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22 lines
768 B
C++
22 lines
768 B
C++
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#pragma once
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namespace wowee {
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namespace editor {
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namespace cli {
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// Dispatch the random-* / gen-random-* zone-population handlers.
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// All four use a seeded LCG so re-runs reproduce the same
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// content; they're intended for playtest scenarios where you
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// want bulk-populated zones without hand-typing every spawn.
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// --random-populate-zone add N creatures + M objects to a zone
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// --random-populate-items add N item records to items.json
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// --gen-random-zone scaffold + populate + items in one shot
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// --gen-random-project spawn N gen-random-zones in a raster
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//
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// Returns true if matched; outRc holds the exit code.
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bool handleRandom(int& i, int argc, char** argv, int& outRc);
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} // namespace cli
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} // namespace editor
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} // namespace wowee
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