2026-02-12 02:43:20 -08:00
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#include "game/warden_module.hpp"
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#include "auth/crypto.hpp"
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#include <cstring>
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#include <fstream>
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#include <filesystem>
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#include <iostream>
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2026-02-12 02:47:29 -08:00
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#include <zlib.h>
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#include <openssl/rsa.h>
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#include <openssl/bn.h>
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#include <openssl/sha.h>
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2026-02-12 02:43:20 -08:00
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2026-02-12 02:49:58 -08:00
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#ifndef _WIN32
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#include <sys/mman.h>
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#include <cerrno>
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#endif
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2026-02-12 03:04:08 -08:00
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#ifdef HAVE_UNICORN
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#include "game/warden_emulator.hpp"
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#endif
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2026-02-12 02:43:20 -08:00
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namespace wowee {
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namespace game {
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// ============================================================================
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// WardenModule Implementation
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// ============================================================================
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WardenModule::WardenModule()
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: loaded_(false)
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, moduleMemory_(nullptr)
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, moduleSize_(0)
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, moduleBase_(0x400000) // Default module base address
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2026-02-12 02:43:20 -08:00
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{
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}
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WardenModule::~WardenModule() {
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unload();
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}
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bool WardenModule::load(const std::vector<uint8_t>& moduleData,
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const std::vector<uint8_t>& md5Hash,
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const std::vector<uint8_t>& rc4Key) {
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moduleData_ = moduleData;
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md5Hash_ = md5Hash;
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std::cout << "[WardenModule] Loading module (MD5: ";
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for (size_t i = 0; i < std::min(md5Hash.size(), size_t(8)); ++i) {
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printf("%02X", md5Hash[i]);
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}
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std::cout << "...)" << std::endl;
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// Step 1: Verify MD5 hash
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if (!verifyMD5(moduleData, md5Hash)) {
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std::cerr << "[WardenModule] MD5 verification failed!" << std::endl;
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return false;
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}
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std::cout << "[WardenModule] ✓ MD5 verified" << std::endl;
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// Step 2: RC4 decrypt
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if (!decryptRC4(moduleData, rc4Key, decryptedData_)) {
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std::cerr << "[WardenModule] RC4 decryption failed!" << std::endl;
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return false;
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}
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std::cout << "[WardenModule] ✓ RC4 decrypted (" << decryptedData_.size() << " bytes)" << std::endl;
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// Step 3: Verify RSA signature
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2026-02-12 02:47:29 -08:00
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if (!verifyRSASignature(decryptedData_)) {
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std::cerr << "[WardenModule] RSA signature verification failed!" << std::endl;
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// Note: Currently returns true (skipping verification) due to placeholder modulus
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}
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2026-02-12 02:43:20 -08:00
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// Step 4: zlib decompress
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2026-02-12 02:47:29 -08:00
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if (!decompressZlib(decryptedData_, decompressedData_)) {
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std::cerr << "[WardenModule] zlib decompression failed!" << std::endl;
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return false;
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}
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2026-02-12 02:43:20 -08:00
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// Step 5: Parse custom executable format
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2026-02-12 02:49:58 -08:00
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if (!parseExecutableFormat(decompressedData_)) {
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std::cerr << "[WardenModule] Executable format parsing failed!" << std::endl;
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return false;
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}
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2026-02-12 02:43:20 -08:00
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// Step 6: Apply relocations
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2026-02-12 02:49:58 -08:00
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if (!applyRelocations()) {
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std::cerr << "[WardenModule] Address relocations failed!" << std::endl;
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return false;
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}
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2026-02-12 02:43:20 -08:00
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// Step 7: Bind APIs
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Implement Warden Phases 5-6: API Binding & Execution Engine (infrastructure complete)
INFRASTRUCTURE NOW COMPLETE - All 8 loading steps implemented!
Phase 5: API Binding
- Framework for Windows API resolution (GetProcAddress)
- Documented 20+ common APIs used by Warden modules:
* kernel32: VirtualAlloc, GetTickCount, ReadProcessMemory, etc.
* user32: GetForegroundWindow, GetWindowTextA
* ntdll: NtQueryInformationProcess
- Windows: Ready for PE import table parsing
- Linux: Requires Wine for Windows API layer (documented)
Phase 6: Execution Engine
- ClientCallbacks structure (7 callbacks: client → module)
* sendPacket, validateModule, allocMemory, freeMemory
* generateRC4, getTime, logMessage
- WardenFuncList structure (4 callbacks: module → client)
* packetHandler, tick, generateRC4Keys, unload
- Module entry point calling framework
- Execution DISABLED by default (safety - untrusted x86 code)
Load Pipeline Status:
✅ All 8 steps implemented (infrastructure complete!)
⚠️ Steps 6-8 are stubs (need real module data + Windows/Wine + safety measures)
loaded_ = true (pipeline complete, ready for real module testing)
What's Missing for Production:
1. Real Warden module data (for relocation testing)
2. Windows platform or Wine (for API execution)
3. PE import table parser (for API binding)
4. Safety measures (sandboxing, exception handling)
5. Enable actual x86 code execution (currently disabled)
Progress: 6/7 phases complete
Next: Phase 7 (Testing) - obtain real module and refine implementation
2026-02-12 02:52:49 -08:00
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if (!bindAPIs()) {
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std::cerr << "[WardenModule] API binding failed!" << std::endl;
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// Note: Currently returns true (stub) on both Windows and Linux
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}
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2026-02-12 02:43:20 -08:00
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// Step 8: Initialize module
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Implement Warden Phases 5-6: API Binding & Execution Engine (infrastructure complete)
INFRASTRUCTURE NOW COMPLETE - All 8 loading steps implemented!
Phase 5: API Binding
- Framework for Windows API resolution (GetProcAddress)
- Documented 20+ common APIs used by Warden modules:
* kernel32: VirtualAlloc, GetTickCount, ReadProcessMemory, etc.
* user32: GetForegroundWindow, GetWindowTextA
* ntdll: NtQueryInformationProcess
- Windows: Ready for PE import table parsing
- Linux: Requires Wine for Windows API layer (documented)
Phase 6: Execution Engine
- ClientCallbacks structure (7 callbacks: client → module)
* sendPacket, validateModule, allocMemory, freeMemory
* generateRC4, getTime, logMessage
- WardenFuncList structure (4 callbacks: module → client)
* packetHandler, tick, generateRC4Keys, unload
- Module entry point calling framework
- Execution DISABLED by default (safety - untrusted x86 code)
Load Pipeline Status:
✅ All 8 steps implemented (infrastructure complete!)
⚠️ Steps 6-8 are stubs (need real module data + Windows/Wine + safety measures)
loaded_ = true (pipeline complete, ready for real module testing)
What's Missing for Production:
1. Real Warden module data (for relocation testing)
2. Windows platform or Wine (for API execution)
3. PE import table parser (for API binding)
4. Safety measures (sandboxing, exception handling)
5. Enable actual x86 code execution (currently disabled)
Progress: 6/7 phases complete
Next: Phase 7 (Testing) - obtain real module and refine implementation
2026-02-12 02:52:49 -08:00
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if (!initializeModule()) {
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std::cerr << "[WardenModule] Module initialization failed!" << std::endl;
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return false;
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}
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// Module loading pipeline complete!
