Kelsidavis-WoWee/src/pipeline/asset_manager.cpp

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#include "pipeline/asset_manager.hpp"
#include "core/logger.hpp"
#include "core/memory_monitor.hpp"
#include <algorithm>
#include <cstdlib>
#include <filesystem>
#include <fstream>
#include <limits>
#include "stb_image.h"
namespace wowee {
namespace pipeline {
namespace {
size_t parseEnvSizeMB(const char* name) {
const char* v = std::getenv(name);
if (!v || !*v) {
return 0;
}
char* end = nullptr;
unsigned long long mb = std::strtoull(v, &end, 10);
if (end == v || mb == 0) {
return 0;
}
if (mb > (std::numeric_limits<size_t>::max() / (1024ull * 1024ull))) {
return 0;
}
return static_cast<size_t>(mb);
}
} // namespace
AssetManager::AssetManager() = default;
AssetManager::~AssetManager() {
shutdown();
}
bool AssetManager::initialize(const std::string& dataPath_) {
if (initialized) {
LOG_WARNING("AssetManager already initialized");
return true;
}
dataPath = dataPath_;
LOG_INFO("Initializing asset manager with data path: ", dataPath);
setupFileCacheBudget();
std::string manifestPath = dataPath + "/manifest.json";
if (!std::filesystem::exists(manifestPath)) {
LOG_ERROR("manifest.json not found in: ", dataPath);
LOG_ERROR("Run asset_extract to extract MPQ archives first");
return false;
}
if (!manifest_.load(manifestPath)) {
LOG_ERROR("Failed to load manifest");
return false;
}
initialized = true;
LOG_INFO("Asset manager initialized: ", manifest_.getEntryCount(),
" files indexed (file cache: ", fileCacheBudget / (1024 * 1024), " MB)");
return true;
}
void AssetManager::setupFileCacheBudget() {
auto& memMonitor = core::MemoryMonitor::getInstance();
size_t recommendedBudget = memMonitor.getRecommendedCacheBudget();
size_t dynamicBudget = (recommendedBudget * 3) / 4;
const size_t envFixedMB = parseEnvSizeMB("WOWEE_FILE_CACHE_MB");
const size_t envMaxMB = parseEnvSizeMB("WOWEE_FILE_CACHE_MAX_MB");
const size_t minBudgetBytes = 256ull * 1024ull * 1024ull;
const size_t defaultMaxBudgetBytes = 32768ull * 1024ull * 1024ull;
const size_t maxBudgetBytes = (envMaxMB > 0)
? (envMaxMB * 1024ull * 1024ull)
: defaultMaxBudgetBytes;
if (envFixedMB > 0) {
fileCacheBudget = envFixedMB * 1024ull * 1024ull;
if (fileCacheBudget < minBudgetBytes) {
fileCacheBudget = minBudgetBytes;
}
LOG_WARNING("Asset file cache fixed via WOWEE_FILE_CACHE_MB=", envFixedMB,
" (effective ", fileCacheBudget / (1024 * 1024), " MB)");
} else {
fileCacheBudget = std::clamp(dynamicBudget, minBudgetBytes, maxBudgetBytes);
}
}
void AssetManager::shutdown() {
if (!initialized) {
return;
}
LOG_INFO("Shutting down asset manager");
if (fileCacheHits + fileCacheMisses > 0) {
float hitRate = (float)fileCacheHits / (fileCacheHits + fileCacheMisses) * 100.0f;
LOG_INFO("File cache stats: ", fileCacheHits, " hits, ", fileCacheMisses, " misses (",
(int)hitRate, "% hit rate), ", fileCacheTotalBytes / 1024 / 1024, " MB cached");
}
clearCache();
overlayLayers_.clear();
initialized = false;
}
