Kelsidavis-WoWee/src/pipeline/wowee_auction.cpp

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feat(pipeline): add WAUC (Wowee Auction House) catalog Novel open replacement for Blizzard's AuctionHouse.dbc + the AzerothCore-style auctionhouse / auctionhousebot SQL tables. The 39th open format added to the editor. Defines per-house rules for the auction system: faction access, deposit rate (basis points of buyout price), house cut on successful sale, three listing duration tiers with per-tier deposit multipliers, disallowed item-class bitmask, and the auctioneer NPC. Cross-references with previously-added formats: WAUC.entry.auctioneerNpcId -> WCRT.entry.creatureId (Auctioneer-flagged NPC) WAUC.entry.disallowedClassMask bitmask of WIT.Class values that may not be auctioned at this house The faction-pair preset captures the canonical asymmetry: faction houses charge 5% on a successful sale while neutral houses charge 15% — the cross-faction tax that makes neutral AHs profitable for goblins. Format: • magic "WAUC", version 1, little-endian • per house: houseId / auctioneerNpcId / name / factionAccess / baseDepositRateBp / houseCutRateBp / maxBidCopper / 3 duration hours + 3 deposit multipliers / disallowedClassMask Enums: • FactionAccess (4): Alliance / Horde / Neutral / Both • Rates use basis points: 10000 = 100% API: WoweeAuctionLoader::save / load / exists / findById. Three preset emitters showcase typical auction setups: • makeStarter — 1 neutral house with default 12h / 24h / 48h tiers • makeFactionPair — 3 houses (Stormwind / Orgrimmar / Booty Bay) with auctioneer NPC IDs + canonical faction-vs-neutral cut rates • makeRestricted — 1 house disallowing Containers (1) + Quest items (12) + Keys (13) with tighter durations + 1000g bid cap CLI added (5 flags, 670 documented total now): --gen-auction / --gen-auction-pair / --gen-auction-restricted --info-wauc / --validate-wauc Validator catches: houseId=0 + duplicates, empty name, factionAccess out of range, duration tier=0, durations not in short<=medium<=long order, houseCutRateBp >= 100% (seller loses money on a sale), warns on >50% cut.
2026-05-09 18:34:54 -07:00
#include "pipeline/wowee_auction.hpp"
#include <cstdio>
#include <cstring>
#include <fstream>
namespace wowee {
namespace pipeline {
namespace {
constexpr char kMagic[4] = {'W', 'A', 'U', 'C'};
constexpr uint32_t kVersion = 1;
template <typename T>
void writePOD(std::ofstream& os, const T& v) {
os.write(reinterpret_cast<const char*>(&v), sizeof(T));
}
template <typename T>
bool readPOD(std::ifstream& is, T& v) {
is.read(reinterpret_cast<char*>(&v), sizeof(T));
return is.gcount() == static_cast<std::streamsize>(sizeof(T));
}
void writeStr(std::ofstream& os, const std::string& s) {
uint32_t n = static_cast<uint32_t>(s.size());
writePOD(os, n);
if (n > 0) os.write(s.data(), n);
}
bool readStr(std::ifstream& is, std::string& s) {
uint32_t n = 0;
if (!readPOD(is, n)) return false;
if (n > (1u << 20)) return false;
s.resize(n);
if (n > 0) {
is.read(s.data(), n);
if (is.gcount() != static_cast<std::streamsize>(n)) {
s.clear();
return false;
}
}
return true;
}
std::string normalizePath(std::string base) {
if (base.size() < 5 || base.substr(base.size() - 5) != ".wauc") {
base += ".wauc";
}
return base;
}
} // namespace
const WoweeAuction::Entry* WoweeAuction::findById(uint32_t houseId) const {
for (const auto& e : entries) if (e.houseId == houseId) return &e;
return nullptr;
}
const char* WoweeAuction::factionAccessName(uint8_t f) {
switch (f) {
case Alliance: return "alliance";
case Horde: return "horde";
case Neutral: return "neutral";
case Both: return "both";
default: return "unknown";
}
}
bool WoweeAuctionLoader::save(const WoweeAuction& cat,
const std::string& basePath) {
std::ofstream os(normalizePath(basePath), std::ios::binary);
if (!os) return false;
os.write(kMagic, 4);
writePOD(os, kVersion);
