60 lines
2.5 KiB
C++
60 lines
2.5 KiB
C++
#include "Stdafx.h"
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#include "EtLoader.h"
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#include "EtResource.h"
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#include "EtAni.h"
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#include "EtSkin.h"
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#include "EtMesh.h"
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#include "CriticalSection.h"
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#include "MultiCommon.h"
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#include "MultiRoom.h"
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std::vector< std::string > g_vecResourceDir;
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CSyncLock g_ResourceSyncLock;
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EtResourceHandle LoadResource( CMultiRoom *pRoom, const char *pFileName, ResourceType Type )
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{
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EtResourceHandle Handle;
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if( pFileName[ 0 ] == 0 )
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{
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return CEtResource::Identity();
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}
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Handle = CEtResource::GetResource( pRoom, pFileName );
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if( !Handle )
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{
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CEtResource *pResource;
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CEtResourceAccess Access( pFileName );
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if( Access.IsValid() == false ) {
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OutputDebug( "%s File Not Found!!!\n", pFileName );
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return CEtResource::Identity();
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}
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switch( Type )
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{
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case RT_ANI:
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pResource = new CEtAni( pRoom );
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break;
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case RT_SKIN:
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pResource = new CEtSkin( pRoom );
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break;
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case RT_MESH:
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pResource = new CEtMesh( pRoom );
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break;
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default:
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ASSERT( 0 && "Invalid Resource Type!!!" );
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return Handle;
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}
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Handle = pResource->GetMySmartPtr();
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Handle->AddRef();
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pResource->SetResourceType( Type );
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pResource->Load( Access.GetFullName() );
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}
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else {
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Handle->AddRef();
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}
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return Handle;
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}
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