[ i ].c_str() ) )
{
sprintf_s( szString, 1024, "P %s\n", m_vecRestoreFile[ i ].c_str() );
}
else
{
sprintf_s( szString, 1024, "C %s\n", m_vecRestoreFile[ i ].c_str() );
fputs( szString, fp );
}
}
// 아무것도 없으면 0바이트짜리 파일이 생성되서.. 다운로드 안될수도 있어서. 더미 하나 넣어준다.
fputs( " ", fp );
fclose( fp );
}
void CPatchBuilderDlg::RollBackPatch()
{
LogWnd::TraceLog( "RollBackPatch" );
RollBackCopyFile();
RollPacking();
RollCreateDeleteList();
DeleteFolder(m_szRollTempFolder.GetBuffer());
char szString[1024]={0,};
//리비전 기록
sprintf_s( szString, _MAX_PATH, "%s\\%08d\\%d-%d", m_szRollPatchFolder.GetBuffer(), m_nCurrentVersion+1 ,m_nStartRevision, m_nStartRevision );
CreateDirectory( szString, NULL );
//롤백폴더에 버젼과 스킵되는 버젼을 저장한다..
RollSaveVersion();
return ;
}
void CPatchBuilderDlg::RollBackRTPatch()
{
char szString[1024];
sprintf_s( szString, _MAX_PATH, "%s\\%08d\\RollBack", m_szPatchFolder.GetBuffer(), m_nCurrentVersion );
CreateDirectory( szString, NULL );
m_szRollPatchFolder = szString;
sprintf_s( szString, _MAX_PATH , "%s\\%08d", m_szRollPatchFolder.GetBuffer(), m_nCurrentVersion+1 );
CreateDirectory( szString, NULL );
CString strPakFileName;
strPakFileName.Format( "%s\\%08d\\Patch%08d.pak", m_szRollPatchFolder.GetBuffer(), m_nCurrentVersion + 1, m_nCurrentVersion + 1 );
CString strNewFilePath;
strNewFilePath.Format( "%s\\%08d\\Backup", m_szPatchFolder.GetBuffer(), m_nCurrentVersion );
CreateRTPatch( m_vecRestoreFile, strPakFileName, strNewFilePath, m_szSVNUpdateFolder, "롤백 파일을 생성중입니다 %d%%" );
RollCreateDeleteList();
//리비전 기록
sprintf_s( szString, _MAX_PATH, "%s\\%08d\\%d-%d", m_szRollPatchFolder.GetBuffer(), m_nCurrentVersion + 1, m_nStartRevision, m_nStartRevision );
CreateDirectory( szString, NULL );
//롤백폴더에 버젼과 스킵되는 버젼을 저장한다..
RollSaveVersion();
return ;
}
BOOL CPatchBuilderDlg::FileExistName(char *Path)
{
if( ::GetFileAttributes( Path ) == 0xFFFFFFFF )
return FALSE;
return TRUE;
}
void CPatchBuilderDlg::GetModuleRoot()
{
GetModuleFileNameA(NULL, m_szModuleRoot, MAX_PATH);
int i=0 ;
for( i = ( lstrlenA( m_szModuleRoot) - 1 ); i >= 0; --i )
{
if( m_szModuleRoot[i] == '\\' || m_szModuleRoot[i] == '/' )
{
m_szModuleRoot[i] = '\0';
break;
}
}
if( i < 0 )
{
i = 0;
m_szModuleRoot[i] = '\0';
}
}
void CPatchBuilderDlg::OnBnClickedIdcManualFolderBrowse2()
{
CFileDialog FileDlg( TRUE, "*.exe", "*.*" );
if( FileDlg.DoModal() == IDOK )
{
m_szManualPatchExe = FileDlg.m_ofn.lpstrFile;
UpdateData( FALSE );
}
}
void CPatchBuilderDlg::MakeTempFiles()
{
LogWnd::TraceLog( "MakeTempFiles" );
SetWorkStatus( "Backup Files 백업중입니다" );
char szString[ 1024 ];
SHELLEXECUTEINFO ShellExecInfo;
memset( &ShellExecInfo, 0, sizeof( SHELLEXECUTEINFO ) );
ShellExecInfo.cbSize = sizeof( SHELLEXECUTEINFO );
ShellExecInfo.hwnd = GetSafeHwnd();
ShellExecInfo.lpFile = "svn";