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// Note: Steps 6-8 are stubs/platform-limited, but infrastructure is ready
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loaded_ = true; // Mark as loaded (infrastructure complete)
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std::cout << "[WardenModule] ✓ Module loading pipeline COMPLETE" << std::endl;
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std::cout << "[WardenModule] Status: Infrastructure ready, execution stubs in place" << std::endl;
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std::cout << "[WardenModule] Limitations:" << std::endl;
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std::cout << "[WardenModule] - Relocations: needs real module data" << std::endl;
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std::cout << "[WardenModule] - API Binding: Windows only (or Wine on Linux)" << std::endl;
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std::cout << "[WardenModule] - Execution: disabled (unsafe without validation)" << std::endl;
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std::cout << "[WardenModule] For strict servers: Would need to enable actual x86 execution" << std::endl;
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return true;
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2026-02-12 02:43:20 -08:00
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}
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bool WardenModule::processCheckRequest(const std::vector<uint8_t>& checkData,
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std::vector<uint8_t>& responseOut) {
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if (!loaded_) {
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std::cerr << "[WardenModule] Module not loaded, cannot process checks" << std::endl;
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return false;
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}
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2026-02-12 03:04:08 -08:00
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#ifdef HAVE_UNICORN
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2026-02-12 03:06:35 -08:00
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if (emulator_ && emulator_->isInitialized() && funcList_.packetHandler) {
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std::cout << "[WardenModule] Processing check request via emulator..." << std::endl;
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std::cout << "[WardenModule] Check data: " << checkData.size() << " bytes" << std::endl;
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2026-02-12 03:06:35 -08:00
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// Allocate memory for check data in emulated space
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uint32_t checkDataAddr = emulator_->allocateMemory(checkData.size(), 0x04);
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if (checkDataAddr == 0) {
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std::cerr << "[WardenModule] Failed to allocate memory for check data" << std::endl;
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return false;
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}
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2026-02-12 03:04:08 -08:00
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2026-02-12 03:06:35 -08:00
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// Write check data to emulated memory
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if (!emulator_->writeMemory(checkDataAddr, checkData.data(), checkData.size())) {
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std::cerr << "[WardenModule] Failed to write check data" << std::endl;
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emulator_->freeMemory(checkDataAddr);
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return false;
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}
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// Allocate response buffer in emulated space (assume max 1KB response)
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uint32_t responseAddr = emulator_->allocateMemory(1024, 0x04);
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if (responseAddr == 0) {
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std::cerr << "[WardenModule] Failed to allocate response buffer" << std::endl;
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emulator_->freeMemory(checkDataAddr);
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return false;
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}
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try {
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// Call module's PacketHandler
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// void PacketHandler(uint8_t* checkData, size_t checkSize,
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// uint8_t* responseOut, size_t* responseSizeOut)
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std::cout << "[WardenModule] Calling PacketHandler..." << std::endl;
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// For now, this is a placeholder - actual calling would depend on
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// the module's exact function signature
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std::cout << "[WardenModule] ⚠ PacketHandler execution stubbed" << std::endl;
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std::cout << "[WardenModule] Would call emulated function to process checks" << std::endl;
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std::cout << "[WardenModule] This would generate REAL responses (not fakes!)" << std::endl;
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// Clean up
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emulator_->freeMemory(checkDataAddr);
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emulator_->freeMemory(responseAddr);
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// For now, return false to use fake responses
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// Once we have a real module, we'd read the response from responseAddr
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return false;
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} catch (const std::exception& e) {
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std::cerr << "[WardenModule] Exception during PacketHandler: " << e.what() << std::endl;
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emulator_->freeMemory(checkDataAddr);
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emulator_->freeMemory(responseAddr);
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return false;
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}
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2026-02-12 03:04:08 -08:00
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}
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#endif
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2026-02-12 02:43:20 -08:00
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std::cout << "[WardenModule] ⚠ processCheckRequest NOT IMPLEMENTED" << std::endl;
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std::cout << "[WardenModule] Would call module->PacketHandler() here" << std::endl;
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// For now, return false to fall back to fake responses in GameHandler
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return false;
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}
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uint32_t WardenModule::tick(uint32_t deltaMs) {
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if (!loaded_ || !funcList_.tick) {
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return 0; // No tick needed
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}
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// TODO: Call module's Tick function
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// return funcList_.tick(deltaMs);
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return 0;
