Kelsidavis-WoWee/tools/editor/cli_achievements_catalog.cpp

475 lines
19 KiB
C++
Raw Normal View History

feat(pipeline): add WACH (Wowee Achievement Catalog) format Novel open replacement for Blizzard's Achievement.dbc + AchievementCriteria.dbc + AchievementCategory.dbc + the AzerothCore-style character_achievement / character_achievement_progress SQL tables. The 21st open format added to the editor. Each achievement carries display metadata (name, description, icon, points, faction restriction) plus a list of criteria the player must satisfy. Criteria mirror the WQT objective model (kind + targetId + quantity), so the runtime can reuse the same progress-tracking machinery for both quests and achievements. Cross-references with previously-added formats — every criterion kind has a real format target: WACH.criteria.targetId (kind=KillCreature) -> WCRT.creatureId WACH.criteria.targetId (kind=CompleteQuest) -> WQT.questId WACH.criteria.targetId (kind=LootItem) -> WIT.itemId WACH.criteria.targetId (kind=CastSpell) -> WSPL.spellId WACH.criteria.targetId (kind=ReachSkillLevel) -> WSKL.skillId WACH.criteria.targetId (kind=EarnReputation) -> WFAC.factionId WACH.criteria.targetId (kind=CompleteAchievement) -> WACH.achievementId (meta-achievements) Format: • magic "WACH", version 1, little-endian • per achievement: id / categoryId / name / description / iconPath / titleReward / points / minLevel / faction / flags / criteria[] • per criterion: criteriaId / kind / targetId / quantity / description Enums: • CriteriaKind (9): KillCreature / CompleteQuest / LootItem / ReachLevel / EarnReputation / CastSpell / ReachSkillLevel / VisitArea / CompleteAchievement • Faction: Both / Alliance / Horde • Flags: HiddenUntilEarned / ServerFirst / RealmFirst / Tracking / Counter / Account API: WoweeAchievementLoader::save / load / exists / findById; presets makeStarter (3 simple kill/quest/level demos), makeBandit (3 with WCRT/WGOT/WQT cross-refs), makeMeta (3 base + 1 meta-achievement granting "the Versatile" title, exercising CompleteAchievement criterion kind that lets achievements depend on other achievements). CLI added (5 flags, 542 documented total now): --gen-achievements / --gen-achievements-bandit / --gen-achievements-meta --info-wach / --validate-wach Validator catches: achievementId=0 + duplicates, empty name, faction out of range, no criteria (achievement can never be earned), criterion quantity=0, unknown criterion kind, targetId=0 on criterion kinds that need a real resource reference (everything except ReachLevel which uses the quantity field for the level number). The bandit preset's cross-references close the gameplay graph end-to-end: kill 50 creatureId=1000 (matches WCRT/ WSPN/WLOT bandit), loot objectId=2000 (matches WGOT bandit strongbox), complete questId=1 (matches WQT Bandit Trouble). The meta preset closes a separate loop: 3 sub-achievements covering Mining (skillId=186), Lockpicking (skillId=633), and Frostbolt cast count (spellId=116) — each pointing at a real WSKL/WSPL entry that already exists in the demo content stack.
