Kelsidavis-WoWee/tools/editor/cli_auction_houses_catalog.cpp

506 lines
18 KiB
C++
Raw Normal View History

feat(pipeline): WAUH auction house config catalog (139th open format) Novel replacement for the implicit per-faction auction-house policy vanilla WoW carried in AuctionHouse.dbc + the hard- coded deposit/cut rate constants in the server's AuctionMgr (the 5% Alliance/Horde rate vs 15% neutral Booty Bay rate was hard-coded on AH faction id). Each WAUH entry binds one auction house instance to its faction-access rules, deposit-rate (% of vendor sell price held as deposit), AH cut (% taken from final sale price before crediting seller), allowed listing durations (min/max hours), per-slot copper fee, and the auctioneer NPC binding. Three presets capturing canonical vanilla AH instances: --gen-auh-stormwind Alliance Stormwind Trade District AH with 5%/5% deposit/cut rates, 12-48hr listing tiers, NPC Auctioneer Tricket (creatureId 8666) --gen-auh-orgrimmar Horde Orgrimmar Valley of Strength AH with same vanilla rates as Stormwind, NPC Auctioneer Tahesh (9856) --gen-auh-bootybay Neutral Booty Bay AH with the famous 15%/15% penalty rates, NPC Auctioneer Beardo (9858) Validator catches: id+name required, factionAccess 0..3, depositRatePct + cutPct each in 0..10000 (basis points), no duplicate ahIds, no duplicate (faction,name) pairs (UI tab dispatch tie), no duplicate npcAuctioneerId (gossip dispatch tie), maxListingDurationHours > 0 and minListing <= maxListing. CRITICAL: combined depositRatePct + cutPct < 10000 (else seller would lose money on every successful sale — economic trap). Warns on combined > 50% (sellers may abandon AH; verify intentional like neutral AH penalty). Format count 138 -> 139. CLI flag count 1445 -> 1452.
2026-05-10 05:16:25 -07:00
#include "cli_auction_houses_catalog.hpp"
#include "cli_arg_parse.hpp"
#include "cli_box_emitter.hpp"
#include "pipeline/wowee_auction_houses.hpp"
#include <nlohmann/json.hpp>
#include <cstdint>
#include <cstdio>
#include <cstring>
#include <fstream>
#include <set>
#include <string>
#include <utility>
#include <vector>
namespace wowee {
namespace editor {
namespace cli {
namespace {
std::string stripWauhExt(std::string base) {
stripExt(base, ".wauh");
return base;
}
const char* factionAccessName(uint8_t f) {
using A = wowee::pipeline::WoweeAuctionHouses;
switch (f) {
case A::Both: return "both";
case A::Alliance: return "alliance";
case A::Horde: return "horde";
case A::Neutral: return "neutral";
default: return "?";
}
}
bool saveOrError(const wowee::pipeline::WoweeAuctionHouses& c,
const std::string& base, const char* cmd) {
if (!wowee::pipeline::WoweeAuctionHousesLoader::save(c, base)) {
std::fprintf(stderr, "%s: failed to save %s.wauh\n",
cmd, base.c_str());
return false;
}
return true;
}
void printGenSummary(const wowee::pipeline::WoweeAuctionHouses& c,
const std::string& base) {
std::printf("Wrote %s.wauh\n", base.c_str());
std::printf(" catalog : %s\n", c.name.c_str());
std::printf(" houses : %zu\n", c.entries.size());
}
int handleGenStormwind(int& i, int argc, char** argv) {
std::string base = argv[++i];
std::string name = "StormwindAH";
if (parseOptArg(i, argc, argv)) name = argv[++i];
base = stripWauhExt(base);
auto c = wowee::pipeline::WoweeAuctionHousesLoader::
makeStormwindAH(name);
if (!saveOrError(c, base, "gen-auh-stormwind")) return 1;
printGenSummary(c, base);
return 0;
}
int handleGenOrgrimmar(int& i, int argc, char** argv) {
std::string base = argv[++i];
std::string name = "OrgrimmarAH";
if (parseOptArg(i, argc, argv)) name = argv[++i];
base = stripWauhExt(base);
auto c = wowee::pipeline::WoweeAuctionHousesLoader::
makeOrgrimmarAH(name);
if (!saveOrError(c, base, "gen-auh-orgrimmar")) return 1;
printGenSummary(c, base);
return 0;
}
int handleGenBootyBay(int& i, int argc, char** argv) {