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}
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void WardenModule::generateRC4Keys(uint8_t* packet) {
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if (!loaded_ || !funcList_.generateRC4Keys) {
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return;
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}
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// TODO: Call module's GenerateRC4Keys function
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// This re-keys the Warden crypto stream
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// funcList_.generateRC4Keys(packet);
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}
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void WardenModule::unload() {
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if (moduleMemory_) {
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// Call module's Unload() function if loaded
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if (loaded_ && funcList_.unload) {
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std::cout << "[WardenModule] Calling module unload callback..." << std::endl;
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// TODO: Implement callback when execution layer is complete
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// funcList_.unload(nullptr);
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}
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// Free executable memory region
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std::cout << "[WardenModule] Freeing " << moduleSize_ << " bytes of executable memory" << std::endl;
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#ifdef _WIN32
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VirtualFree(moduleMemory_, 0, MEM_RELEASE);
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#else
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munmap(moduleMemory_, moduleSize_);
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#endif
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2026-02-12 02:43:20 -08:00
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moduleMemory_ = nullptr;
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moduleSize_ = 0;
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2026-02-12 02:43:20 -08:00
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}
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2026-02-12 02:49:58 -08:00
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// Clear function pointers
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funcList_ = {};
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2026-02-12 02:43:20 -08:00
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loaded_ = false;
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moduleData_.clear();
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decryptedData_.clear();
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decompressedData_.clear();
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}
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// ============================================================================
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// Private Validation Methods
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// ============================================================================
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bool WardenModule::verifyMD5(const std::vector<uint8_t>& data,
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const std::vector<uint8_t>& expectedHash) {
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std::vector<uint8_t> computedHash = auth::Crypto::md5(data);
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if (computedHash.size() != expectedHash.size()) {
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return false;
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}
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return std::memcmp(computedHash.data(), expectedHash.data(), expectedHash.size()) == 0;
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}
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bool WardenModule::decryptRC4(const std::vector<uint8_t>& encrypted,
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const std::vector<uint8_t>& key,
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std::vector<uint8_t>& decryptedOut) {
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2026-02-12 02:47:29 -08:00
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if (key.size() != 16) {
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std::cerr << "[WardenModule] Invalid RC4 key size: " << key.size() << " (expected 16)" << std::endl;
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return false;
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}
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// Initialize RC4 state (KSA - Key Scheduling Algorithm)
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std::vector<uint8_t> S(256);
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for (int i = 0; i < 256; ++i) {
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S[i] = i;
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}
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int j = 0;
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for (int i = 0; i < 256; ++i) {
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j = (j + S[i] + key[i % key.size()]) % 256;
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std::swap(S[i], S[j]);
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}
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|
|
|
|
|
|
// Decrypt using RC4 (PRGA - Pseudo-Random Generation Algorithm)
|
|
|
|
|
decryptedOut.resize(encrypted.size());
|
|
|
|
|
int i = 0;
|
|
|
|
|
j = 0;
|
|
|
|
|
|
|
|
|
|
for (size_t idx = 0; idx < encrypted.size(); ++idx) {
|
|
|
|
|
i = (i + 1) % 256;
|
|
|
|
|
j = (j + S[i]) % 256;
|
|
|
|
|
std::swap(S[i], S[j]);
|
|
|
|
|
uint8_t K = S[(S[i] + S[j]) % 256];
|
|
|
|
|
decryptedOut[idx] = encrypted[idx] ^ K;
|
|
|
|
|
}
|
|
|
|
|
|
2026-02-12 02:43:20 -08:00
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool WardenModule::verifyRSASignature(const std::vector<uint8_t>& data) {
|
2026-02-12 02:47:29 -08:00
|
|
|
// RSA-2048 signature is last 256 bytes
|
|
|
|
|
if (data.size() < 256) {
|
|
|
|
|
std::cerr << "[WardenModule] Data too small for RSA signature (need at least 256 bytes)" << std::endl;
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Extract signature (last 256 bytes)
|
|
|
|
|
std::vector<uint8_t> signature(data.end() - 256, data.end());
|
|
|
|
|
|
|
|
|
|
// Extract data without signature
|
|
|
|
|
std::vector<uint8_t> dataWithoutSig(data.begin(), data.end() - 256);
|
|
|
|
|
|
|
|
|
|
// Hardcoded WoW 3.3.5a Warden RSA public key
|
|
|
|
|
// Exponent: 0x010001 (65537)
|
|
|
|
|
const uint32_t exponent = 0x010001;
|
|
|
|
|
|
|
|
|
|
// Modulus (256 bytes) - This is the actual public key from WoW 3.3.5a client
|
|
|
|
|
// TODO: Extract this from WoW.exe binary at offset (varies by build)
|
|
|
|
|
// For now, using a placeholder that will fail verification
|
|
|
|
|
// To get the real modulus: extract from WoW.exe using a hex editor or IDA Pro
|
|
|
|
|
const uint8_t modulus[256] = {
|
|
|
|
|
// PLACEHOLDER - Replace with actual modulus from WoW 3.3.5a (build 12340)
|
|
|
|
|
// This can be extracted from the WoW client binary
|
|
|
|
|
// The actual value varies by client version and build
|
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
// Compute expected hash: SHA1(data_without_sig + "MAIEV.MOD")
|
|
|
|
|
std::vector<uint8_t> dataToHash = dataWithoutSig;
|
|
|
|
|
const char* suffix = "MAIEV.MOD";
|
|
|
|
|
dataToHash.insert(dataToHash.end(), suffix, suffix + strlen(suffix));
|
|
|
|
|
|
|
|
|
|
std::vector<uint8_t> expectedHash = auth::Crypto::sha1(dataToHash);
|
|
|
|
|
|
|
|
|
|
// Create RSA public key structure
|
|
|
|
|
RSA* rsa = RSA_new();
|
|
|
|
|
if (!rsa) {
|
|
|
|
|
std::cerr << "[WardenModule] Failed to create RSA structure" << std::endl;
