90 lines
No EOL
5.3 KiB
C++
90 lines
No EOL
5.3 KiB
C++
#include "StdAfx.h"
|
||
#include "DnWorldHitStateEffectProp.h"
|
||
|
||
|
||
CDnWorldHitStateEffectProp::CDnWorldHitStateEffectProp( CMultiRoom* pRoom ) : CDnWorldActProp( pRoom ),
|
||
CDnDamageBase( DamageObjectTypeEnum::Prop )
|
||
//,m_pFSM( new TDnFiniteStateMachine<DnPropHandle>(GetMySmartPtr()) )
|
||
{
|
||
|
||
}
|
||
|
||
CDnWorldHitStateEffectProp::~CDnWorldHitStateEffectProp(void)
|
||
{
|
||
//SAFE_DELETE( m_pFSM );
|
||
ReleasePostCustomParam();
|
||
}
|
||
|
||
|
||
bool CDnWorldHitStateEffectProp::Initialize( CEtWorldSector *pParentSector, const char *szPropName, EtVector3 &vPos, EtVector3 &vRotate, EtVector3 &vScale )
|
||
{
|
||
if( CDnWorldActProp::Initialize( pParentSector, szPropName, vPos, vRotate, vScale ) == false )
|
||
return false;
|
||
|
||
if( m_hMonster )
|
||
*m_hMonster->GetMatEx() = *GetMatEx();
|
||
|
||
return true;
|
||
}
|
||
|
||
bool CDnWorldHitStateEffectProp::InitializeTable( int nTableID )
|
||
{
|
||
if( CDnWorldActProp::InitializeTable( nTableID ) == false )
|
||
return false;
|
||
|
||
if( GetData() )
|
||
{
|
||
HitStateEffectStruct *pStruct = static_cast< HitStateEffectStruct * >( GetData() );
|
||
#ifdef PER_ADD_PROP_TRAP_DIFFICULT_SET
|
||
bool bResult = InitializeMonsterActorProp( pStruct->MonsterTableID, pStruct->MonsterWeight );
|
||
#else
|
||
bool bResult = InitializeMonsterActorProp( pStruct->MonsterTableID );
|
||
#endif
|
||
|
||
if( bResult )
|
||
{
|
||
// Skill Component.
|
||
if( 0 != pStruct->SkillTableID )
|
||
m_SkillComponent.Initialize( pStruct->SkillTableID, pStruct->SkillLevel );
|
||
|
||
// HitComponent.
|
||
m_HitComponent.Initialize( m_hMonster, &m_Cross, GetMySmartPtr(), this );
|
||
|
||
// FSM.
|
||
// CDnPropState * pNormalState = CDnPropState::Create( GetMySmartPtr(), CDnPropState::NORMAL );
|
||
}
|
||
else
|
||
return false;
|
||
}
|
||
|
||
return true;
|
||
}
|
||
|
||
|
||
void CDnWorldHitStateEffectProp::OnSignal( SignalTypeEnum Type, void *pPtr, LOCAL_TIME LocalTime, LOCAL_TIME SignalStartTime, LOCAL_TIME SignalEndTime, int nSignalIndex )
|
||
{
|
||
/*if( m_hMonster )
|
||
{
|
||
*(m_hMonster->GetMatEx()) = m_Cross;
|
||
m_SkillComponent.OnSignal( m_hMonster, GetMySmartPtr(), type, pPtr, LocalTime, SignalStartTime, SignalEndTime, nSignalIndex );
|
||
}*/
|
||
|
||
|
||
if( m_hMonster )
|
||
{
|
||
DNVector(DnActorHandle) vlHittedActors;
|
||
m_HitComponent.OnSignal( Type, pPtr, LocalTime, SignalStartTime, SignalEndTime, nSignalIndex, &vlHittedActors );
|
||
if( false == vlHittedActors.empty() )
|
||
{
|
||
HitStruct * pStruct = (HitStruct *)pPtr;
|
||
|
||
// 프랍에 적용될 때는 스킬에 있는 타겟 타입등은 무시하고 절차의 간소화를 위해서 hitsignal 을 통과한 경우
|
||
// 스킬에 지정된 대상 팀 체크를 따로 하지 않는다.
|
||
m_SkillComponent.ApplyStateBlowsToTheseTargets( m_hMonster, vlHittedActors, pStruct );
|
||
}
|
||
|
||
}
|
||
|
||
// CDnWorldBrokenProp::OnSignal( Type, pPtr, LocalTime, SignalStartTime, SignalEndTime, nSignalIndex );
|
||
|
||
} |