2026-05-09 16:04:30 -07:00
#include "cli_achievements_catalog.hpp"
#include "cli_arg_parse.hpp"
#include "cli_box_emitter.hpp"
#include "pipeline/wowee_achievements.hpp"
#include <nlohmann/json.hpp>
#include <cstdint>
#include <cstdio>
#include <cstring>
#include <fstream>
#include <string>
#include <vector>
namespace wowee {
namespace editor {
namespace cli {
namespace {
std::string stripWachExt(std::string base) {
stripExt(base, ".wach");
return base;
}
void appendAchFlagsStr(std::string& s, uint32_t flags) {
if (flags & wowee::pipeline::WoweeAchievement::HiddenUntilEarned) s += "hidden ";
if (flags & wowee::pipeline::WoweeAchievement::ServerFirst) s += "server-first ";
if (flags & wowee::pipeline::WoweeAchievement::RealmFirst) s += "realm-first ";
if (flags & wowee::pipeline::WoweeAchievement::Tracking) s += "tracking ";
if (flags & wowee::pipeline::WoweeAchievement::Counter) s += "counter ";
if (flags & wowee::pipeline::WoweeAchievement::Account) s += "account ";
if (s.empty()) s = "-";
else if (s.back() == ' ') s.pop_back();
}
bool saveOrError(const wowee::pipeline::WoweeAchievement& c,
const std::string& base, const char* cmd) {
if (!wowee::pipeline::WoweeAchievementLoader::save(c, base)) {
std::fprintf(stderr, "%s: failed to save %s.wach\n",
cmd, base.c_str());
return false;
}
return true;
}
uint32_t totalCriteria(const wowee::pipeline::WoweeAchievement& c) {
uint32_t n = 0;
for (const auto& e : c.entries) n += static_cast<uint32_t>(e.criteria.size());
return n;
}
void printGenSummary(const wowee::pipeline::WoweeAchievement& c,
const std::string& base) {
std::printf("Wrote %s.wach\n", base.c_str());
std::printf(" catalog : %s\n", c.name.c_str());
std::printf(" achievements : %zu (%u criteria total)\n",
c.entries.size(), totalCriteria(c));
}
int handleGenStarter(int& i, int argc, char** argv) {
std::string base = argv[++i];
std::string name = "StarterAchievements";
if (parseOptArg(i, argc, argv)) name = argv[++i];
base = stripWachExt(base);
auto c = wowee::pipeline::WoweeAchievementLoader::makeStarter(name);
if (!saveOrError(c, base, "gen-achievements")) return 1;
printGenSummary(c, base);
return 0;
}
int handleGenBandit(int& i, int argc, char** argv) {
std::string base = argv[++i];
std::string name = "BanditAchievements";
if (parseOptArg(i, argc, argv)) name = argv[++i];
base = stripWachExt(base);
auto c = wowee::pipeline::WoweeAchievementLoader::makeBandit(name);
if (!saveOrError(c, base, "gen-achievements-bandit")) return 1;
printGenSummary(c, base);
return 0;
}
int handleGenMeta(int& i, int argc, char** argv) {
std::string base = argv[++i];
std::string name = "MetaAchievements";
if (parseOptArg(i, argc, argv)) name = argv[++i];
base = stripWachExt(base);
auto c = wowee::pipeline::WoweeAchievementLoader::makeMeta(name);
if (!saveOrError(c, base, "gen-achievements-meta")) return 1;
printGenSummary(c, base);
return 0;
}
int handleInfo(int& i, int argc, char** argv) {
std::string base = argv[++i];
bool jsonOut = consumeJsonFlag(i, argc, argv);
base = stripWachExt(base);
if (!wowee::pipeline::WoweeAchievementLoader::exists(base)) {
std::fprintf(stderr, "WACH not found: %s.wach\n", base.c_str());
return 1;
}
auto c = wowee::pipeline::WoweeAchievementLoader::load(base);
if (jsonOut) {
nlohmann::json j;
j["wach"] = base + ".wach";
j["name"] = c.name;
j["count"] = c.entries.size();
j["totalCriteria"] = totalCriteria(c);
nlohmann::json arr = nlohmann::json::array();
for (const auto& e : c.entries) {
std::string fs;
appendAchFlagsStr(fs, e.flags);
nlohmann::json je;
je["achievementId"] = e.achievementId;
je["categoryId"] = e.categoryId;
je["name"] = e.name;
je["description"] = e.description;
je["iconPath"] = e.iconPath;
je["titleReward"] = e.titleReward;
je["points"] = e.points;
je["minLevel"] = e.minLevel;
je["faction"] = e.faction;
