Kelsidavis-WoWee/assets/sql/updates/2016_11_26_01.sql

67 lines
3.9 KiB
MySQL
Raw Normal View History

-- DB update 2016_11_26_00 -> 2016_11_26_01
DROP PROCEDURE IF EXISTS `updateDb`;
DELIMITER //
CREATE PROCEDURE updateDb ()
proc:BEGIN DECLARE OK VARCHAR(100) DEFAULT 'FALSE';
START TRANSACTION;
ALTER TABLE version_db_world CHANGE COLUMN 2016_11_26_00 2016_11_26_01 bit;
SELECT sql_rev INTO OK FROM version_db_world WHERE sql_rev = '1479653240477084000'; IF OK <> 'FALSE' THEN LEAVE proc; END IF;
--
-- START UPDATING QUERIES
--
INSERT INTO version_db_world (`sql_rev`) VALUES ('1479653240477084000');
DROP TABLE IF EXISTS `creature_questitem`;
CREATE TABLE `creature_questitem` (
`CreatureEntry` int(10) unsigned NOT NULL DEFAULT '0',
`Idx` int(10) unsigned NOT NULL DEFAULT '0',
`ItemId` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`CreatureEntry`,`Idx`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
DROP TABLE IF EXISTS `gameobject_questitem`;
CREATE TABLE `gameobject_questitem` (
`GameObjectEntry` int(10) unsigned NOT NULL DEFAULT '0',
`Idx` int(10) unsigned NOT NULL DEFAULT '0',
`ItemId` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`GameObjectEntry`,`Idx`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
INSERT INTO gameobject_questitem (`GameObjectEntry`, `Idx`, `ItemId`)
(SELECT gameobject_template.entry, 0, gameobject_template.questItem1 FROM gameobject_template WHERE gameobject_template.questItem1 != 0);
INSERT INTO gameobject_questitem (`GameObjectEntry`, `Idx`, `ItemId`)
(SELECT gameobject_template.entry, 1, gameobject_template.questItem2 FROM gameobject_template WHERE gameobject_template.questItem2 != 0);
INSERT INTO gameobject_questitem (`GameObjectEntry`, `Idx`, `ItemId`)
(SELECT gameobject_template.entry, 2, gameobject_template.questItem3 FROM gameobject_template WHERE gameobject_template.questItem3 != 0);
INSERT INTO gameobject_questitem (`GameObjectEntry`, `Idx`, `ItemId`)
(SELECT gameobject_template.entry, 3, gameobject_template.questItem4 FROM gameobject_template WHERE gameobject_template.questItem4 != 0);
INSERT INTO gameobject_questitem (`GameObjectEntry`, `Idx`, `ItemId`)
(SELECT gameobject_template.entry, 4, gameobject_template.questItem5 FROM gameobject_template WHERE gameobject_template.questItem5 != 0);
INSERT INTO gameobject_questitem (`GameObjectEntry`, `Idx`, `ItemId`)
(SELECT gameobject_template.entry, 5, gameobject_template.questItem6 FROM gameobject_template WHERE gameobject_template.questItem6 != 0);
INSERT INTO creature_questitem (`CreatureEntry`, `Idx`, `ItemId`)
(SELECT creature_template.entry, 0, creature_template.questItem1 FROM creature_template WHERE creature_template.questItem1 != 0);
INSERT INTO creature_questitem (`CreatureEntry`, `Idx`, `ItemId`)
(SELECT creature_template.entry, 1, creature_template.questItem2 FROM creature_template WHERE creature_template.questItem2 != 0);
INSERT INTO creature_questitem (`CreatureEntry`, `Idx`, `ItemId`)
(SELECT creature_template.entry, 2, creature_template.questItem3 FROM creature_template WHERE creature_template.questItem3 != 0);
INSERT INTO creature_questitem (`CreatureEntry`, `Idx`, `ItemId`)
(SELECT creature_template.entry, 3, creature_template.questItem4 FROM creature_template WHERE creature_template.questItem4 != 0);
INSERT INTO creature_questitem (`CreatureEntry`, `Idx`, `ItemId`)
(SELECT creature_template.entry, 4, creature_template.questItem5 FROM creature_template WHERE creature_template.questItem5 != 0);
INSERT INTO creature_questitem (`CreatureEntry`, `Idx`, `ItemId`)
(SELECT creature_template.entry, 5, creature_template.questItem6 FROM creature_template WHERE creature_template.questItem6 != 0);
ALTER TABLE `creature_template` DROP `questItem1`, DROP `questItem2`, DROP `questItem3`, DROP `questItem4`, DROP `questItem5`, DROP `questItem6`;
ALTER TABLE `gameobject_template` DROP `questItem1`, DROP `questItem2`, DROP `questItem3`, DROP `questItem4`, DROP `questItem5`, DROP `questItem6`;
--
-- END UPDATING QUERIES
--
COMMIT;
END;
//
DELIMITER ;
CALL updateDb();
DROP PROCEDURE IF EXISTS `updateDb`;