mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-05-11 11:33:52 +00:00
254 lines
8.5 KiB
C++
254 lines
8.5 KiB
C++
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#include "pipeline/wowee_game_tips.hpp"
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#include <cstdio>
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#include <cstring>
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#include <fstream>
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namespace wowee {
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namespace pipeline {
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namespace {
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constexpr char kMagic[4] = {'W', 'G', 'T', 'P'};
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constexpr uint32_t kVersion = 1;
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template <typename T>
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void writePOD(std::ofstream& os, const T& v) {
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os.write(reinterpret_cast<const char*>(&v), sizeof(T));
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}
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template <typename T>
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bool readPOD(std::ifstream& is, T& v) {
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is.read(reinterpret_cast<char*>(&v), sizeof(T));
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return is.gcount() == static_cast<std::streamsize>(sizeof(T));
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}
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void writeStr(std::ofstream& os, const std::string& s) {
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uint32_t n = static_cast<uint32_t>(s.size());
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writePOD(os, n);
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if (n > 0) os.write(s.data(), n);
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}
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bool readStr(std::ifstream& is, std::string& s) {
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uint32_t n = 0;
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if (!readPOD(is, n)) return false;
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if (n > (1u << 20)) return false;
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s.resize(n);
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if (n > 0) {
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is.read(s.data(), n);
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if (is.gcount() != static_cast<std::streamsize>(n)) {
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s.clear();
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return false;
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}
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}
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return true;
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}
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std::string normalizePath(std::string base) {
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if (base.size() < 5 || base.substr(base.size() - 5) != ".wgtp") {
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base += ".wgtp";
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}
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return base;
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}
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} // namespace
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const WoweeGameTip::Entry*
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WoweeGameTip::findById(uint32_t tipId) const {
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for (const auto& e : entries) if (e.tipId == tipId) return &e;
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return nullptr;
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}
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const char* WoweeGameTip::displayKindName(uint8_t k) {
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switch (k) {
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case LoadingScreen: return "loading-screen";
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case Tutorial: return "tutorial";
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case TooltipHelp: return "tooltip-help";
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case Hint: return "hint";
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default: return "unknown";
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}
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}
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bool WoweeGameTipLoader::save(const WoweeGameTip& cat,
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const std::string& basePath) {
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std::ofstream os(normalizePath(basePath), std::ios::binary);
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if (!os) return false;
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os.write(kMagic, 4);
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writePOD(os, kVersion);
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writeStr(os, cat.name);
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uint32_t entryCount = static_cast<uint32_t>(cat.entries.size());
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writePOD(os, entryCount);
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for (const auto& e : cat.entries) {
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writePOD(os, e.tipId);
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writeStr(os, e.name);
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writeStr(os, e.text);
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writeStr(os, e.iconPath);
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writePOD(os, e.displayKind);
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uint8_t pad3[3] = {0, 0, 0};
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os.write(reinterpret_cast<const char*>(pad3), 3);
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writePOD(os, e.audienceFilter);
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writePOD(os, e.minLevel);
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writePOD(os, e.maxLevel);
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writePOD(os, e.displayWeight);
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uint8_t pad2[2] = {0, 0};
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os.write(reinterpret_cast<const char*>(pad2), 2);
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writePOD(os, e.conditionId);
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writePOD(os, e.requiredClassMask);
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}
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return os.good();
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}
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WoweeGameTip WoweeGameTipLoader::load(const std::string& basePath) {
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WoweeGameTip out;
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std::ifstream is(normalizePath(basePath), std::ios::binary);
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if (!is) return out;
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char magic[4];
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is.read(magic, 4);
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if (std::memcmp(magic, kMagic, 4) != 0) return out;
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uint32_t version = 0;
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if (!readPOD(is, version) || version != kVersion) return out;
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if (!readStr(is, out.name)) return out;
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uint32_t entryCount = 0;
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if (!readPOD(is, entryCount)) return out;
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if (entryCount > (1u << 20)) return out;
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out.entries.resize(entryCount);
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for (auto& e : out.entries) {
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if (!readPOD(is, e.tipId)) {
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out.entries.clear(); return out;
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}
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if (!readStr(is, e.name) || !readStr(is, e.text) ||
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!readStr(is, e.iconPath)) {
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out.entries.clear(); return out;
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}
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if (!readPOD(is, e.displayKind)) {
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out.entries.clear(); return out;
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}
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uint8_t pad3[3];
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is.read(reinterpret_cast<char*>(pad3), 3);
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if (is.gcount() != 3) { out.entries.clear(); return out; }
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if (!readPOD(is, e.audienceFilter) ||
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!readPOD(is, e.minLevel) ||
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!readPOD(is, e.maxLevel) ||
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!readPOD(is, e.displayWeight)) {
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out.entries.clear(); return out;
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}