bool AssetManager::addOverlayManifest(const std::string& manifestPath, int priority, const std::string& id) {
// Check for duplicate
for (const auto& layer : overlayLayers_) {
if (layer.id == id) {
LOG_WARNING("Overlay '", id, "' already loaded, skipping");
return false;
}
}
ManifestLayer layer;
layer.priority = priority;
layer.id = id;
if (!layer.manifest.load(manifestPath)) {
LOG_ERROR("Failed to load overlay manifest: ", manifestPath);
return false;
}
overlayLayers_.push_back(std::move(layer));
// Sort by priority descending (highest priority first)
std::sort(overlayLayers_.begin(), overlayLayers_.end(),
[](const ManifestLayer& a, const ManifestLayer& b) {
return a.priority > b.priority;
});
LOG_INFO("Added overlay '", id, "' (priority ", priority, ", ",
overlayLayers_.back().manifest.getEntryCount(), " files) from ", manifestPath);
return true;
}
void AssetManager::removeOverlay(const std::string& id) {
auto it = std::remove_if(overlayLayers_.begin(), overlayLayers_.end(),
[&id](const ManifestLayer& layer) { return layer.id == id; });
if (it != overlayLayers_.end()) {
overlayLayers_.erase(it, overlayLayers_.end());
// Clear file cache since overlay removal changes file resolution
{
std::lock_guard<std::mutex> lock(cacheMutex);
fileCache.clear();
fileCacheTotalBytes = 0;
}
LOG_INFO("Removed overlay '", id, "', file cache cleared");
}
}
std::vector<std::string> AssetManager::getOverlayIds() const {
std::vector<std::string> ids;
ids.reserve(overlayLayers_.size());
for (const auto& layer : overlayLayers_) {
ids.push_back(layer.id);
}
return ids;
}
std::string AssetManager::resolveLayeredPath(const std::string& normalizedPath) const {
// Check overlay manifests first (sorted by priority desc)
for (const auto& layer : overlayLayers_) {
std::string fsPath = layer.manifest.resolveFilesystemPath(normalizedPath);
if (!fsPath.empty()) {
return fsPath;
}
}
// Fall back to base manifest
return manifest_.resolveFilesystemPath(normalizedPath);
}
BLPImage AssetManager::loadTexture(const std::string& path) {
if (!initialized) {
LOG_ERROR("AssetManager not initialized");
return BLPImage();
}
std::string normalizedPath = normalizePath(path);
LOG_DEBUG("Loading texture: ", normalizedPath);
// Check for PNG override
BLPImage pngImage = tryLoadPngOverride(normalizedPath);
if (pngImage.isValid()) {
return pngImage;
}
std::vector<uint8_t> blpData = readFile(normalizedPath);
if (blpData.empty()) {
LOG_WARNING("Texture not found: ", normalizedPath);
return BLPImage();
}
BLPImage image = BLPLoader::load(blpData);
if (!image.isValid()) {
LOG_ERROR("Failed to load texture: ", normalizedPath);
return BLPImage();
}
LOG_DEBUG("Loaded texture: ", normalizedPath, " (", image.width, "x", image.height, ")");
return image;
}
BLPImage AssetManager::tryLoadPngOverride(const std::string& normalizedPath) const {
if (normalizedPath.size() < 4) return BLPImage();
std::string ext = normalizedPath.substr(normalizedPath.size() - 4);
if (ext != ".blp") return BLPImage();
std::string fsPath = resolveLayeredPath(normalizedPath);