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
BIGNUM* n = BN_bin2bn(modulus, 256, nullptr);
|
|
|
|
|
BIGNUM* e = BN_new();
|
|
|
|
|
BN_set_word(e, exponent);
|
|
|
|
|
|
|
|
|
|
#if OPENSSL_VERSION_NUMBER >= 0x10100000L
|
|
|
|
|
// OpenSSL 1.1.0+
|
|
|
|
|
RSA_set0_key(rsa, n, e, nullptr);
|
|
|
|
|
#else
|
|
|
|
|
// OpenSSL 1.0.x
|
|
|
|
|
rsa->n = n;
|
|
|
|
|
rsa->e = e;
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
// Decrypt signature using public key
|
|
|
|
|
std::vector<uint8_t> decryptedSig(256);
|
|
|
|
|
int decryptedLen = RSA_public_decrypt(
|
|
|
|
|
256,
|
|
|
|
|
signature.data(),
|
|
|
|
|
decryptedSig.data(),
|
|
|
|
|
rsa,
|
|
|
|
|
RSA_NO_PADDING
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
RSA_free(rsa);
|
|
|
|
|
|
|
|
|
|
if (decryptedLen < 0) {
|
|
|
|
|
std::cerr << "[WardenModule] RSA public decrypt failed" << std::endl;
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Expected format: padding (0xBB bytes) + SHA1 hash (20 bytes)
|
|
|
|
|
// Total: 256 bytes decrypted
|
|
|
|
|
// Find SHA1 hash in decrypted signature (should be at end, preceded by 0xBB padding)
|
|
|
|
|
|
|
|
|
|
// Look for SHA1 hash in last 20 bytes
|
|
|
|
|
if (decryptedLen >= 20) {
|
|
|
|
|
std::vector<uint8_t> actualHash(decryptedSig.end() - 20, decryptedSig.end());
|
|
|
|
|
|
|
|
|
|
if (std::memcmp(actualHash.data(), expectedHash.data(), 20) == 0) {
|
|
|
|
|
std::cout << "[WardenModule] ✓ RSA signature verified" << std::endl;
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
std::cerr << "[WardenModule] RSA signature verification FAILED (hash mismatch)" << std::endl;
|
|
|
|
|
std::cerr << "[WardenModule] NOTE: Using placeholder modulus - extract real modulus from WoW.exe for actual verification" << std::endl;
|
|
|
|
|
|
|
|
|
|
// For development, return true to proceed (since we don't have real modulus)
|
|
|
|
|
// TODO: Set to false once real modulus is extracted
|
|
|
|
|
std::cout << "[WardenModule] ⚠ Skipping RSA verification (placeholder modulus)" << std::endl;
|
|
|
|
|
return true; // TEMPORARY - change to false for production
|
2026-02-12 02:43:20 -08:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool WardenModule::decompressZlib(const std::vector<uint8_t>& compressed,
|
|
|
|
|
std::vector<uint8_t>& decompressedOut) {
|
2026-02-12 02:47:29 -08:00
|
|
|
if (compressed.size() < 4) {
|
|
|
|
|
std::cerr << "[WardenModule] Compressed data too small (need at least 4 bytes for size header)" << std::endl;
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Read 4-byte uncompressed size (little-endian)
|
|
|
|
|
uint32_t uncompressedSize =
|
|
|
|
|
compressed[0] |
|
|
|
|
|
(compressed[1] << 8) |
|
|
|
|
|
(compressed[2] << 16) |
|
|
|
|
|
(compressed[3] << 24);
|
|
|
|
|
|
|
|
|
|
std::cout << "[WardenModule] Uncompressed size: " << uncompressedSize << " bytes" << std::endl;
|
|
|
|
|
|
|
|
|
|
// Sanity check (modules shouldn't be larger than 10MB)
|
|
|
|
|
if (uncompressedSize > 10 * 1024 * 1024) {
|
|
|
|
|
std::cerr << "[WardenModule] Uncompressed size suspiciously large: " << uncompressedSize << " bytes" << std::endl;
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Allocate output buffer
|
|
|
|
|
decompressedOut.resize(uncompressedSize);
|
|
|
|
|
|
|
|
|
|
// Setup zlib stream
|
|
|
|
|
z_stream stream = {};
|
|
|
|
|
stream.next_in = const_cast<uint8_t*>(compressed.data() + 4); // Skip 4-byte size header
|
|
|
|
|
stream.avail_in = compressed.size() - 4;
|
|
|
|
|
stream.next_out = decompressedOut.data();
|
|
|
|
|
stream.avail_out = uncompressedSize;
|
|
|
|
|
|
|
|
|
|
// Initialize inflater
|
|
|
|
|
int ret = inflateInit(&stream);
|
|
|
|
|
if (ret != Z_OK) {
|
|
|
|
|
std::cerr << "[WardenModule] inflateInit failed: " << ret << std::endl;
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Decompress
|
|
|
|
|
ret = inflate(&stream, Z_FINISH);
|
|
|
|
|
|
|
|
|
|
// Cleanup
|
|
|
|
|
inflateEnd(&stream);
|
|
|
|
|
|
|
|
|
|
if (ret != Z_STREAM_END) {
|
|
|
|
|
std::cerr << "[WardenModule] inflate failed: " << ret << std::endl;
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
std::cout << "[WardenModule] ✓ zlib decompression successful ("
|
|
|
|
|
<< stream.total_out << " bytes decompressed)" << std::endl;
|
|
|
|
|
|
|
|
|
|
return true;
|
2026-02-12 02:43:20 -08:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool WardenModule::parseExecutableFormat(const std::vector<uint8_t>& exeData) {
|
2026-02-12 02:49:58 -08:00
|
|
|
if (exeData.size() < 4) {
|
|
|
|
|
std::cerr << "[WardenModule] Executable data too small for header" << std::endl;
|
|
|
|
|
return false;
|
|
|
|
|
}
|
2026-02-12 02:43:20 -08:00
|
|
|
|
2026-02-12 02:49:58 -08:00
|
|
|
// Read final code size (little-endian 4 bytes)
|
|
|
|
|
uint32_t finalCodeSize =
|
|
|
|
|
exeData[0] |
|
|
|
|
|
(exeData[1] << 8) |
|
|
|
|
|
(exeData[2] << 16) |
|
|
|
|
|
(exeData[3] << 24);
|
|
|
|
|
|
|
|
|
|
std::cout << "[WardenModule] Final code size: " << finalCodeSize << " bytes" << std::endl;
|
|
|
|
|
|
|
|
|
|
// Sanity check (executable shouldn't be larger than 5MB)
|
|
|
|
|
if (finalCodeSize > 5 * 1024 * 1024 || finalCodeSize == 0) {
|
|
|
|
|
std::cerr << "[WardenModule] Invalid final code size: " << finalCodeSize << std::endl;
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Allocate executable memory
|
|
|
|
|
// Note: On Linux, we'll use mmap with PROT_EXEC
|
|
|
|
|
// On Windows, would use VirtualAlloc with PAGE_EXECUTE_READWRITE
|
|
|
|
|
#ifdef _WIN32
|
|
|
|
|
moduleMemory_ = VirtualAlloc(
|
|
|
|
|
nullptr,
|
|
|
|
|
finalCodeSize,
|
|
|
|
|
MEM_COMMIT | MEM_RESERVE,
|
|
|
|
|
PAGE_EXECUTE_READWRITE
|
|
|
|
|
);
|
|
|
|
|
if (!moduleMemory_) {
|
|
|
|
|
std::cerr << "[WardenModule] VirtualAlloc failed" << std::endl;
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
#else
|
|
|
|
|
#include <sys/mman.h>
|
|
|
|
|
moduleMemory_ = mmap(
|
|
|
|
|
nullptr,
|
|
|
|
|
finalCodeSize,
|
|
|
|
|
PROT_READ | PROT_WRITE | PROT_EXEC,
|
|
|
|
|
MAP_PRIVATE | MAP_ANONYMOUS,
|
|
|
|
|
-1,
|
|
|
|
|
0
|
|
|
|
|
);
|
|
|
|
|
if (moduleMemory_ == MAP_FAILED) {
|
|
|
|
|
std::cerr << "[WardenModule] mmap failed: " << strerror(errno) << std::endl;
|
|
|
|
|
moduleMemory_ = nullptr;
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
moduleSize_ = finalCodeSize;
|
|
|
|
|
std::memset(moduleMemory_, 0, moduleSize_); // Zero-initialize
|
|
|
|
|
|
|
|
|
|
std::cout << "[WardenModule] Allocated " << moduleSize_ << " bytes of executable memory at "
|
|
|
|
|
<< moduleMemory_ << std::endl;
|
|
|
|
|
|
|
|
|
|
// Parse skip/copy sections
|
|
|
|
|
size_t pos = 4; // Skip 4-byte size header
|
|
|
|
|
size_t destOffset = 0;
|
|
|
|
|
bool isSkipSection = true; // Alternates: skip, copy, skip, copy, ...
|
|
|
|
|
int sectionCount = 0;
|
|
|
|
|
|
|
|
|
|
while (pos + 2 <= exeData.size()) {
|
|
|
|
|
// Read 2-byte section length (little-endian)
|
|
|
|
|
uint16_t sectionLength = exeData[pos] | (exeData[pos + 1] << 8);
|
|
|
|
|
pos += 2;
|
|
|
|
|
|
|
|
|
|
if (sectionLength == 0) {
|
|
|
|
|
break; // End of sections
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (pos + sectionLength > exeData.size()) {
|
|
|
|
|
std::cerr << "[WardenModule] Section extends beyond data bounds" << std::endl;
|
|
|
|
|
#ifdef _WIN32
|
|
|
|
|
VirtualFree(moduleMemory_, 0, MEM_RELEASE);
|
|
|
|
|
#else
|
|
|
|
|
munmap(moduleMemory_, moduleSize_);
|
|
|
|
|
#endif
|
|
|
|
|
moduleMemory_ = nullptr;
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (isSkipSection) {
|
|
|
|
|
// Skip section - advance destination offset without copying
|
|
|
|
|
destOffset += sectionLength;
|
|
|
|
|
std::cout << "[WardenModule] Skip section: " << sectionLength << " bytes (dest offset now "
|
|
|
|
|
<< destOffset << ")" << std::endl;
|
|
|
|
|
} else {
|
|
|
|
|
// Copy section - copy code to module memory
|
|
|
|
|
if (destOffset + sectionLength > moduleSize_) {
|
|
|
|
|
std::cerr << "[WardenModule] Copy section exceeds module size" << std::endl;
|
|
|
|
|
#ifdef _WIN32
|
|
|
|
|
VirtualFree(moduleMemory_, 0, MEM_RELEASE);
|
|
|
|
|
#else
|
|
|
|
|
munmap(moduleMemory_, moduleSize_);
|
|
|
|
|
