mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-03-27 01:00:13 +00:00
425 lines
17 KiB
C++
425 lines
17 KiB
C++
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#include "game/packet_parsers.hpp"
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#include "core/logger.hpp"
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namespace wowee {
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namespace game {
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// ============================================================================
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// TBC 2.4.3 movement flag constants (shifted relative to WotLK 3.3.5a)
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// ============================================================================
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namespace TbcMoveFlags {
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constexpr uint32_t ON_TRANSPORT = 0x00000200; // Gates transport data (same as WotLK)
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constexpr uint32_t JUMPING = 0x00002000; // Gates jump data (WotLK: FALLING=0x1000)
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constexpr uint32_t SWIMMING = 0x00200000; // Same as WotLK
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constexpr uint32_t FLYING = 0x01000000; // WotLK: 0x02000000
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constexpr uint32_t ONTRANSPORT = 0x02000000; // Secondary pitch check
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constexpr uint32_t SPLINE_ELEVATION = 0x04000000; // Same as WotLK
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constexpr uint32_t SPLINE_ENABLED = 0x08000000; // Same as WotLK
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}
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// ============================================================================
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// TBC parseMovementBlock
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// Key differences from WotLK:
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// - UpdateFlags is uint8 (not uint16)
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// - No VEHICLE (0x0080), POSITION (0x0100), ROTATION (0x0200) flags
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// - moveFlags2 is uint8 (not uint16)
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// - No transport seat byte
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// - No interpolated movement (flags2 & 0x0200) check
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// - Pitch check: SWIMMING, else ONTRANSPORT(0x02000000)
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// - Spline data: has splineId, no durationMod/durationModNext/verticalAccel/effectStartTime/splineMode
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// - Flag 0x08 (HIGH_GUID) reads 2 u32s (Classic: 1 u32)
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// ============================================================================
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bool TbcPacketParsers::parseMovementBlock(network::Packet& packet, UpdateBlock& block) {
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// TBC 2.4.3: UpdateFlags is uint8 (1 byte)
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uint8_t updateFlags = packet.readUInt8();
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block.updateFlags = static_cast<uint16_t>(updateFlags);
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LOG_DEBUG(" [TBC] UpdateFlags: 0x", std::hex, (int)updateFlags, std::dec);
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// TBC UpdateFlag bit values (same as lower byte of WotLK):
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// 0x01 = SELF
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// 0x02 = TRANSPORT
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// 0x04 = HAS_TARGET
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// 0x08 = LOWGUID
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// 0x10 = HIGHGUID
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// 0x20 = LIVING
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// 0x40 = HAS_POSITION (stationary)
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const uint8_t UPDATEFLAG_LIVING = 0x20;
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const uint8_t UPDATEFLAG_HAS_POSITION = 0x40;
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const uint8_t UPDATEFLAG_HAS_TARGET = 0x04;
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const uint8_t UPDATEFLAG_TRANSPORT = 0x02;
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const uint8_t UPDATEFLAG_LOWGUID = 0x08;
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const uint8_t UPDATEFLAG_HIGHGUID = 0x10;
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if (updateFlags & UPDATEFLAG_LIVING) {
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// Full movement block for living units
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uint32_t moveFlags = packet.readUInt32();
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uint8_t moveFlags2 = packet.readUInt8(); // TBC: uint8, not uint16
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(void)moveFlags2;
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/*uint32_t time =*/ packet.readUInt32();
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// Position
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block.x = packet.readFloat();
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block.y = packet.readFloat();
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block.z = packet.readFloat();
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block.orientation = packet.readFloat();
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block.hasMovement = true;
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LOG_DEBUG(" [TBC] LIVING: (", block.x, ", ", block.y, ", ", block.z,
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"), o=", block.orientation, " moveFlags=0x", std::hex, moveFlags, std::dec);
