35 lines
No EOL
1.8 KiB
C++
35 lines
No EOL
1.8 KiB
C++
#include "StdAfx.h"
|
||
#include "DnGiantMonsterActor.h"
|
||
|
||
|
||
CDnGiantMonsterActor::CDnGiantMonsterActor( CMultiRoom *pRoom, int nClassID )
|
||
: CDnNormalMonsterActor( pRoom, nClassID )
|
||
{
|
||
m_fShakeDelta = 0.f;
|
||
|
||
}
|
||
|
||
CDnGiantMonsterActor::~CDnGiantMonsterActor()
|
||
{
|
||
}
|
||
|
||
void CDnGiantMonsterActor::Process( LOCAL_TIME LocalTime, float fDelta )
|
||
{
|
||
float fValue = 1.f;
|
||
if( m_fShakeDelta > 0.f ) {
|
||
m_fShakeDelta -= fDelta;
|
||
if( m_fShakeDelta <= 0.f ) {
|
||
m_fShakeDelta = 0.f;
|
||
}
|
||
fValue = 1.f - ( ( _rand(GetRoom())%100 ) * 0.0005f );
|
||
}
|
||
MAActorRenderBase::SetScale( EtVector3( GetScale() * fValue, GetScale(), GetScale() * fValue ) );
|
||
|
||
CDnNormalMonsterActor::Process( LocalTime, fDelta );
|
||
}
|
||
|
||
void CDnGiantMonsterActor::OnDamage( CDnDamageBase *pHitter, SHitParam &HitParam, HitStruct *pHitStruct )
|
||
{
|
||
m_fShakeDelta = 0.3f;
|
||
CDnNormalMonsterActor::OnDamage( pHitter, HitParam, pHitStruct );
|
||
} |