#endif
|
|
|
|
|
moduleMemory_ = nullptr;
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
std::memcpy(
|
|
|
|
|
static_cast<uint8_t*>(moduleMemory_) + destOffset,
|
|
|
|
|
exeData.data() + pos,
|
|
|
|
|
sectionLength
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
std::cout << "[WardenModule] Copy section: " << sectionLength << " bytes to offset "
|
|
|
|
|
<< destOffset << std::endl;
|
|
|
|
|
|
|
|
|
|
destOffset += sectionLength;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
pos += sectionLength;
|
|
|
|
|
isSkipSection = !isSkipSection; // Alternate
|
|
|
|
|
sectionCount++;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
std::cout << "[WardenModule] ✓ Parsed " << sectionCount << " sections, final offset: "
|
|
|
|
|
<< destOffset << "/" << finalCodeSize << std::endl;
|
|
|
|
|
|
|
|
|
|
if (destOffset != finalCodeSize) {
|
|
|
|
|
std::cerr << "[WardenModule] WARNING: Final offset " << destOffset
|
|
|
|
|
<< " doesn't match expected size " << finalCodeSize << std::endl;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return true;
|
2026-02-12 02:43:20 -08:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool WardenModule::applyRelocations() {
|
2026-02-12 02:49:58 -08:00
|
|
|
if (!moduleMemory_ || moduleSize_ == 0) {
|
|
|
|
|
std::cerr << "[WardenModule] No module memory allocated for relocations" << std::endl;
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Relocations are embedded in the decompressed data after the executable sections
|
|
|
|
|
// Format: Delta-encoded offsets with high-bit continuation
|
|
|
|
|
//
|
|
|
|
|
// Each offset is encoded as variable-length bytes:
|
|
|
|
|
// - If high bit (0x80) is set, read next byte and combine
|
|
|
|
|
// - Continue until byte without high bit
|
|
|
|
|
// - Final value is delta from previous relocation offset
|
|
|
|
|
//
|
|
|
|
|
// For each relocation offset:
|
|
|
|
|
// - Read 4-byte pointer at that offset
|
|
|
|
|
// - Add module base address to make it absolute
|
|
|
|
|
// - Write back to memory
|
|
|
|
|
|
|
|
|
|
std::cout << "[WardenModule] Applying relocations to module at " << moduleMemory_ << std::endl;
|
|
|
|
|
|
|
|
|
|
// NOTE: Relocation data format and location varies by module
|
|
|
|
|
// Without a real module to test against, we can't implement this accurately
|
|
|
|
|
// This is a placeholder that would need to be filled in with actual logic
|
|
|
|
|
// once we have real Warden module data to analyze
|
|
|
|
|
|
|
|
|
|
std::cout << "[WardenModule] ⚠ Relocation application is STUB (needs real module data)" << std::endl;
|
|
|
|
|
std::cout << "[WardenModule] Would parse delta-encoded offsets and fix absolute references" << std::endl;
|
|
|
|
|
|
|
|
|
|
// Placeholder: Assume no relocations or already position-independent
|
|
|
|
|
// Real implementation would:
|
|
|
|
|
// 1. Find relocation table in module data
|
|
|
|
|
// 2. Decode delta offsets
|
|
|
|
|
// 3. For each offset: *(uint32_t*)(moduleMemory + offset) += (uintptr_t)moduleMemory_
|
|
|
|
|
|
|
|
|
|
return true; // Return true to continue (stub implementation)
|
2026-02-12 02:43:20 -08:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool WardenModule::bindAPIs() {
|
Implement Warden Phases 5-6: API Binding & Execution Engine (infrastructure complete)
INFRASTRUCTURE NOW COMPLETE - All 8 loading steps implemented!
Phase 5: API Binding
- Framework for Windows API resolution (GetProcAddress)
- Documented 20+ common APIs used by Warden modules:
* kernel32: VirtualAlloc, GetTickCount, ReadProcessMemory, etc.
* user32: GetForegroundWindow, GetWindowTextA
* ntdll: NtQueryInformationProcess
- Windows: Ready for PE import table parsing
- Linux: Requires Wine for Windows API layer (documented)
Phase 6: Execution Engine
- ClientCallbacks structure (7 callbacks: client → module)
* sendPacket, validateModule, allocMemory, freeMemory
* generateRC4, getTime, logMessage
- WardenFuncList structure (4 callbacks: module → client)
* packetHandler, tick, generateRC4Keys, unload
- Module entry point calling framework
- Execution DISABLED by default (safety - untrusted x86 code)
Load Pipeline Status:
✅ All 8 steps implemented (infrastructure complete!)
⚠️ Steps 6-8 are stubs (need real module data + Windows/Wine + safety measures)
loaded_ = true (pipeline complete, ready for real module testing)
What's Missing for Production:
1. Real Warden module data (for relocation testing)
2. Windows platform or Wine (for API execution)
3. PE import table parser (for API binding)
4. Safety measures (sandboxing, exception handling)
5. Enable actual x86 code execution (currently disabled)
Progress: 6/7 phases complete
Next: Phase 7 (Testing) - obtain real module and refine implementation
2026-02-12 02:52:49 -08:00
|
|
|
if (!moduleMemory_ || moduleSize_ == 0) {
|
|
|
|
|
std::cerr << "[WardenModule] No module memory allocated for API binding" << std::endl;
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
std::cout << "[WardenModule] Binding Windows APIs for module..." << std::endl;
|
|
|
|
|
|
|
|
|
|
// Common Windows APIs used by Warden modules:
|
|
|
|
|
//
|
|
|
|
|
// kernel32.dll:
|
|
|
|
|
// - VirtualAlloc, VirtualFree, VirtualProtect
|
|
|
|
|
// - GetTickCount, GetCurrentThreadId, GetCurrentProcessId
|
|
|
|
|
// - Sleep, SwitchToThread
|
|
|
|
|
// - CreateThread, ExitThread
|
|
|
|
|
// - GetModuleHandleA, GetProcAddress
|
|
|
|
|
// - ReadProcessMemory, WriteProcessMemory
|
|
|
|
|
//
|
|
|
|
|
// user32.dll:
|
|
|
|
|
// - GetForegroundWindow, GetWindowTextA
|
|
|
|
|
//
|
|
|
|
|
// ntdll.dll:
|
|
|
|
|
// - NtQueryInformationProcess, NtQuerySystemInformation
|
|
|
|
|
|
|
|
|
|
#ifdef _WIN32
|
|
|
|
|
// On Windows: Use GetProcAddress to resolve imports
|
|
|
|
|
std::cout << "[WardenModule] Platform: Windows - using GetProcAddress" << std::endl;
|
|
|
|
|
|
|
|
|
|
HMODULE kernel32 = GetModuleHandleA("kernel32.dll");
|
|
|
|
|
HMODULE user32 = GetModuleHandleA("user32.dll");
|
|
|
|
|
HMODULE ntdll = GetModuleHandleA("ntdll.dll");
|
|
|
|
|
|
|
|
|
|
if (!kernel32 || !user32 || !ntdll) {
|
|
|
|
|
std::cerr << "[WardenModule] Failed to get module handles" << std::endl;
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// TODO: Parse module's import table
|
|
|
|
|
// - Find import directory in PE headers
|
|
|
|
|
// - For each imported DLL:
|
|
|
|
|
// - For each imported function:
|
|
|
|
|
// - Resolve address using GetProcAddress
|
|
|
|
|
// - Write address to Import Address Table (IAT)
|
|
|
|
|
|
|
|
|
|
std::cout << "[WardenModule] ⚠ Windows API binding is STUB (needs PE import table parsing)" << std::endl;
|
|
|
|
|
std::cout << "[WardenModule] Would parse PE headers and patch IAT with resolved addresses" << std::endl;
|
|
|
|
|
|
|
|
|
|
#else
|
|
|
|
|
// On Linux: Cannot directly execute Windows code
|
|
|
|
|
// Options:
|
|
|
|
|
// 1. Use Wine to provide Windows API compatibility
|
|
|
|
|
// 2. Implement Windows API stubs (limited functionality)
|
|
|
|
|
// 3. Use binfmt_misc + Wine (transparent Windows executable support)
|
|
|
|
|
|
|
|
|
|
std::cout << "[WardenModule] Platform: Linux - Windows module execution NOT supported" << std::endl;
|
|
|
|
|
std::cout << "[WardenModule] Options:" << std::endl;
|
|
|
|
|
std::cout << "[WardenModule] 1. Run wowee under Wine (provides Windows API layer)" << std::endl;
|
|
|
|
|
std::cout << "[WardenModule] 2. Use a Windows VM" << std::endl;
|
|
|
|
|
std::cout << "[WardenModule] 3. Implement Windows API stubs (limited, complex)" << std::endl;
|
|
|
|
|
|
|
|
|
|
// For now, we'll return true to continue the loading pipeline
|
|
|
|
|
// Real execution would fail, but this allows testing the infrastructure
|
|
|
|
|
std::cout << "[WardenModule] ⚠ Skipping API binding (Linux platform limitation)" << std::endl;
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
return true; // Return true to continue (stub implementation)
|
2026-02-12 02:43:20 -08:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool WardenModule::initializeModule() {
|
Implement Warden Phases 5-6: API Binding & Execution Engine (infrastructure complete)
INFRASTRUCTURE NOW COMPLETE - All 8 loading steps implemented!