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// Transport data
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if (moveFlags & TbcMoveFlags::ON_TRANSPORT) {
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block.onTransport = true;
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block.transportGuid = UpdateObjectParser::readPackedGuid(packet);
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block.transportX = packet.readFloat();
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block.transportY = packet.readFloat();
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block.transportZ = packet.readFloat();
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block.transportO = packet.readFloat();
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/*uint32_t tTime =*/ packet.readUInt32();
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// TBC: NO transport seat byte
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// TBC: NO interpolated movement check
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}
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// Pitch: SWIMMING, or else ONTRANSPORT (TBC-specific secondary pitch)
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if (moveFlags & TbcMoveFlags::SWIMMING) {
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/*float pitch =*/ packet.readFloat();
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} else if (moveFlags & TbcMoveFlags::ONTRANSPORT) {
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/*float pitch =*/ packet.readFloat();
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}
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// Fall time (always present)
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/*uint32_t fallTime =*/ packet.readUInt32();
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// Jumping (TBC: JUMPING=0x2000, WotLK: FALLING=0x1000)
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if (moveFlags & TbcMoveFlags::JUMPING) {
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/*float jumpVelocity =*/ packet.readFloat();
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/*float jumpSinAngle =*/ packet.readFloat();
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/*float jumpCosAngle =*/ packet.readFloat();
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/*float jumpXYSpeed =*/ packet.readFloat();
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}
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// Spline elevation (TBC: 0x02000000, WotLK: 0x04000000)
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if (moveFlags & TbcMoveFlags::SPLINE_ELEVATION) {
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/*float splineElevation =*/ packet.readFloat();
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}
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// Speeds (TBC: 8 values — walk, run, runBack, swim, fly, flyBack, swimBack, turn)
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// WotLK adds pitchRate (9 total)
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/*float walkSpeed =*/ packet.readFloat();
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float runSpeed = packet.readFloat();
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/*float runBackSpeed =*/ packet.readFloat();
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/*float swimSpeed =*/ packet.readFloat();
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/*float flySpeed =*/ packet.readFloat();
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/*float flyBackSpeed =*/ packet.readFloat();
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/*float swimBackSpeed =*/ packet.readFloat();
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/*float turnRate =*/ packet.readFloat();
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block.runSpeed = runSpeed;
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// Spline data (TBC/WotLK: SPLINE_ENABLED = 0x08000000)
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if (moveFlags & TbcMoveFlags::SPLINE_ENABLED) {
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uint32_t splineFlags = packet.readUInt32();
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LOG_DEBUG(" [TBC] Spline: flags=0x", std::hex, splineFlags, std::dec);
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if (splineFlags & 0x00010000) { // FINAL_POINT
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/*float finalX =*/ packet.readFloat();
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/*float finalY =*/ packet.readFloat();
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/*float finalZ =*/ packet.readFloat();
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} else if (splineFlags & 0x00020000) { // FINAL_TARGET
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/*uint64_t finalTarget =*/ packet.readUInt64();
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} else if (splineFlags & 0x00040000) { // FINAL_ANGLE
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/*float finalAngle =*/ packet.readFloat();
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}
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// TBC spline: timePassed, duration, id, nodes, finalNode
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// (no durationMod, durationModNext, verticalAccel, effectStartTime, splineMode)
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/*uint32_t timePassed =*/ packet.readUInt32();
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/*uint32_t duration =*/ packet.readUInt32();
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/*uint32_t splineId =*/ packet.readUInt32();
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uint32_t pointCount = packet.readUInt32();
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if (pointCount > 256) {
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LOG_WARNING(" [TBC] Spline pointCount=", pointCount, " exceeds max, capping");
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pointCount = 0;
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}