if (fsPath.empty()) return BLPImage();
// Replace .blp/.BLP extension with .png
std::string pngPath = fsPath.substr(0, fsPath.size() - 4) + ".png";
if (!LooseFileReader::fileExists(pngPath)) {
return BLPImage();
}
int w, h, channels;
unsigned char* pixels = stbi_load(pngPath.c_str(), &w, &h, &channels, 4);
if (!pixels) {
LOG_WARNING("PNG override exists but failed to load: ", pngPath);
return BLPImage();
}
BLPImage image;
image.width = w;
image.height = h;
image.channels = 4;
image.format = BLPFormat::BLP2;
image.compression = BLPCompression::ARGB8888;
image.data.assign(pixels, pixels + (w * h * 4));
stbi_image_free(pixels);
LOG_INFO("PNG override loaded: ", pngPath, " (", w, "x", h, ")");
return image;
}
void AssetManager::setExpansionDataPath(const std::string& path) {
expansionDataPath_ = path;
LOG_INFO("Expansion data path for CSV DBCs: ", expansionDataPath_);
}
std::shared_ptr<DBCFile> AssetManager::loadDBC(const std::string& name) {
if (!initialized) {
LOG_ERROR("AssetManager not initialized");
return nullptr;
}
auto it = dbcCache.find(name);
if (it != dbcCache.end()) {
LOG_DEBUG("DBC already loaded (cached): ", name);
return it->second;
}
LOG_DEBUG("Loading DBC: ", name);
std::vector<uint8_t> dbcData;
// Try expansion-specific CSV first (e.g. Data/expansions/wotlk/db/Spell.csv)
bool loadedFromCSV = false;
if (!expansionDataPath_.empty()) {
// Derive CSV name from DBC name: "Spell.dbc" -> "Spell.csv"
std::string baseName = name;
auto dot = baseName.rfind('.');
if (dot != std::string::npos) {
baseName = baseName.substr(0, dot);
}
std::string csvPath = expansionDataPath_ + "/db/" + baseName + ".csv";
if (std::filesystem::exists(csvPath)) {
std::ifstream f(csvPath, std::ios::binary | std::ios::ate);
if (f) {
auto size = f.tellg();
if (size > 0) {
f.seekg(0);
dbcData.resize(static_cast<size_t>(size));
f.read(reinterpret_cast<char*>(dbcData.data()), size);
LOG_DEBUG("Found CSV DBC: ", csvPath);
loadedFromCSV = true;
}
}
}
}
// Fall back to manifest (binary DBC from extracted MPQs)
if (dbcData.empty()) {
std::string dbcPath = "DBFilesClient\\" + name;
dbcData = readFile(dbcPath);
if (dbcData.empty()) {
LOG_WARNING("DBC not found: ", name);
return nullptr;
}
}
auto dbc = std::make_shared<DBCFile>();
if (!dbc->load(dbcData)) {
// If CSV failed to parse, try binary DBC fallback
if (loadedFromCSV) {
LOG_WARNING("CSV DBC failed to parse: ", name, " — trying binary DBC fallback");
dbcData.clear();
std::string dbcPath = "DBFilesClient\\" + name;
dbcData = readFile(dbcPath);
if (!dbcData.empty()) {
dbc = std::make_shared<DBCFile>();
if (dbc->load(dbcData)) {
loadedFromCSV = false;
LOG_INFO("Binary DBC fallback succeeded: ", name);
} else {
LOG_ERROR("Failed to load DBC: ", name);
return nullptr;
}
} else {
LOG_ERROR("Failed to load DBC: ", name);
return nullptr;
}
} else {
LOG_ERROR("Failed to load DBC: ", name);
return nullptr;
}
}
// Validate CSV-loaded DBCs: if >50 records but all have ID 0 in field 0,
// the CSV data is garbled (e.g. string data in the ID column).