je["factionName"] = wowee::pipeline::WoweeAchievement::factionName(e.faction);
je["flags"] = e.flags;
je["flagsStr"] = fs;
nlohmann::json ca = nlohmann::json::array();
for (const auto& cr : e.criteria) {
ca.push_back({
{"criteriaId", cr.criteriaId},
{"kind", cr.kind},
{"kindName", wowee::pipeline::WoweeAchievement::criteriaKindName(cr.kind)},
{"targetId", cr.targetId},
{"quantity", cr.quantity},
{"description", cr.description},
});
}
je["criteria"] = ca;
arr.push_back(je);
}
j["entries"] = arr;
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("WACH: %s.wach\n", base.c_str());
std::printf(" catalog : %s\n", c.name.c_str());
std::printf(" achievements : %zu (%u criteria total)\n",
c.entries.size(), totalCriteria(c));
if (c.entries.empty()) return 0;
for (const auto& e : c.entries) {
std::string fs;
appendAchFlagsStr(fs, e.flags);
std::printf("\n achievementId=%u points=%u faction=%s flags=%s%s%s\n",
e.achievementId, e.points,
wowee::pipeline::WoweeAchievement::factionName(e.faction),
fs.c_str(),
e.titleReward.empty() ? "" : " title=",
e.titleReward.c_str());
std::printf(" name : %s\n", e.name.c_str());
if (e.criteria.empty()) {
std::printf(" *no criteria*\n");
continue;
}
for (const auto& cr : e.criteria) {
std::printf(" [%-5s] target=%-5u qty=%u %s\n",
wowee::pipeline::WoweeAchievement::criteriaKindName(cr.kind),
cr.targetId, cr.quantity,
cr.description.c_str());
}
}
return 0;
}
int handleExportJson(int& i, int argc, char** argv) {
// Mirrors the JSON pairs added for every other novel
// open format. Each achievement emits scalar fields plus
// criteria array; criterion.kind, faction, and flags emit
// dual int + name forms.
std::string base = argv[++i];
std::string outPath;
if (parseOptArg(i, argc, argv)) outPath = argv[++i];
base = stripWachExt(base);
if (outPath.empty()) outPath = base + ".wach.json";
if (!wowee::pipeline::WoweeAchievementLoader::exists(base)) {
std::fprintf(stderr,
"export-wach-json: WACH not found: %s.wach\n", base.c_str());
return 1;
}
auto c = wowee::pipeline::WoweeAchievementLoader::load(base);
nlohmann::json j;
j["name"] = c.name;
nlohmann::json arr = nlohmann::json::array();
for (const auto& e : c.entries) {
nlohmann::json je;
je["achievementId"] = e.achievementId;
je["categoryId"] = e.categoryId;
je["name"] = e.name;
je["description"] = e.description;
je["iconPath"] = e.iconPath;
je["titleReward"] = e.titleReward;
je["points"] = e.points;
je["minLevel"] = e.minLevel;
je["faction"] = e.faction;
je["factionName"] = wowee::pipeline::WoweeAchievement::factionName(e.faction);
je["flags"] = e.flags;
nlohmann::json fa = nlohmann::json::array();
if (e.flags & wowee::pipeline::WoweeAchievement::HiddenUntilEarned) fa.push_back("hidden");
if (e.flags & wowee::pipeline::WoweeAchievement::ServerFirst) fa.push_back("server-first");
if (e.flags & wowee::pipeline::WoweeAchievement::RealmFirst) fa.push_back("realm-first");
if (e.flags & wowee::pipeline::WoweeAchievement::Tracking) fa.push_back("tracking");
if (e.flags & wowee::pipeline::WoweeAchievement::Counter) fa.push_back("counter");
if (e.flags & wowee::pipeline::WoweeAchievement::Account) fa.push_back("account");
je["flagsList"] = fa;
nlohmann::json ca = nlohmann::json::array();
for (const auto& cr : e.criteria) {
ca.push_back({
{"criteriaId", cr.criteriaId},
{"kind", cr.kind},
{"kindName", wowee::pipeline::WoweeAchievement::criteriaKindName(cr.kind)},
{"targetId", cr.targetId},
{"quantity", cr.quantity},
{"description", cr.description},
});
}
je["criteria"] = ca;
arr.push_back(je);
}
j["entries"] = arr;
std::ofstream out(outPath);
if (!out) {
std::fprintf(stderr,
"export-wach-json: cannot write %s\n", outPath.c_str());
return 1;
}
out << j.dump(2) << "\n";
out.close();
std::printf("Wrote %s\n", outPath.c_str());
std::printf(" source : %s.wach\n", base.c_str());
std::printf(" achievements : %zu\n", c.entries.size());