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for (uint32_t i = 0; i < pointCount; i++) {
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/*float px =*/ packet.readFloat();
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/*float py =*/ packet.readFloat();
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/*float pz =*/ packet.readFloat();
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}
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// TBC: NO splineMode byte (WotLK adds it)
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/*float endPointX =*/ packet.readFloat();
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/*float endPointY =*/ packet.readFloat();
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/*float endPointZ =*/ packet.readFloat();
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}
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}
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else if (updateFlags & UPDATEFLAG_HAS_POSITION) {
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// TBC: Simple stationary position (same as WotLK STATIONARY)
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block.x = packet.readFloat();
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block.y = packet.readFloat();
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block.z = packet.readFloat();
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block.orientation = packet.readFloat();
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block.hasMovement = true;
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LOG_DEBUG(" [TBC] STATIONARY: (", block.x, ", ", block.y, ", ", block.z, ")");
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}
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// TBC: No UPDATEFLAG_POSITION (0x0100) code path
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// Target GUID
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if (updateFlags & UPDATEFLAG_HAS_TARGET) {
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/*uint64_t targetGuid =*/ UpdateObjectParser::readPackedGuid(packet);
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}
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// Transport time
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if (updateFlags & UPDATEFLAG_TRANSPORT) {
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/*uint32_t transportTime =*/ packet.readUInt32();
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}
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// TBC: No VEHICLE flag (WotLK 0x0080)
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// TBC: No ROTATION flag (WotLK 0x0200)
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// HIGH_GUID (0x08) — TBC has 2 u32s, Classic has 1 u32
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if (updateFlags & UPDATEFLAG_LOWGUID) {
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/*uint32_t unknown0 =*/ packet.readUInt32();
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/*uint32_t unknown1 =*/ packet.readUInt32();
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}
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// ALL (0x10)
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if (updateFlags & UPDATEFLAG_HIGHGUID) {
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/*uint32_t unknown2 =*/ packet.readUInt32();
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}
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return true;
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}
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// ============================================================================
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// TBC writeMovementPayload
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// Key differences from WotLK:
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// - flags2 is uint8 (not uint16)
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// - No transport seat byte
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// - No interpolated movement (flags2 & 0x0200) write
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// - Pitch check uses TBC flag positions
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// ============================================================================
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void TbcPacketParsers::writeMovementPayload(network::Packet& packet, const MovementInfo& info) {
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// Movement flags (uint32, same as WotLK)
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packet.writeUInt32(info.flags);
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// TBC: flags2 is uint8 (WotLK: uint16)
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packet.writeUInt8(static_cast<uint8_t>(info.flags2 & 0xFF));
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// Timestamp
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packet.writeUInt32(info.time);
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// Position
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packet.writeBytes(reinterpret_cast<const uint8_t*>(&info.x), sizeof(float));
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packet.writeBytes(reinterpret_cast<const uint8_t*>(&info.y), sizeof(float));
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packet.writeBytes(reinterpret_cast<const uint8_t*>(&info.z), sizeof(float));
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packet.writeBytes(reinterpret_cast<const uint8_t*>(&info.orientation), sizeof(float));
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// Transport data (TBC ON_TRANSPORT = 0x200, same bit as WotLK)
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if (info.flags & TbcMoveFlags::ON_TRANSPORT) {
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// Packed transport GUID
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uint8_t transMask = 0;
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uint8_t transGuidBytes[8];
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int transGuidByteCount = 0;
