DragonNest/Server/ServerCommon/DNLogConnection.cpp
2024-12-19 09:48:26 +08:00

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#include "StdAfx.h"
#include "DNLogConnection.h"
#include "DNIocpManager.h"
#include "Log.h"
#include "Util.h"
#include "DNServerPacket.h"
#if defined(PRE_ADD_LOGSERVER_HEARTBEAT)
#include "DNServerProtocol.h"
#endif
#if defined( _GAMESERVER )
#include "DNGameRoom.h"
#include "DNPvPGameRoom.h"
#include "DNUserSession.h"
#include "PvPGameMode.h"
#include "DnPlayerActor.h"
#endif
CDNLogConnection* g_pLogConnection;
CDNLogConnection::CDNLogConnection(void) : m_dwReconnectTick(0)
#if defined(PRE_ADD_LOGSERVER_HEARTBEAT)
, m_dwLastRecvTick(0)
, m_dwSendSYNTick(0)
, m_dwSendSYNACKTick(0)
#endif
{
#if defined(_FINAL_BUILD)
Init( 1024*1024, 1024*1024 );
#else // #if defined(_FINAL_BUILD)
Init( 1024*100, 1024*100 );
#endif // #if defined(_FINAL_BUILD)
}
CDNLogConnection::~CDNLogConnection(void)
{
}
#if defined(PRE_ADD_LOGSERVER_HEARTBEAT)
int CDNLogConnection::MessageProcess(int iMainCmd, int iSubCmd, char *pData, int iLen)
{
if( iMainCmd == LOG_HEARTBEAT )
{
switch(iSubCmd)
{
case SYN:
{
m_dwSendSYNACKTick = timeGetTime();
AddSendData(LOG_HEARTBEAT, SYN_ACK, NULL, 0);
}
break;
case SYN_ACK:
{
m_dwSendSYNTick = 0;
AddSendData(LOG_HEARTBEAT, ACK, NULL, 0);
}
break;
case ACK:
{
m_dwSendSYNACKTick = 0;
}
break;
}
}
m_dwLastRecvTick = timeGetTime();
return ERROR_NONE;
}
void CDNLogConnection::ResetLiveCheck()
{
m_dwSendSYNTick = 0;
m_dwSendSYNACKTick = 0;
m_dwLastRecvTick = 0;
};
void CDNLogConnection::LiveCheck(DWORD CurTick)
{
if( !GetActive() || GetConnecting() )
return;
if( m_dwSendSYNTick > 0 && m_dwSendSYNTick + 1000*60*2 < CurTick ||
m_dwSendSYNACKTick > 0 && m_dwSendSYNACKTick + 1000*60*2 < CurTick ) //µü 2ºÐ¸¸ ±â´Ù¸².
{
g_Log.Log(LogType::_FILELOG, L"[LogServer Disconnected]Heart failure!!\r\n");
if(m_pSocketContext)
DetachConnection(L"[LogServer]Heart failure!\r\n");
ResetLiveCheck();
m_dwReconnectTick = CurTick;
return;
}
if( m_dwSendSYNTick == 0 && m_dwLastRecvTick + CHECK_TCP_PING_TICK < CurTick )
{
m_dwSendSYNTick = CurTick;
AddSendData(LOG_HEARTBEAT, SYN, NULL, 0);
}
}
#endif
void CDNLogConnection::Reconnect(DWORD CurTick)
{
#if defined(PRE_ADD_LOGSERVER_HEARTBEAT)
LiveCheck(CurTick);
#endif
if (m_dwReconnectTick + 5000 < CurTick){
m_dwReconnectTick = CurTick;
if (!GetActive() && !GetConnecting() )
{
SetConnecting(true);
if (g_pIocpManager->AddConnectionEx(this, CONNECTIONKEY_LOG, m_szIP, m_wPort) < 0)
{
SetConnecting(false);
g_Log.Log(LogType::_FILELOG, L"LogServer Fail(%S, %d)\r\n", m_szIP, m_wPort);
}
else {
g_Log.Log(LogType::_FILELOG, L"LogServer(%S, %d) Connecting..\r\n", m_szIP, m_wPort);
}
}
}
}