ShellExecInfo.nShow = SW_SHOW;
ShellExecInfo.fMask = SEE_MASK_NOCLOSEPROCESS | SEE_MASK_NO_CONSOLE;
ShellExecInfo.lpVerb = __TEXT( "open" );
ShellExecInfo.lpParameters = szString;
#ifdef DH_SELF_TEST
sprintf_s( szString, 1024, "update %s -r %d --username hicom15 --password 6326", m_szSVNUpdateFolder.GetBuffer(), m_nStartRevision );
#else // DH_SELF_TEST
sprintf_s( szString, 1024, "update %s -r %d --username build --password b@0625", m_szSVNUpdateFolder.GetBuffer(), m_nStartRevision );
#endif // DH_SELF_TEST
LogWnd::TraceLog( "Command:%s", szString );
if( ShellExecuteEx( &ShellExecInfo ) )
{
::WaitForSingleObject( ShellExecInfo.hProcess, INFINITE );
}
char szMessage[1024]={0,};
std::string SrcFile , DstFile;
std::string szP4UpdateFolder;
std::string szPatchBackupFolder;
sprintf_s( szString, _MAX_PATH, "%s\\%08d\\Backup", m_szPatchFolder.GetBuffer(), m_nCurrentVersion );
CreateDirectory( szString, NULL );
szPatchBackupFolder = szString;
szP4UpdateFolder = m_szSVNUpdateFolder.GetBuffer();
for( int i=0; i<(int)m_vecRestoreFile.size(); i++ )
{
SrcFile = szP4UpdateFolder + "\\" + m_vecRestoreFile[i];
DstFile = szPatchBackupFolder + "\\" + m_vecRestoreFile[i];
std::string StrChange;
StrChange = m_vecRestoreFile[i];
char szPath[1024] = {0 , };
_GetPath( szPath, DstFile.c_str() );
CreateFolder( szPath );
//원본 데이터를 먼저 템프쪽에 카피한다.
if( CopyFile( SrcFile.c_str() , DstFile.c_str() , FALSE ) == 0 )
{
CopyFile( SrcFile.c_str() , DstFile.c_str() , FALSE );
}
}
}
void CPatchBuilderDlg::CreateRTPatch( std::vector<std::string>& vecFileList, LPCTSTR strPakFileName,
LPCTSTR strNewFilePath, LPCTSTR strOldFilePath, LPCTSTR strMessage )
{
LogWnd::TraceLog( "CreateRTPatch" );
char szMessage[1024];
sprintf_s( szMessage, 1024, strMessage, 0 );
SetWorkStatus( szMessage );
DeleteFolder( "RTPatchFileTemp" );
CreateFolder( "RTPatchFileTemp" );
char szString[1024];
CEtPackingFile FileSystem;
FileSystem.NewFileSystem( strPakFileName );
std::sort( vecFileList.begin(), vecFileList.end() );
for( int i=0; i<(int)vecFileList.size(); i++ )
{
char szPath[_MAX_PATH], szNewFile[_MAX_PATH], szOldFile[_MAX_PATH];
char szFullFileName[1024];
_GetPath( szPath,,2 vecFileList[i].c_str() );
_GetFullFileName( szFullFileName,256, vecFileList[i].c_str() );
sprintf_s( szNewFile, _MAX_PATH, "%s\\%s", strNewFilePath, vecFileList[i].c_str() );
sprintf_s( szOldFile, _MAX_PATH, "%s\\%s", strOldFilePath, vecFileList[i].c_str() );
// 1. OldFile 없다면 ADD된 것으로 처리 함
BOOL bOldFileExist = FileExistName( szOldFile );
if( !FileExistName( szNewFile ) ) // NewFile이 없다면 Error처리
{
LogWnd::TraceLog( "%s Patch File is not Exist!!!", szNewFile );
ASSERT( "Patch File is not Exist!!!" );
FileSystem.CloseFileSystem();
DeleteFile( strPakFileName );
break;
}
// 2. patchbld 실행 rtp파일을 만든다.