writeStr(os, cat.name);
uint32_t entryCount = static_cast<uint32_t>(cat.entries.size());
writePOD(os, entryCount);
for (const auto& e : cat.entries) {
writePOD(os, e.houseId);
writePOD(os, e.auctioneerNpcId);
writeStr(os, e.name);
writePOD(os, e.factionAccess);
uint8_t pad3[3] = {0, 0, 0};
os.write(reinterpret_cast<const char*>(pad3), 3);
writePOD(os, e.baseDepositRateBp);
writePOD(os, e.houseCutRateBp);
writePOD(os, e.maxBidCopper);
writePOD(os, e.shortHours);
writePOD(os, e.mediumHours);
writePOD(os, e.longHours);
uint8_t pad2[2] = {0, 0};
os.write(reinterpret_cast<const char*>(pad2), 2);
writePOD(os, e.shortMultBp);
writePOD(os, e.mediumMultBp);
writePOD(os, e.longMultBp);
writePOD(os, e.disallowedClassMask);
}
return os.good();
}
WoweeAuction WoweeAuctionLoader::load(const std::string& basePath) {
WoweeAuction out;
std::ifstream is(normalizePath(basePath), std::ios::binary);
if (!is) return out;
char magic[4];
is.read(magic, 4);
if (std::memcmp(magic, kMagic, 4) != 0) return out;
uint32_t version = 0;
if (!readPOD(is, version) || version != kVersion) return out;
if (!readStr(is, out.name)) return out;
uint32_t entryCount = 0;
if (!readPOD(is, entryCount)) return out;
if (entryCount > (1u << 20)) return out;
out.entries.resize(entryCount);
for (auto& e : out.entries) {
if (!readPOD(is, e.houseId) ||
!readPOD(is, e.auctioneerNpcId)) {
out.entries.clear(); return out;
}
if (!readStr(is, e.name)) {
out.entries.clear(); return out;
}
if (!readPOD(is, e.factionAccess)) {
out.entries.clear(); return out;
}
uint8_t pad3[3];
is.read(reinterpret_cast<char*>(pad3), 3);
if (is.gcount() != 3) { out.entries.clear(); return out; }
if (!readPOD(is, e.baseDepositRateBp) ||
!readPOD(is, e.houseCutRateBp) ||
!readPOD(is, e.maxBidCopper) ||
!readPOD(is, e.shortHours) ||
!readPOD(is, e.mediumHours) ||
!readPOD(is, e.longHours)) {
out.entries.clear(); return out;
}
uint8_t pad2[2];
is.read(reinterpret_cast<char*>(pad2), 2);
if (is.gcount() != 2) { out.entries.clear(); return out; }
if (!readPOD(is, e.shortMultBp) ||
!readPOD(is, e.mediumMultBp) ||
!readPOD(is, e.longMultBp) ||
!readPOD(is, e.disallowedClassMask)) {
out.entries.clear(); return out;
}
}
return out;
}
bool WoweeAuctionLoader::exists(const std::string& basePath) {
std::ifstream is(normalizePath(basePath), std::ios::binary);
return is.good();
}
WoweeAuction WoweeAuctionLoader::makeStarter(const std::string& catalogName) {
WoweeAuction c;
c.name = catalogName;
{
WoweeAuction::Entry e;
e.houseId = 1; e.name = "Starter House";
e.factionAccess = WoweeAuction::Neutral;
c.entries.push_back(e);
}
return c;
}
WoweeAuction WoweeAuctionLoader::makeFactionPair(const std::string& catalogName) {
WoweeAuction c;
c.name = catalogName;
auto add = [&](uint32_t id, const char* name, uint8_t fac,
uint32_t cutBp, uint32_t auctioneerNpc) {
WoweeAuction::Entry e;
e.houseId = id; e.name = name;
e.factionAccess = fac;
e.houseCutRateBp = cutBp;
e.auctioneerNpcId = auctioneerNpc;
c.entries.push_back(e);
};
// Faction houses charge 5%; neutral charges the canonical
// 15% premium for cross-faction trade.
add(1, "Stormwind", WoweeAuction::Alliance, 500, 8719);
add(2, "Orgrimmar", WoweeAuction::Horde, 500, 8718);
add(3, "Booty Bay", WoweeAuction::Neutral, 1500, 2622);
return c;
}
WoweeAuction WoweeAuctionLoader::makeRestricted(const std::string& catalogName) {
WoweeAuction c;
c.name = catalogName;
{
WoweeAuction::Entry e;
e.houseId = 100; e.name = "Restricted House";
e.factionAccess = WoweeAuction::Both;
// Disallow Quest items (class 12) and Containers (class 1)
// and Keys (class 13) — bitmask combination.
e.disallowedClassMask = (1u << 1) | (1u << 12) | (1u << 13);
// Tighter durations + lower max bid for testing.
e.shortHours = 2;
e.mediumHours = 6;
e.longHours = 12;
e.maxBidCopper = 10000000; // 1000g cap
c.entries.push_back(e);
}
return c;
}
} // namespace pipeline
} // namespace wowee