if (loadedFromCSV && dbc->getRecordCount() > 50) {
uint32_t zeroIds = 0;
const uint32_t sampleSize = std::min(dbc->getRecordCount(), 100u);
for (uint32_t i = 0; i < sampleSize; ++i) {
if (dbc->getUInt32(i, 0) == 0) ++zeroIds;
}
// If >80% of sampled records have ID 0, the CSV is garbled
if (zeroIds > sampleSize * 4 / 5) {
LOG_WARNING("CSV DBC '", name, "' has garbled field 0 (",
zeroIds, "/", sampleSize, " records with ID=0) — falling back to binary DBC");
dbcData.clear();
std::string dbcPath = "DBFilesClient\\" + name;
dbcData = readFile(dbcPath);
if (!dbcData.empty()) {
dbc = std::make_shared<DBCFile>();
if (!dbc->load(dbcData)) {
LOG_ERROR("Binary DBC fallback also failed: ", name);
return nullptr;
}
LOG_INFO("Binary DBC fallback succeeded: ", name);
} else {
LOG_WARNING("No binary DBC fallback available for: ", name);
}
}
}
dbcCache[name] = dbc;
LOG_INFO("Loaded DBC: ", name, " (", dbc->getRecordCount(), " records)");
return dbc;
}
std::shared_ptr<DBCFile> AssetManager::getDBC(const std::string& name) const {
auto it = dbcCache.find(name);
if (it != dbcCache.end()) {
return it->second;
}
return nullptr;
}
bool AssetManager::fileExists(const std::string& path) const {
if (!initialized) {
return false;
}
std::string normalized = normalizePath(path);
// Check overlay manifests first
for (const auto& layer : overlayLayers_) {
if (layer.manifest.hasEntry(normalized)) {
return true;
}
}
return manifest_.hasEntry(normalized);
}
std::vector<uint8_t> AssetManager::readFile(const std::string& path) const {
if (!initialized) {
return {};
}
std::string normalized = normalizePath(path);
// Check cache first
{
std::lock_guard<std::mutex> cacheLock(cacheMutex);
auto it = fileCache.find(normalized);
if (it != fileCache.end()) {
it->second.lastAccessTime = ++fileCacheAccessCounter;
fileCacheHits++;
return it->second.data;
}
}
// Read from filesystem using layered resolution (overlays first, then base)
std::string fsPath = resolveLayeredPath(normalized);
if (fsPath.empty()) {
return {};
}
auto data = LooseFileReader::readFile(fsPath);
if (data.empty()) {
LOG_WARNING("Manifest entry exists but file unreadable: ", fsPath);
return data;
}
// Add to cache if within budget
size_t fileSize = data.size();
if (fileSize > 0 && fileSize < fileCacheBudget / 2) {
std::lock_guard<std::mutex> cacheLock(cacheMutex);
// Evict old entries if needed (LRU)
while (fileCacheTotalBytes + fileSize > fileCacheBudget && !fileCache.empty()) {
auto lru = fileCache.begin();
for (auto it = fileCache.begin(); it != fileCache.end(); ++it) {
if (it->second.lastAccessTime < lru->second.lastAccessTime) {
lru = it;
}
}
fileCacheTotalBytes -= lru->second.data.size();
fileCache.erase(lru);
}
CachedFile cached;
cached.data = data;
cached.lastAccessTime = ++fileCacheAccessCounter;
fileCache[normalized] = std::move(cached);
fileCacheTotalBytes += fileSize;
}
return data;
}
std::vector<uint8_t> AssetManager::readFileOptional(const std::string& path) const {
if (!initialized) {
return {};
}
if (!fileExists(path)) {
return {};
}
return readFile(path);
}
void AssetManager::clearDBCCache() {
std::lock_guard<std::mutex> lock(cacheMutex);
dbcCache.clear();
LOG_INFO("Cleared DBC cache");
}
void AssetManager::clearCache() {
std::lock_guard<std::mutex> lock(cacheMutex);
dbcCache.clear();
fileCache.clear();
fileCacheTotalBytes = 0;
fileCacheAccessCounter = 0;
LOG_INFO("Cleared asset cache (DBC + file cache)");
}
std::string AssetManager::normalizePath(const std::string& path) const {
std::string normalized = path;
std::replace(normalized.begin(), normalized.end(), '/', '\\');
std::transform(normalized.begin(), normalized.end(), normalized.begin(),
[](unsigned char c) { return static_cast<char>(std::tolower(c)); });
return normalized;
}
} // namespace pipeline
} // namespace wowee