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for (int i = 0; i < 8; i++) {
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uint8_t byte = static_cast<uint8_t>((info.transportGuid >> (i * 8)) & 0xFF);
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if (byte != 0) {
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transMask |= (1 << i);
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transGuidBytes[transGuidByteCount++] = byte;
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}
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}
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packet.writeUInt8(transMask);
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for (int i = 0; i < transGuidByteCount; i++) {
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packet.writeUInt8(transGuidBytes[i]);
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}
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// Transport local position
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packet.writeBytes(reinterpret_cast<const uint8_t*>(&info.transportX), sizeof(float));
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packet.writeBytes(reinterpret_cast<const uint8_t*>(&info.transportY), sizeof(float));
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packet.writeBytes(reinterpret_cast<const uint8_t*>(&info.transportZ), sizeof(float));
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packet.writeBytes(reinterpret_cast<const uint8_t*>(&info.transportO), sizeof(float));
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// Transport time
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packet.writeUInt32(info.transportTime);
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// TBC: NO transport seat byte
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// TBC: NO interpolated movement time
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}
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// Pitch: SWIMMING or else ONTRANSPORT (TBC flag positions)
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if (info.flags & TbcMoveFlags::SWIMMING) {
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packet.writeBytes(reinterpret_cast<const uint8_t*>(&info.pitch), sizeof(float));
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} else if (info.flags & TbcMoveFlags::ONTRANSPORT) {
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packet.writeBytes(reinterpret_cast<const uint8_t*>(&info.pitch), sizeof(float));
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}
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// Fall time (always present)
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packet.writeUInt32(info.fallTime);
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// Jump data (TBC JUMPING = 0x2000, WotLK FALLING = 0x1000)
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if (info.flags & TbcMoveFlags::JUMPING) {
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packet.writeBytes(reinterpret_cast<const uint8_t*>(&info.jumpVelocity), sizeof(float));
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packet.writeBytes(reinterpret_cast<const uint8_t*>(&info.jumpSinAngle), sizeof(float));
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packet.writeBytes(reinterpret_cast<const uint8_t*>(&info.jumpCosAngle), sizeof(float));
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packet.writeBytes(reinterpret_cast<const uint8_t*>(&info.jumpXYSpeed), sizeof(float));
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}
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}
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// ============================================================================
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// TBC buildMovementPacket
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// Classic/TBC: client movement packets do NOT include PackedGuid prefix
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// (WotLK added PackedGuid to client packets)
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// ============================================================================
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network::Packet TbcPacketParsers::buildMovementPacket(LogicalOpcode opcode,
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const MovementInfo& info,
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uint64_t /*playerGuid*/) {
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network::Packet packet(wireOpcode(opcode));
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// TBC: NO PackedGuid prefix for client packets
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writeMovementPayload(packet, info);
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return packet;
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}
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// ============================================================================
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// TBC parseCharEnum
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// Differences from WotLK:
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// - After flags: uint8 firstLogin (not uint32 customization + uint8 unknown)
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// - Equipment: 20 items (not 23)
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// ============================================================================
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bool TbcPacketParsers::parseCharEnum(network::Packet& packet, CharEnumResponse& response) {
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uint8_t count = packet.readUInt8();
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LOG_INFO("[TBC] Parsing SMSG_CHAR_ENUM: ", (int)count, " characters");
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response.characters.clear();
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response.characters.reserve(count);
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for (uint8_t i = 0; i < count; ++i) {