return 0;
}
int handleImportJson(int& i, int argc, char** argv) {
std::string jsonPath = argv[++i];
std::string outBase;
if (parseOptArg(i, argc, argv)) outBase = argv[++i];
if (outBase.empty()) {
outBase = jsonPath;
std::string suffix = ".wach.json";
if (outBase.size() > suffix.size() &&
outBase.substr(outBase.size() - suffix.size()) == suffix) {
outBase = outBase.substr(0, outBase.size() - suffix.size());
} else if (outBase.size() > 5 &&
outBase.substr(outBase.size() - 5) == ".json") {
outBase = outBase.substr(0, outBase.size() - 5);
}
}
outBase = stripWachExt(outBase);
std::ifstream in(jsonPath);
if (!in) {
std::fprintf(stderr,
"import-wach-json: cannot read %s\n", jsonPath.c_str());
return 1;
}
nlohmann::json j;
try { in >> j; }
catch (const std::exception& e) {
std::fprintf(stderr,
"import-wach-json: bad JSON in %s: %s\n",
jsonPath.c_str(), e.what());
return 1;
}
auto kindFromName = [](const std::string& s) -> uint8_t {
if (s == "kill") return wowee::pipeline::WoweeAchievement::KillCreature;
if (s == "quest") return wowee::pipeline::WoweeAchievement::CompleteQuest;
if (s == "loot") return wowee::pipeline::WoweeAchievement::LootItem;
if (s == "level") return wowee::pipeline::WoweeAchievement::ReachLevel;
if (s == "rep") return wowee::pipeline::WoweeAchievement::EarnReputation;
if (s == "cast") return wowee::pipeline::WoweeAchievement::CastSpell;
if (s == "skill") return wowee::pipeline::WoweeAchievement::ReachSkillLevel;
if (s == "visit") return wowee::pipeline::WoweeAchievement::VisitArea;
if (s == "meta") return wowee::pipeline::WoweeAchievement::CompleteAchievement;
return wowee::pipeline::WoweeAchievement::KillCreature;
};
auto factionFromName = [](const std::string& s) -> uint8_t {
if (s == "both") return wowee::pipeline::WoweeAchievement::FactionBoth;
if (s == "alliance") return wowee::pipeline::WoweeAchievement::FactionAlliance;
if (s == "horde") return wowee::pipeline::WoweeAchievement::FactionHorde;
return wowee::pipeline::WoweeAchievement::FactionBoth;
};
auto flagFromName = [](const std::string& s) -> uint32_t {
if (s == "hidden") return wowee::pipeline::WoweeAchievement::HiddenUntilEarned;
if (s == "server-first") return wowee::pipeline::WoweeAchievement::ServerFirst;
if (s == "realm-first") return wowee::pipeline::WoweeAchievement::RealmFirst;
if (s == "tracking") return wowee::pipeline::WoweeAchievement::Tracking;
if (s == "counter") return wowee::pipeline::WoweeAchievement::Counter;
if (s == "account") return wowee::pipeline::WoweeAchievement::Account;
return 0;
};
wowee::pipeline::WoweeAchievement c;
c.name = j.value("name", std::string{});
if (j.contains("entries") && j["entries"].is_array()) {
for (const auto& je : j["entries"]) {
wowee::pipeline::WoweeAchievement::Entry e;
e.achievementId = je.value("achievementId", 0u);
e.categoryId = je.value("categoryId", 0u);
e.name = je.value("name", std::string{});
e.description = je.value("description", std::string{});
e.iconPath = je.value("iconPath", std::string{});
e.titleReward = je.value("titleReward", std::string{});
e.points = je.value("points", 10u);
e.minLevel = static_cast<uint16_t>(je.value("minLevel", 1));
if (je.contains("faction") && je["faction"].is_number_integer()) {
e.faction = static_cast<uint8_t>(je["faction"].get<int>());
} else if (je.contains("factionName") && je["factionName"].is_string()) {
e.faction = factionFromName(je["factionName"].get<std::string>());
}
if (je.contains("flags") && je["flags"].is_number_integer()) {
e.flags = je["flags"].get<uint32_t>();
} else if (je.contains("flagsList") && je["flagsList"].is_array()) {
for (const auto& f : je["flagsList"]) {
if (f.is_string()) e.flags |= flagFromName(f.get<std::string>());
}
}
if (je.contains("criteria") && je["criteria"].is_array()) {
for (const auto& jc : je["criteria"]) {
