74 lines
No EOL
3.8 KiB
C++
74 lines
No EOL
3.8 KiB
C++
#include "StdAfx.h"
|
||
#include "EtSaveMat.h"
|
||
|
||
#ifdef _DEBUG
|
||
#define new new(_NORMAL_BLOCK,__FILE__,__LINE__)
|
||
#endif
|
||
|
||
CEtSaveMat g_EtSaveMat;
|
||
CSyncLock CEtSaveMat::s_SaveMatLock;
|
||
|
||
void CEtSaveMat::Clear()
|
||
{
|
||
ScopeLock< CSyncLock > Lock( s_SaveMatLock );
|
||
|
||
m_nCurrentStartIndex += ( int )m_vecSaveMat.size();
|
||
if( m_nCurrentStartIndex > INT_MAX / 2 )
|
||
{
|
||
m_nCurrentStartIndex = 0;
|
||
}
|
||
m_vecSaveMat.clear();
|
||
m_vecTransMat.clear();
|
||
m_vecTransCount.clear();
|
||
}
|
||
|
||
bool CEtSaveMat::IsValidIndex( int nIndex )
|
||
{
|
||
if( ( nIndex < m_nCurrentStartIndex ) || ( nIndex >= m_nCurrentStartIndex + ( int )m_vecSaveMat.size() ) )
|
||
{
|
||
return false;
|
||
}
|
||
|
||
return true;
|
||
}
|
||
|
||
int CEtSaveMat::LockMatrix( int nCount, EtMatrix **pLockedMatrix )
|
||
{
|
||
// 두군데에서 동시에 불리는 경우 있다..
|
||
ScopeLock< CSyncLock > Lock( s_SaveMatLock );
|
||
|
||
int nOriginSize = ( int )m_vecSaveMat.size();
|
||
int nResult = nOriginSize + m_nCurrentStartIndex;
|
||
m_vecSaveMat.resize( nOriginSize + nCount );
|
||
m_vecTransMat.resize( nOriginSize + nCount );
|
||
m_vecTransCount.resize( nOriginSize + nCount );
|
||
m_vecTransCount[ nOriginSize ] = nCount;
|
||
*pLockedMatrix = &m_vecSaveMat[ nOriginSize ];
|
||
return nResult;
|
||
}
|
||
|
||
// 물렌더링 시에는 m_bSaveTransMat 을 false 로 해서 다음번에 재계산하도록 한다.
|
||
void CEtSaveMat::Transform( int nIndex , EtMatrix &TransMat )
|
||
{
|
||
int &nBoneCount = m_vecTransCount[ nIndex - m_nCurrentStartIndex ];
|
||
ASSERT( nBoneCount != 0 );
|
||
if( nBoneCount > 0 ) {
|
||
for( int i = 0; i < nBoneCount; i++) {
|
||
int index = i + nIndex - m_nCurrentStartIndex;
|
||
EtMatrixMultiply( &m_vecTransMat[ index ] , &m_vecSaveMat[ index ], &TransMat);
|
||
}
|
||
if( m_bSaveTransMat ) {
|
||
nBoneCount = -nBoneCount; // marking
|
||
}
|
||
}
|
||
}
|
||
|
||
void CEtSaveMat::FlushBuffer()
|
||
{
|
||
ScopeLock< CSyncLock > Lock( s_SaveMatLock );
|
||
|
||
SAFE_DELETE_VEC( m_vecSaveMat );
|
||
SAFE_DELETE_VEC( m_vecTransMat );
|
||
SAFE_DELETE_VEC( m_vecTransCount );
|
||
m_nCurrentStartIndex = 0;
|
||
} |