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Character character;
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// GUID (8 bytes)
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character.guid = packet.readUInt64();
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// Name (null-terminated string)
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character.name = packet.readString();
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// Race, class, gender
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character.race = static_cast<Race>(packet.readUInt8());
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character.characterClass = static_cast<Class>(packet.readUInt8());
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character.gender = static_cast<Gender>(packet.readUInt8());
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// Appearance (5 bytes: skin, face, hairStyle, hairColor packed + facialFeatures)
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character.appearanceBytes = packet.readUInt32();
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character.facialFeatures = packet.readUInt8();
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// Level
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character.level = packet.readUInt8();
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// Location
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character.zoneId = packet.readUInt32();
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character.mapId = packet.readUInt32();
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character.x = packet.readFloat();
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character.y = packet.readFloat();
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character.z = packet.readFloat();
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// Guild ID
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character.guildId = packet.readUInt32();
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// Flags
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character.flags = packet.readUInt32();
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// TBC: uint8 firstLogin (WotLK: uint32 customization + uint8 unknown)
|
||
|
|
/*uint8_t firstLogin =*/ packet.readUInt8();
|
||
|
|
|
||
|
|
// Pet data (always present)
|
||
|
|
character.pet.displayModel = packet.readUInt32();
|
||
|
|
character.pet.level = packet.readUInt32();
|
||
|
|
character.pet.family = packet.readUInt32();
|
||
|
|
|
||
|
|
// Equipment (TBC: 20 items, WotLK: 23 items)
|
||
|
|
character.equipment.reserve(20);
|
||
|
|
for (int j = 0; j < 20; ++j) {
|
||
|
|
EquipmentItem item;
|
||
|
|
item.displayModel = packet.readUInt32();
|
||
|
|
item.inventoryType = packet.readUInt8();
|
||
|
|
item.enchantment = packet.readUInt32();
|
||
|
|
character.equipment.push_back(item);
|
||
|
|
}
|
||
|
|
|
||
|
|
LOG_INFO(" Character ", (int)(i + 1), ": ", character.name);
|
||
|
|
LOG_INFO(" GUID: 0x", std::hex, character.guid, std::dec);
|
||
|
|
LOG_INFO(" ", getRaceName(character.race), " ",
|
||
|
|
getClassName(character.characterClass), " (",
|
||
|
|
getGenderName(character.gender), ")");
|
||
|
|
LOG_INFO(" Level: ", (int)character.level);
|
||
|
|
LOG_INFO(" Location: Zone ", character.zoneId, ", Map ", character.mapId);
|
||
|
|
|
||
|
|
response.characters.push_back(character);
|
||
|
|
}
|
||
|
|
|
||
|
|
LOG_INFO("[TBC] Parsed ", response.characters.size(), " characters");
|
||
|
|
return true;
|
||
|
|
}
|
||
|
|
|
||
|
|
// ============================================================================
|
||
|
|
// TBC parseUpdateObject
|
||
|
|
// Key difference from WotLK: u8 has_transport byte after blockCount
|
||
|
|
// (WotLK removed this field)
|
||
|
|
// ============================================================================
|
||
|
|
bool TbcPacketParsers::parseUpdateObject(network::Packet& packet, UpdateObjectData& data) {
|
||
|
|
// Read block count
|
||
|
|
data.blockCount = packet.readUInt32();
|
||
|
|
|
||
|
|
// TBC/Classic: has_transport byte (WotLK removed this)
|
||
|
|
/*uint8_t hasTransport =*/ packet.readUInt8();
|
||
|
|
|
||
|
|
LOG_DEBUG("[TBC] SMSG_UPDATE_OBJECT: objectCount=", data.blockCount);
|
||
|
|
|
||
|
|
// Check for out-of-range objects first
|
||
|
|
if (packet.getReadPos() + 1 <= packet.getSize()) {
|
||
|
|
uint8_t firstByte = packet.readUInt8();
|
||
|
|
|
||
|
|
if (firstByte == static_cast<uint8_t>(UpdateType::OUT_OF_RANGE_OBJECTS)) {
|
||
|
|
uint32_t count = packet.readUInt32();
|
||
|
|
for (uint32_t i = 0; i < count; ++i) {
|
||
|
|
uint64_t guid = UpdateObjectParser::readPackedGuid(packet);
|
||
|
|
data.outOfRangeGuids.push_back(guid);
|
||
|
|
LOG_DEBUG(" Out of range: 0x", std::hex, guid, std::dec);
|
||
|
|
}
|
||
|
|
} else {
|
||
|
|
packet.setReadPos(packet.getReadPos() - 1);
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
// Parse update blocks
|
||
|
|
data.blocks.reserve(data.blockCount);
|
||
|
|
for (uint32_t i = 0; i < data.blockCount; ++i) {
|
||
|
|
LOG_DEBUG("Parsing block ", i + 1, " / ", data.blockCount);
|
||
|
|
UpdateBlock block;
|
||
|
|
if (!UpdateObjectParser::parseUpdateBlock(packet, block)) {
|
||
|
|
LOG_ERROR("Failed to parse update block ", i + 1);
|
||
|
|
return false;
|
||
|
|
}
|
||
|
|
data.blocks.push_back(block);
|
||
|
|
}
|
||
|
|
|
||
|
|
return true;
|
||
|
|
}
|
||
|
|
|
||
|
|
// ============================================================================
|
||
|
|
// TBC parseAuraUpdate - SMSG_AURA_UPDATE doesn't exist in TBC
|
||
|
|
// TBC uses inline aura update fields + SMSG_INIT_EXTRA_AURA_INFO (0x3A3) /
|
||
|
|
// SMSG_SET_EXTRA_AURA_INFO (0x3A4) instead
|
||
|
|
// ============================================================================
|
||
|
|
bool TbcPacketParsers::parseAuraUpdate(network::Packet& /*packet*/, AuraUpdateData& /*data*/, bool /*isAll*/) {
|
||
|
|
LOG_WARNING("[TBC] parseAuraUpdate called but SMSG_AURA_UPDATE does not exist in TBC 2.4.3");
|
||
|
|
return false;
|
||
|
|
}
|
||
|
|
|
||
|
|
} // namespace game
|
||
|
|
} // namespace wowee
|