DragonNest/Common/EternityEngineSrv/EtEngine.cpp
2024-12-20 16:56:44 +08:00

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#include "StdAfx.h"
#include "EtEngine.h"
#include "EtObject.h"
#include "EtTerrainArea.h"
#include "PerfCheck.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
CEtEngine g_EtEngine;
float g_fElapsedTime = 0.0f;
float g_fTotalElapsedTime = 0.0f;
CEtEngine::CEtEngine()
{
}
CEtEngine::~CEtEngine()
{
}
void CEtEngine::Initialize( CMultiRoom *pRoom )
{
char szCurDir[ _MAX_PATH ];
GetCurrentDirectoryA( _MAX_PATH, szCurDir );
CEtResourceMng::GetInstance().AddResourcePath( szCurDir );
}
void CEtEngine::Finalize( CMultiRoom *pRoom )
{
CEtObject::DeleteAllObject( pRoom );
CEtTerrainArea::DeleteAllObject( pRoom );
}