wowee::pipeline::WoweeAchievement::Criterion cr;
cr.criteriaId = jc.value("criteriaId", 0u);
if (jc.contains("kind") && jc["kind"].is_number_integer()) {
cr.kind = static_cast<uint8_t>(jc["kind"].get<int>());
} else if (jc.contains("kindName") && jc["kindName"].is_string()) {
cr.kind = kindFromName(jc["kindName"].get<std::string>());
}
cr.targetId = jc.value("targetId", 0u);
cr.quantity = jc.value("quantity", 1u);
cr.description = jc.value("description", std::string{});
e.criteria.push_back(cr);
}
}
c.entries.push_back(std::move(e));
}
}
if (!wowee::pipeline::WoweeAchievementLoader::save(c, outBase)) {
std::fprintf(stderr,
"import-wach-json: failed to save %s.wach\n", outBase.c_str());
return 1;
}
std::printf("Wrote %s.wach\n", outBase.c_str());
std::printf(" source : %s\n", jsonPath.c_str());
std::printf(" achievements : %zu\n", c.entries.size());
return 0;
}
feat(pipeline): add WACH (Wowee Achievement Catalog) format Novel open replacement for Blizzard's Achievement.dbc + AchievementCriteria.dbc + AchievementCategory.dbc + the AzerothCore-style character_achievement / character_achievement_progress SQL tables. The 21st open format added to the editor. Each achievement carries display metadata (name, description, icon, points, faction restriction) plus a list of criteria the player must satisfy. Criteria mirror the WQT objective model (kind + targetId + quantity), so the runtime can reuse the same progress-tracking machinery for both quests and achievements. Cross-references with previously-added formats — every criterion kind has a real format target: WACH.criteria.targetId (kind=KillCreature) -> WCRT.creatureId WACH.criteria.targetId (kind=CompleteQuest) -> WQT.questId WACH.criteria.targetId (kind=LootItem) -> WIT.itemId WACH.criteria.targetId (kind=CastSpell) -> WSPL.spellId WACH.criteria.targetId (kind=ReachSkillLevel) -> WSKL.skillId WACH.criteria.targetId (kind=EarnReputation) -> WFAC.factionId WACH.criteria.targetId (kind=CompleteAchievement) -> WACH.achievementId (meta-achievements) Format: • magic "WACH", version 1, little-endian • per achievement: id / categoryId / name / description / iconPath / titleReward / points / minLevel / faction / flags / criteria[] • per criterion: criteriaId / kind / targetId / quantity / description Enums: • CriteriaKind (9): KillCreature / CompleteQuest / LootItem / ReachLevel / EarnReputation / CastSpell / ReachSkillLevel / VisitArea / CompleteAchievement • Faction: Both / Alliance / Horde • Flags: HiddenUntilEarned / ServerFirst / RealmFirst / Tracking / Counter / Account API: WoweeAchievementLoader::save / load / exists / findById; presets makeStarter (3 simple kill/quest/level demos), makeBandit (3 with WCRT/WGOT/WQT cross-refs), makeMeta (3 base + 1 meta-achievement granting "the Versatile" title, exercising CompleteAchievement criterion kind that lets achievements depend on other achievements). CLI added (5 flags, 542 documented total now): --gen-achievements / --gen-achievements-bandit / --gen-achievements-meta --info-wach / --validate-wach Validator catches: achievementId=0 + duplicates, empty name, faction out of range, no criteria (achievement can never be earned), criterion quantity=0, unknown criterion kind, targetId=0 on criterion kinds that need a real resource reference (everything except ReachLevel which uses the quantity field for the level number). The bandit preset's cross-references close the gameplay graph end-to-end: kill 50 creatureId=1000 (matches WCRT/ WSPN/WLOT bandit), loot objectId=2000 (matches WGOT bandit strongbox), complete questId=1 (matches WQT Bandit Trouble). The meta preset closes a separate loop: 3 sub-achievements covering Mining (skillId=186), Lockpicking (skillId=633), and Frostbolt cast count (spellId=116) — each pointing at a real WSKL/WSPL entry that already exists in the demo content stack.
