Kelsidavis-WoWee/include/auth/vanilla_crypt.hpp

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#pragma once
#include <cstdint>
#include <vector>
namespace wowee {
namespace auth {
/**
* Vanilla/TBC WoW Header Cipher
*
* Used for encrypting/decrypting World of Warcraft packet headers
* in vanilla (1.x) and TBC (2.x) clients. This is a simple XOR+addition
* chaining cipher that uses the raw 40-byte SRP session key directly.
*
* Algorithm (encrypt):
* encrypted = (plaintext ^ key[index]) + previousEncrypted
* index = (index + 1) % keyLen
*
* Algorithm (decrypt):
* plaintext = (encrypted - previousEncrypted) ^ key[index]
* index = (index + 1) % keyLen
*/
class VanillaCrypt {
public:
VanillaCrypt() = default;
~VanillaCrypt() = default;
/**
* Initialize the cipher with the raw session key
* @param sessionKey 40-byte session key from SRP auth
*/
void init(const std::vector<uint8_t>& sessionKey);
/**
* Encrypt outgoing header bytes (CMSG: 6 bytes)
* @param data Pointer to header data to encrypt in-place
* @param length Number of bytes to encrypt
*/
void encrypt(uint8_t* data, size_t length);
/**
* Decrypt incoming header bytes (SMSG: 4 bytes)
* @param data Pointer to header data to decrypt in-place
* @param length Number of bytes to decrypt
*/
void decrypt(uint8_t* data, size_t length);
private:
std::vector<uint8_t> key_;
uint8_t sendIndex_ = 0;
uint8_t sendPrev_ = 0;
uint8_t recvIndex_ = 0;
uint8_t recvPrev_ = 0;
};
} // namespace auth
} // namespace wowee