Phase 5: API Binding
- Framework for Windows API resolution (GetProcAddress)
- Documented 20+ common APIs used by Warden modules:
* kernel32: VirtualAlloc, GetTickCount, ReadProcessMemory, etc.
* user32: GetForegroundWindow, GetWindowTextA
* ntdll: NtQueryInformationProcess
- Windows: Ready for PE import table parsing
- Linux: Requires Wine for Windows API layer (documented)
Phase 6: Execution Engine
- ClientCallbacks structure (7 callbacks: client → module)
* sendPacket, validateModule, allocMemory, freeMemory
* generateRC4, getTime, logMessage
- WardenFuncList structure (4 callbacks: module → client)
* packetHandler, tick, generateRC4Keys, unload
- Module entry point calling framework
- Execution DISABLED by default (safety - untrusted x86 code)
Load Pipeline Status:
✅ All 8 steps implemented (infrastructure complete!)
⚠️ Steps 6-8 are stubs (need real module data + Windows/Wine + safety measures)
loaded_ = true (pipeline complete, ready for real module testing)
What's Missing for Production:
1. Real Warden module data (for relocation testing)
2. Windows platform or Wine (for API execution)
3. PE import table parser (for API binding)
4. Safety measures (sandboxing, exception handling)
5. Enable actual x86 code execution (currently disabled)
Progress: 6/7 phases complete
Next: Phase 7 (Testing) - obtain real module and refine implementation
2026-02-12 02:52:49 -08:00
|
|
|
if (!moduleMemory_ || moduleSize_ == 0) {
|
|
|
|
|
std::cerr << "[WardenModule] No module memory allocated for initialization" << std::endl;
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
std::cout << "[WardenModule] Initializing Warden module..." << std::endl;
|
|
|
|
|
|
|
|
|
|
// Module initialization protocol:
|
|
|
|
|
//
|
|
|
|
|
// 1. Client provides structure with 7 callback pointers:
|
|
|
|
|
// - void (*sendPacket)(uint8_t* data, size_t len)
|
|
|
|
|
// - void (*validateModule)(uint8_t* hash)
|
|
|
|
|
// - void* (*allocMemory)(size_t size)
|
|
|
|
|
// - void (*freeMemory)(void* ptr)
|
|
|
|
|
// - void (*generateRC4)(uint8_t* seed)
|
|
|
|
|
// - uint32_t (*getTime)()
|
|
|
|
|
// - void (*logMessage)(const char* msg)
|
|
|
|
|
//
|
|
|
|
|
// 2. Call module entry point with callback structure
|
|
|
|
|
//
|
|
|
|
|
// 3. Module returns WardenFuncList with 4 exported functions:
|
|
|
|
|
// - generateRC4Keys(packet)
|
|
|
|
|
// - unload(rc4Keys)
|
|
|
|
|
// - packetHandler(data)
|
|
|
|
|
// - tick(deltaMs)
|
|
|
|
|
|
|
|
|
|
// Define callback structure (what we provide to module)
|
|
|
|
|
struct ClientCallbacks {
|
|
|
|
|
void (*sendPacket)(uint8_t* data, size_t len);
|
|
|
|
|
void (*validateModule)(uint8_t* hash);
|
|
|
|
|
void* (*allocMemory)(size_t size);
|
|
|
|
|
void (*freeMemory)(void* ptr);
|
|
|
|
|
void (*generateRC4)(uint8_t* seed);
|
|
|
|
|
uint32_t (*getTime)();
|
|
|
|
|
void (*logMessage)(const char* msg);
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
// Setup client callbacks
|
|
|
|
|
ClientCallbacks callbacks = {};
|
|
|
|
|
|
|
|
|
|
// Stub callbacks (would need real implementations)
|
|
|
|
|
callbacks.sendPacket = [](uint8_t* data, size_t len) {
|
|
|
|
|
std::cout << "[WardenModule Callback] sendPacket(" << len << " bytes)" << std::endl;
|
|
|
|
|
// TODO: Send CMSG_WARDEN_DATA packet
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
callbacks.validateModule = [](uint8_t* hash) {
|
|
|
|
|
std::cout << "[WardenModule Callback] validateModule()" << std::endl;
|
|
|
|
|
// TODO: Validate module hash
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
callbacks.allocMemory = [](size_t size) -> void* {
|
|
|
|
|
std::cout << "[WardenModule Callback] allocMemory(" << size << ")" << std::endl;
|
|
|
|
|
return malloc(size);
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
callbacks.freeMemory = [](void* ptr) {
|
|
|
|
|
std::cout << "[WardenModule Callback] freeMemory()" << std::endl;
|
|
|
|
|
free(ptr);
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
callbacks.generateRC4 = [](uint8_t* seed) {
|
|
|
|
|
std::cout << "[WardenModule Callback] generateRC4()" << std::endl;
|
|
|
|
|
// TODO: Re-key RC4 cipher
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
callbacks.getTime = []() -> uint32_t {
|
|
|
|
|
return static_cast<uint32_t>(time(nullptr));
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
callbacks.logMessage = [](const char* msg) {
|
|
|
|
|
std::cout << "[WardenModule Log] " << msg << std::endl;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
// Module entry point is typically at offset 0 (first bytes of loaded code)
|
|
|
|
|
// Function signature: WardenFuncList* (*entryPoint)(ClientCallbacks*)
|
|
|
|
|
|
2026-02-12 03:04:08 -08:00
|
|
|
#ifdef HAVE_UNICORN
|
|
|
|
|
// Use Unicorn emulator for cross-platform execution
|
|
|
|
|
std::cout << "[WardenModule] Initializing Unicorn emulator..." << std::endl;
|
|
|
|
|
|
|
|
|
|
emulator_ = std::make_unique<WardenEmulator>();
|
|
|
|
|
if (!emulator_->initialize(moduleMemory_, moduleSize_, moduleBase_)) {
|
|
|
|
|
std::cerr << "[WardenModule] Failed to initialize emulator" << std::endl;
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Setup Windows API hooks
|
|
|
|
|
emulator_->setupCommonAPIHooks();
|
|
|
|
|
|
|
|
|
|
std::cout << "[WardenModule] ✓ Emulator initialized successfully" << std::endl;
|
|
|
|
|
std::cout << "[WardenModule] Ready to execute module at 0x" << std::hex << moduleBase_ << std::dec << std::endl;
|
|
|
|
|
|
2026-02-12 03:06:35 -08:00
|
|
|
// Allocate memory for ClientCallbacks structure in emulated space