2026-05-09 16:04:30 -07:00
int handleValidate(int& i, int argc, char** argv) {
std::string base = argv[++i];
bool jsonOut = consumeJsonFlag(i, argc, argv);
base = stripWachExt(base);
if (!wowee::pipeline::WoweeAchievementLoader::exists(base)) {
std::fprintf(stderr,
"validate-wach: WACH not found: %s.wach\n", base.c_str());
return 1;
}
auto c = wowee::pipeline::WoweeAchievementLoader::load(base);
std::vector<std::string> errors;
std::vector<std::string> warnings;
if (c.entries.empty()) {
warnings.push_back("catalog has zero entries");
}
std::vector<uint32_t> idsSeen;
idsSeen.reserve(c.entries.size());
for (size_t k = 0; k < c.entries.size(); ++k) {
const auto& e = c.entries[k];
std::string ctx = "entry " + std::to_string(k) +
" (id=" + std::to_string(e.achievementId);
if (!e.name.empty()) ctx += " " + e.name;
ctx += ")";
if (e.achievementId == 0) {
errors.push_back(ctx + ": achievementId is 0");
}
if (e.name.empty()) {
errors.push_back(ctx + ": name is empty");
}
if (e.faction > wowee::pipeline::WoweeAchievement::FactionHorde) {
errors.push_back(ctx + ": faction " +
std::to_string(e.faction) + " not in 0..2");
}
if (e.criteria.empty()) {
warnings.push_back(ctx +
": no criteria (achievement can never be earned)");
}
for (size_t ci = 0; ci < e.criteria.size(); ++ci) {
const auto& cr = e.criteria[ci];
std::string cctx = ctx + " criterion " + std::to_string(ci);
if (cr.kind > wowee::pipeline::WoweeAchievement::CompleteAchievement) {
errors.push_back(cctx + ": kind " +
std::to_string(cr.kind) + " not in 0..8");
}
if (cr.quantity == 0) {
errors.push_back(cctx + ": quantity is 0");
}
// ReachLevel and Counter-style criteria can have
// targetId=0; everything else needs a real target.
bool needsTarget =
cr.kind != wowee::pipeline::WoweeAchievement::ReachLevel;
if (needsTarget && cr.targetId == 0) {
errors.push_back(cctx + ": targetId is 0 (no resource referenced)");
}
}
for (uint32_t prev : idsSeen) {
if (prev == e.achievementId) {
errors.push_back(ctx + ": duplicate achievementId");
break;
}
}
idsSeen.push_back(e.achievementId);
}
bool ok = errors.empty();
if (jsonOut) {
nlohmann::json j;
j["wach"] = base + ".wach";
j["ok"] = ok;
j["errors"] = errors;
j["warnings"] = warnings;
std::printf("%s\n", j.dump(2).c_str());
return ok ? 0 : 1;
}
std::printf("validate-wach: %s.wach\n", base.c_str());
if (ok && warnings.empty()) {
std::printf(" OK — %zu achievements (%u criteria), all IDs unique\n",
c.entries.size(), totalCriteria(c));
return 0;
}
if (!warnings.empty()) {
std::printf(" warnings (%zu):\n", warnings.size());
for (const auto& w : warnings)
std::printf(" - %s\n", w.c_str());
}
if (!errors.empty()) {
std::printf(" ERRORS (%zu):\n", errors.size());
for (const auto& e : errors)
std::printf(" - %s\n", e.c_str());
}
return ok ? 0 : 1;
}
} // namespace
bool handleAchievementsCatalog(int& i, int argc, char** argv, int& outRc) {
if (std::strcmp(argv[i], "--gen-achievements") == 0 && i + 1 < argc) {
outRc = handleGenStarter(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--gen-achievements-bandit") == 0 && i + 1 < argc) {
outRc = handleGenBandit(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--gen-achievements-meta") == 0 && i + 1 < argc) {
outRc = handleGenMeta(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--info-wach") == 0 && i + 1 < argc) {
outRc = handleInfo(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--validate-wach") == 0 && i + 1 < argc) {