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uint8_t pad2[2];
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is.read(reinterpret_cast<char*>(pad2), 2);
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if (is.gcount() != 2) { out.entries.clear(); return out; }
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if (!readPOD(is, e.conditionId) ||
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!readPOD(is, e.requiredClassMask)) {
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out.entries.clear(); return out;
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}
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}
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return out;
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}
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bool WoweeGameTipLoader::exists(const std::string& basePath) {
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std::ifstream is(normalizePath(basePath), std::ios::binary);
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return is.good();
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}
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WoweeGameTip WoweeGameTipLoader::makeStarter(
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const std::string& catalogName) {
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WoweeGameTip c;
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c.name = catalogName;
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auto add = [&](uint32_t id, const char* name, const char* text,
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uint16_t weight) {
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WoweeGameTip::Entry e;
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e.tipId = id; e.name = name; e.text = text;
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e.iconPath = "Interface/TipOfTheDay/icon_generic.blp";
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e.displayKind = WoweeGameTip::LoadingScreen;
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e.displayWeight = weight;
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c.entries.push_back(e);
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};
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add(1, "CombatHint",
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"Press <Tab> to cycle through nearby enemies. "
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"Right-click to attack.", 1);
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add(2, "MovementHint",
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"Hold both mouse buttons to move forward without "
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"pressing W. Hold right-click to steer with the mouse.", 1);
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add(3, "QuestHint",
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"Yellow exclamation marks (!) above NPCs mean a "
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"quest is available. Yellow question marks (?) mean "
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"a quest is ready to turn in.", 2);
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return c;
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}
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WoweeGameTip WoweeGameTipLoader::makeNewPlayer(
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const std::string& catalogName) {
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WoweeGameTip c;
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c.name = catalogName;
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auto add = [&](uint32_t id, const char* name, const char* text,
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uint16_t maxLevel) {
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WoweeGameTip::Entry e;
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e.tipId = id; e.name = name; e.text = text;
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e.iconPath = "Interface/TipOfTheDay/icon_newplayer.blp";
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e.displayKind = WoweeGameTip::Tutorial;
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e.audienceFilter = WoweeGameTip::kAudienceNewPlayer |
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WoweeGameTip::kAudienceAlliance |
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WoweeGameTip::kAudienceHorde;
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e.minLevel = 1;
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e.maxLevel = maxLevel;
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e.displayWeight = 5; // weighted higher for new players
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c.entries.push_back(e);
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};
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add(100, "BindHearthstone",
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"Visit an innkeeper to bind your Hearthstone — it's "
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"the easiest way to return home.", 10);
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add(101, "TalentSpec",
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"At level 10 you can spend talent points. Visit your "
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"class trainer to learn how.", 15);
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add(102, "FirstMount",
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"At level 20 you can ride a mount! Save 1 gold and "
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"visit a mount vendor in your faction's capital.", 25);
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add(103, "QuestLog",
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"Press 'L' to open your quest log. You can track up "
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"to 25 active quests at once.", 15);
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add(104, "ProfessionPick",
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"Visit a profession trainer to learn a primary trade. "
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"You can have two primary professions.", 15);
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return c;
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}
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WoweeGameTip WoweeGameTipLoader::makeAdvanced(
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const std::string& catalogName) {
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WoweeGameTip c;
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c.name = catalogName;
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auto add = [&](uint32_t id, const char* name, const char* text,
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uint8_t kind, uint32_t audience, uint32_t cond,
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uint16_t weight) {
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WoweeGameTip::Entry e;
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e.tipId = id; e.name = name; e.text = text;
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e.iconPath = "Interface/TipOfTheDay/icon_advanced.blp";
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e.displayKind = kind;
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e.audienceFilter = audience;
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e.minLevel = 70;
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e.maxLevel = 80;
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e.conditionId = cond;
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e.displayWeight = weight;
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c.entries.push_back(e);
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};
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add(200, "RaidMechanic",
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"Raid bosses telegraph their abilities — watch for "
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"ground markers and mechanic announcements.",
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WoweeGameTip::Hint, WoweeGameTip::kAudiencePvE, 0, 3);
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add(201, "PvPArena",
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"Arena teams require a charter signed by 4 players. "
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"Visit an Arena Battlemaster to start one.",
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WoweeGameTip::TooltipHelp, WoweeGameTip::kAudiencePvP, 0, 2);
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add(202, "DailyProfession",
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"Some professions have daily quests at exalted with "
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"your faction. Check Shattrath and Dalaran daily.",
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WoweeGameTip::LoadingScreen,
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WoweeGameTip::kAudienceAll, 0, 2);
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add(203, "DungeonFinder",
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"Press 'I' to open the Dungeon Finder. It will form a "
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"group across servers and teleport you to the dungeon.",
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WoweeGameTip::Tutorial,
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WoweeGameTip::kAudienceAll, 0, 4);
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return c;
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}
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} // namespace pipeline
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} // namespace wowee
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