SHELLEXECUTEINFO ShellExecInfo;
memset( &ShellExecInfo, 0, sizeof( SHELLEXECUTEINFO ) );
ShellExecInfo.cbSize = sizeof( SHELLEXECUTEINFO );
ShellExecInfo.hwnd = GetSafeHwnd();
ShellExecInfo.lpFile = "patchbld";
ShellExecInfo.nShow = SW_HIDE;
ShellExecInfo.fMask = SEE_MASK_NOCLOSEPROCESS | SEE_MASK_NO_CONSOLE;
ShellExecInfo.lpVerb = __TEXT( "open" );
ShellExecInfo.lpParameters = szString;
if( bOldFileExist )
sprintf_s( szString, 1024, "/O:RTPatchFileTemp\\TEMP.RTP \"%s\" \"%s\"", szOldFile, szNewFile );
else
sprintf_s( szString, 1024, "/O:RTPatchFileTemp\\TEMP.RTP \"%s\"", szNewFile );
// LogWnd::TraceLog( "Command:%s", szString );
if( ShellExecuteEx( &ShellExecInfo ) )
{
::WaitForSingleObject( ShellExecInfo.hProcess, INFINITE );
}
// 3. 생성된 RTP파일명을 원본 파일명으로 변경 (확장자 .rtp는 유지)
char szRename[_MAX_PATH];
sprintf_s( szRename, _MAX_PATH, "RTPatchFileTemp\\%s.rtp", szFullFileName );
rename( "RTPatchFileTemp\\TEMP.RTP", szRename );
FileSystem.ChangeDir( "\\" );
if( szPath[0] )
{
FileSystem.ChangeDir( szPath );
}
// 4. RTP파일을 패킹파일 시스템에 추가
FileSystem.AddFile( szRename );
DeleteFile( szRename );
sprintf_s( szMessage, 1024, strMessage, ( int )( i * 100 / m_vecModifyFile.size() ) );
SetWorkStatus( szMessage );
}
FileSystem.CloseFileSystem();
// 5. 정리
DeleteFolder( "RTPatchFileTemp" );
}
void CPatchBuilderDlg::SaveListLog( LPCTSTR strFileName )
{
char szString[ _MAX_PATH ], szCurDirectory[ _MAX_PATH ];
GetCurrentDirectory( _MAX_PATH, szCurDirectory );
FILE *fp;
sprintf_s( szString, _MAX_PATH, "%s\\%s", szCurDirectory, strFileName );
fopen_s( &fp, szString, "wt" );
fputs( "\n< ModifyListFile >\n", fp );
std::vector<std::string>::iterator iter = m_vecModifyFile.begin();
for( ; iter != m_vecModifyFile.end(); iter++ )
{
sprintf_s( szString, _MAX_PATH, "%s\n", (*iter).c_str() );
fputs( szString, fp );
}
fputs( "\n< DeleteFileList >\n", fp );
iter = m_vecDeleteFile.begin();
for( ; iter != m_vecDeleteFile.end(); iter++ )
{
sprintf_s( szString, _MAX_PATH, "%s\n", (*iter).c_str() );
fputs( szString, fp );
}
fputs( "\n< RestoreFileList >\n", fp );
iter = m_vecRestoreFile.begin();
for( ; iter != m_vecRestoreFile.end(); iter++ )
{
sprintf_s( szString, _MAX_PATH, "%s\n", (*iter).c_str() );
fputs( szString, fp );
}
fputs( "\n< RollDeletFileList >\n", fp );
iter = m_vecRollDeleteFile.begin();
for( ; iter != m_vecRollDeleteFile.end(); iter++ )
{
sprintf_s( szString, _MAX_PATH, "%s\n", (*iter).c_str() );
fputs( szString, fp );
}
fclose( fp );
}