outRc = handleValidate(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--export-wach-json") == 0 && i + 1 < argc) {
outRc = handleExportJson(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--import-wach-json") == 0 && i + 1 < argc) {
outRc = handleImportJson(i, argc, argv); return true;
}
feat(pipeline): add WACH (Wowee Achievement Catalog) format Novel open replacement for Blizzard's Achievement.dbc + AchievementCriteria.dbc + AchievementCategory.dbc + the AzerothCore-style character_achievement / character_achievement_progress SQL tables. The 21st open format added to the editor. Each achievement carries display metadata (name, description, icon, points, faction restriction) plus a list of criteria the player must satisfy. Criteria mirror the WQT objective model (kind + targetId + quantity), so the runtime can reuse the same progress-tracking machinery for both quests and achievements. Cross-references with previously-added formats — every criterion kind has a real format target: WACH.criteria.targetId (kind=KillCreature) -> WCRT.creatureId WACH.criteria.targetId (kind=CompleteQuest) -> WQT.questId WACH.criteria.targetId (kind=LootItem) -> WIT.itemId WACH.criteria.targetId (kind=CastSpell) -> WSPL.spellId WACH.criteria.targetId (kind=ReachSkillLevel) -> WSKL.skillId WACH.criteria.targetId (kind=EarnReputation) -> WFAC.factionId WACH.criteria.targetId (kind=CompleteAchievement) -> WACH.achievementId (meta-achievements) Format: • magic "WACH", version 1, little-endian • per achievement: id / categoryId / name / description / iconPath / titleReward / points / minLevel / faction / flags / criteria[] • per criterion: criteriaId / kind / targetId / quantity / description Enums: • CriteriaKind (9): KillCreature / CompleteQuest / LootItem / ReachLevel / EarnReputation / CastSpell / ReachSkillLevel / VisitArea / CompleteAchievement • Faction: Both / Alliance / Horde • Flags: HiddenUntilEarned / ServerFirst / RealmFirst / Tracking / Counter / Account API: WoweeAchievementLoader::save / load / exists / findById; presets makeStarter (3 simple kill/quest/level demos), makeBandit (3 with WCRT/WGOT/WQT cross-refs), makeMeta (3 base + 1 meta-achievement granting "the Versatile" title, exercising CompleteAchievement criterion kind that lets achievements depend on other achievements). CLI added (5 flags, 542 documented total now): --gen-achievements / --gen-achievements-bandit / --gen-achievements-meta --info-wach / --validate-wach Validator catches: achievementId=0 + duplicates, empty name, faction out of range, no criteria (achievement can never be earned), criterion quantity=0, unknown criterion kind, targetId=0 on criterion kinds that need a real resource reference (everything except ReachLevel which uses the quantity field for the level number). The bandit preset's cross-references close the gameplay graph end-to-end: kill 50 creatureId=1000 (matches WCRT/ WSPN/WLOT bandit), loot objectId=2000 (matches WGOT bandit strongbox), complete questId=1 (matches WQT Bandit Trouble). The meta preset closes a separate loop: 3 sub-achievements covering Mining (skillId=186), Lockpicking (skillId=633), and Frostbolt cast count (spellId=116) — each pointing at a real WSKL/WSPL entry that already exists in the demo content stack.
2026-05-09 16:04:30 -07:00
return false;
}
} // namespace cli
} // namespace editor
} // namespace wowee