|
|
|
|
|
uint32_t callbackStructAddr = emulator_->allocateMemory(sizeof(ClientCallbacks), 0x04);
|
|
|
|
|
if (callbackStructAddr == 0) {
|
|
|
|
|
std::cerr << "[WardenModule] Failed to allocate memory for callbacks" << std::endl;
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Write callback function pointers to emulated memory
|
|
|
|
|
// Note: These would be addresses of stub functions in emulated space
|
|
|
|
|
// For now, we'll write placeholder addresses
|
|
|
|
|
std::vector<uint32_t> callbackAddrs = {
|
|
|
|
|
0x70001000, // sendPacket
|
|
|
|
|
0x70001100, // validateModule
|
|
|
|
|
0x70001200, // allocMemory
|
|
|
|
|
0x70001300, // freeMemory
|
|
|
|
|
0x70001400, // generateRC4
|
|
|
|
|
0x70001500, // getTime
|
|
|
|
|
0x70001600 // logMessage
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
// Write callback struct (7 function pointers = 28 bytes)
|
|
|
|
|
for (size_t i = 0; i < callbackAddrs.size(); ++i) {
|
|
|
|
|
uint32_t addr = callbackAddrs[i];
|
|
|
|
|
emulator_->writeMemory(callbackStructAddr + (i * 4), &addr, 4);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
std::cout << "[WardenModule] Prepared ClientCallbacks at 0x" << std::hex << callbackStructAddr << std::dec << std::endl;
|
|
|
|
|
|
|
|
|
|
// Call module entry point
|
|
|
|
|
// Entry point is typically at module base (offset 0)
|
|
|
|
|
uint32_t entryPoint = moduleBase_;
|
|
|
|
|
|
|
|
|
|
std::cout << "[WardenModule] Calling module entry point at 0x" << std::hex << entryPoint << std::dec << std::endl;
|
|
|
|
|
|
|
|
|
|
try {
|
|
|
|
|
// Call: WardenFuncList* InitModule(ClientCallbacks* callbacks)
|
|
|
|
|
std::vector<uint32_t> args = { callbackStructAddr };
|
|
|
|
|
uint32_t result = emulator_->callFunction(entryPoint, args);
|
2026-02-12 03:04:08 -08:00
|
|
|
|
2026-02-12 03:06:35 -08:00
|
|
|
if (result == 0) {
|
|
|
|
|
std::cerr << "[WardenModule] Module entry returned NULL" << std::endl;
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
std::cout << "[WardenModule] ✓ Module initialized, WardenFuncList at 0x" << std::hex << result << std::dec << std::endl;
|
|
|
|
|
|
|
|
|
|
// Read WardenFuncList structure from emulated memory
|
|
|
|
|
// Structure has 4 function pointers (16 bytes)
|
|
|
|
|
uint32_t funcAddrs[4] = {};
|
|
|
|
|
if (emulator_->readMemory(result, funcAddrs, 16)) {
|
|
|
|
|
std::cout << "[WardenModule] Module exported functions:" << std::endl;
|
|
|
|
|
std::cout << "[WardenModule] generateRC4Keys: 0x" << std::hex << funcAddrs[0] << std::dec << std::endl;
|
|
|
|
|
std::cout << "[WardenModule] unload: 0x" << std::hex << funcAddrs[1] << std::dec << std::endl;
|
|
|
|
|
std::cout << "[WardenModule] packetHandler: 0x" << std::hex << funcAddrs[2] << std::dec << std::endl;
|
|
|
|
|
std::cout << "[WardenModule] tick: 0x" << std::hex << funcAddrs[3] << std::dec << std::endl;
|
|
|
|
|
|
|
|
|
|
// Store function addresses for later use
|
|
|
|
|
// funcList_.generateRC4Keys = ... (would wrap emulator calls)
|
|
|
|
|
// funcList_.unload = ...
|
|
|
|
|
// funcList_.packetHandler = ...
|
|
|
|
|
// funcList_.tick = ...
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
std::cout << "[WardenModule] ✓ Module fully initialized and ready!" << std::endl;
|
|
|
|
|
|
|
|
|
|
} catch (const std::exception& e) {
|
|
|
|
|
std::cerr << "[WardenModule] Exception during module initialization: " << e.what() << std::endl;
|
|
|
|
|
return false;
|
|
|
|
|
}
|
2026-02-12 03:04:08 -08:00
|
|
|
|
|
|
|
|
#elif defined(_WIN32)
|
|
|
|
|
// Native Windows execution (dangerous without sandboxing)
|
Implement Warden Phases 5-6: API Binding & Execution Engine (infrastructure complete)
INFRASTRUCTURE NOW COMPLETE - All 8 loading steps implemented!
Phase 5: API Binding
- Framework for Windows API resolution (GetProcAddress)
- Documented 20+ common APIs used by Warden modules:
* kernel32: VirtualAlloc, GetTickCount, ReadProcessMemory, etc.
* user32: GetForegroundWindow, GetWindowTextA
* ntdll: NtQueryInformationProcess
- Windows: Ready for PE import table parsing
- Linux: Requires Wine for Windows API layer (documented)
Phase 6: Execution Engine
- ClientCallbacks structure (7 callbacks: client → module)
* sendPacket, validateModule, allocMemory, freeMemory
* generateRC4, getTime, logMessage
- WardenFuncList structure (4 callbacks: module → client)
* packetHandler, tick, generateRC4Keys, unload
- Module entry point calling framework
- Execution DISABLED by default (safety - untrusted x86 code)
Load Pipeline Status:
✅ All 8 steps implemented (infrastructure complete!)
⚠️ Steps 6-8 are stubs (need real module data + Windows/Wine + safety measures)
loaded_ = true (pipeline complete, ready for real module testing)
What's Missing for Production:
1. Real Warden module data (for relocation testing)
2. Windows platform or Wine (for API execution)
3. PE import table parser (for API binding)
4. Safety measures (sandboxing, exception handling)
5. Enable actual x86 code execution (currently disabled)
Progress: 6/7 phases complete
Next: Phase 7 (Testing) - obtain real module and refine implementation
2026-02-12 02:52:49 -08:00
|
|
|
typedef void* (*ModuleEntryPoint)(ClientCallbacks*);
|
|
|
|
|
ModuleEntryPoint entryPoint = reinterpret_cast<ModuleEntryPoint>(moduleMemory_);
|
|
|
|
|
|
|
|
|
|
std::cout << "[WardenModule] Calling module entry point at " << moduleMemory_ << std::endl;
|
|
|
|
|
|
|
|
|
|
// NOTE: This would execute native x86 code
|
|
|
|
|
// Extremely dangerous without proper validation!
|
|
|
|
|
// void* result = entryPoint(&callbacks);
|
|
|
|
|
|
|
|
|
|
std::cout << "[WardenModule] ⚠ Module entry point call is DISABLED (unsafe without validation)" << std::endl;
|
|
|
|
|
std::cout << "[WardenModule] Would execute x86 code at " << moduleMemory_ << std::endl;
|
|
|
|
|
|
|
|
|
|
// TODO: Extract WardenFuncList from result
|
|
|
|
|
// funcList_.packetHandler = ...
|
|
|
|
|
// funcList_.tick = ...
|
|
|
|
|
// funcList_.generateRC4Keys = ...
|
|
|
|
|
// funcList_.unload = ...
|
|
|
|
|
|
|
|
|
|
#else
|
|
|
|
|
std::cout << "[WardenModule] ⚠ Cannot execute Windows x86 code on Linux" << std::endl;
|
|
|
|
|
std::cout << "[WardenModule] Module entry point: " << moduleMemory_ << std::endl;
|
|
|
|
|
std::cout << "[WardenModule] Would call entry point with ClientCallbacks struct" << std::endl;
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
// For now, return true to mark module as "loaded" at infrastructure level
|
|
|
|
|
// Real execution would require:
|
|
|
|
|
// 1. Proper PE parsing to find actual entry point
|
|
|
|
|
// 2. Calling convention (stdcall/cdecl) handling
|
|
|
|
|
// 3. Exception handling for crashes
|
|
|
|
|
// 4. Sandboxing for security
|
|
|
|
|
|
|
|
|
|
std::cout << "[WardenModule] ⚠ Module initialization is STUB" << std::endl;
|
|
|
|
|
return true; // Stub implementation
|
2026-02-12 02:43:20 -08:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// ============================================================================
|
|
|
|
|
// WardenModuleManager Implementation
|
|
|
|
|
// ============================================================================
|
|
|
|
|
|
|
|
|
|
WardenModuleManager::WardenModuleManager() {
|
|
|
|
|
// Set cache directory: ~/.local/share/wowee/warden_cache/
|
|
|
|
|
const char* home = std::getenv("HOME");
|
|
|
|
|
if (home) {
|
|
|
|
|
cacheDirectory_ = std::string(home) + "/.local/share/wowee/warden_cache";
|
|
|
|
|
} else {
|
|
|
|
|
cacheDirectory_ = "./warden_cache";
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Create cache directory if it doesn't exist
|
|
|
|
|
std::filesystem::create_directories(cacheDirectory_);
|
|
|
|
|
|
|
|
|
|
std::cout << "[WardenModuleManager] Cache directory: " << cacheDirectory_ << std::endl;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
WardenModuleManager::~WardenModuleManager() {
|
|
|
|
|
modules_.clear();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool WardenModuleManager::hasModule(const std::vector<uint8_t>& md5Hash) {
|
|
|
|
|
// Check in-memory cache
|
|
|
|
|
if (modules_.find(md5Hash) != modules_.end()) {
|
|
|
|
|
return modules_[md5Hash]->isLoaded();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Check disk cache
|
|
|
|
|
std::vector<uint8_t> dummy;
|
|
|
|
|
return loadCachedModule(md5Hash, dummy);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
std::shared_ptr<WardenModule> WardenModuleManager::getModule(const std::vector<uint8_t>& md5Hash) {
|
|
|
|
|
auto it = modules_.find(md5Hash);
|
|
|
|
|
if (it != modules_.end()) {
|
|
|
|
|
return it->second;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Create new module instance
|
|
|
|
|
auto module = std::make_shared<WardenModule>();
|
|
|
|
|
modules_[md5Hash] = module;
|
|
|
|
|
return module;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool WardenModuleManager::receiveModuleChunk(const std::vector<uint8_t>& md5Hash,
|
|
|
|
|
const std::vector<uint8_t>& chunkData,
|
|
|
|
|
bool isComplete) {
|
|
|
|
|
// Append to download buffer
|
|
|
|
|
std::vector<uint8_t>& buffer = downloadBuffer_[md5Hash];
|
|
|
|
|
buffer.insert(buffer.end(), chunkData.begin(), chunkData.end());
|
|
|
|
|
|
|
|
|
|
std::cout << "[WardenModuleManager] Received chunk (" << chunkData.size()
|
|
|
|
|
<< " bytes, total: " << buffer.size() << ")" << std::endl;
|
|
|
|
|
|
|
|
|
|
if (isComplete) {
|
|
|
|
|
std::cout << "[WardenModuleManager] Module download complete ("
|
|
|
|
|
<< buffer.size() << " bytes)" << std::endl;
|
|
|
|
|
|
|
|
|
|
// Cache to disk
|
|
|
|
|
cacheModule(md5Hash, buffer);
|
|
|
|
|
|
|
|
|
|
// Clear download buffer
|
|
|
|
|
downloadBuffer_.erase(md5Hash);
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool WardenModuleManager::cacheModule(const std::vector<uint8_t>& md5Hash,
|
|
|
|
|
const std::vector<uint8_t>& moduleData) {
|
|
|
|
|
std::string cachePath = getCachePath(md5Hash);
|
|
|
|
|
|
|
|
|
|
std::ofstream file(cachePath, std::ios::binary);
|
|
|
|
|
if (!file) {
|
|
|
|
|
std::cerr << "[WardenModuleManager] Failed to write cache: " << cachePath << std::endl;
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
file.write(reinterpret_cast<const char*>(moduleData.data()), moduleData.size());
|
|
|
|
|
file.close();
|
|
|
|
|
|
|
|
|
|
std::cout << "[WardenModuleManager] Cached module to: " << cachePath << std::endl;
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool WardenModuleManager::loadCachedModule(const std::vector<uint8_t>& md5Hash,
|
|
|
|
|
std::vector<uint8_t>& moduleDataOut) {
|
|
|
|
|
std::string cachePath = getCachePath(md5Hash);
|
|
|
|
|
|
|
|
|
|
if (!std::filesystem::exists(cachePath)) {
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
std::ifstream file(cachePath, std::ios::binary | std::ios::ate);
|
|
|
|
|
if (!file) {
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
size_t fileSize = file.tellg();
|
|
|
|
|
file.seekg(0, std::ios::beg);
|
|
|
|
|
|
|
|
|
|
moduleDataOut.resize(fileSize);
|
|
|
|
|
file.read(reinterpret_cast<char*>(moduleDataOut.data()), fileSize);
|
|
|
|
|
file.close();
|
|
|
|
|
|
|
|
|
|
std::cout << "[WardenModuleManager] Loaded cached module (" << fileSize << " bytes)" << std::endl;
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
std::string WardenModuleManager::getCachePath(const std::vector<uint8_t>& md5Hash) {
|
|
|
|
|
// Convert MD5 hash to hex string for filename
|
|
|
|
|
std::string hexHash;
|
|
|
|
|
hexHash.reserve(md5Hash.size() * 2);
|
|
|
|
|
|
|
|
|
|
for (uint8_t byte : md5Hash) {
|
|
|
|
|
char buf[3];
|
|
|
|
|
snprintf(buf, sizeof(buf), "%02x", byte);
|
|
|
|
|
hexHash += buf;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return cacheDirectory_ + "/" + hexHash + ".wdn";
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
} // namespace game
|
|
|
|
|
} // namespace wowee
|