std::string base = argv[++i];
std::string name = "BootyBayAH";
if (parseOptArg(i, argc, argv)) name = argv[++i];
base = stripWauhExt(base);
auto c = wowee::pipeline::WoweeAuctionHousesLoader::
makeBootyBayAH(name);
if (!saveOrError(c, base, "gen-auh-bootybay")) return 1;
printGenSummary(c, base);
return 0;
}
int handleInfo(int& i, int argc, char** argv) {
std::string base = argv[++i];
bool jsonOut = consumeJsonFlag(i, argc, argv);
base = stripWauhExt(base);
if (!wowee::pipeline::WoweeAuctionHousesLoader::exists(base)) {
std::fprintf(stderr, "WAUH not found: %s.wauh\n",
base.c_str());
return 1;
}
auto c = wowee::pipeline::WoweeAuctionHousesLoader::load(base);
if (jsonOut) {
nlohmann::json j;
j["wauh"] = base + ".wauh";
j["name"] = c.name;
j["count"] = c.entries.size();
nlohmann::json arr = nlohmann::json::array();
for (const auto& e : c.entries) {
arr.push_back({
{"ahId", e.ahId},
{"name", e.name},
{"factionAccess", e.factionAccess},
{"factionAccessName",
factionAccessName(e.factionAccess)},
{"depositRatePct", e.depositRatePct},
{"cutPct", e.cutPct},
{"minListingDurationHours",
e.minListingDurationHours},
{"maxListingDurationHours",
e.maxListingDurationHours},
{"feePerSlot", e.feePerSlot},
{"npcAuctioneerId", e.npcAuctioneerId},
});
}
j["entries"] = arr;
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("WAUH: %s.wauh\n", base.c_str());
std::printf(" catalog : %s\n", c.name.c_str());
std::printf(" houses : %zu\n", c.entries.size());
if (c.entries.empty()) return 0;
std::printf(" id faction deposit%% cut%% hours fee auctioneer name\n");
for (const auto& e : c.entries) {
std::printf(" %4u %-8s %5u %5u %2u-%-2u %5u %10u %s\n",
e.ahId,
factionAccessName(e.factionAccess),
e.depositRatePct,
e.cutPct,
e.minListingDurationHours,
e.maxListingDurationHours,
e.feePerSlot,
e.npcAuctioneerId,
e.name.c_str());
}
return 0;
}
int parseFactionAccessToken(const std::string& s) {
using A = wowee::pipeline::WoweeAuctionHouses;
if (s == "both") return A::Both;
if (s == "alliance") return A::Alliance;
if (s == "horde") return A::Horde;
if (s == "neutral") return A::Neutral;
return -1;
}
template <typename ParseFn>
bool readEnumField(const nlohmann::json& je,
const char* intKey,
const char* nameKey,
ParseFn parseFn,
const char* label,
uint32_t entryId,
uint8_t& outValue) {
if (je.contains(intKey)) {
const auto& v = je[intKey];
if (v.is_string()) {
int parsed = parseFn(v.get<std::string>());
if (parsed < 0) {
std::fprintf(stderr,
"import-wauh-json: unknown %s token "
"'%s' on entry id=%u\n",
label, v.get<std::string>().c_str(),
entryId);
return false;
}
outValue = static_cast<uint8_t>(parsed);
return true;
}
if (v.is_number_integer()) {
outValue = static_cast<uint8_t>(v.get<int>());
return true;
}
}
if (je.contains(nameKey) && je[nameKey].is_string()) {
int parsed = parseFn(je[nameKey].get<std::string>());
if (parsed >= 0) {
outValue = static_cast<uint8_t>(parsed);
return true;
}
}
return true;
}
feat(pipeline): WAUH auction house config catalog (139th open format) Novel replacement for the implicit per-faction auction-house policy vanilla WoW carried in AuctionHouse.dbc + the hard- coded deposit/cut rate constants in the server's AuctionMgr (the 5% Alliance/Horde rate vs 15% neutral Booty Bay rate was hard-coded on AH faction id). Each WAUH entry binds one auction house instance to its faction-access rules, deposit-rate (% of vendor sell price held as deposit), AH cut (% taken from final sale price before crediting seller), allowed listing durations (min/max hours), per-slot copper fee, and the auctioneer NPC binding. Three presets capturing canonical vanilla AH instances: --gen-auh-stormwind Alliance Stormwind Trade District AH with 5%/5% deposit/cut rates, 12-48hr listing tiers, NPC Auctioneer Tricket (creatureId 8666) --gen-auh-orgrimmar Horde Orgrimmar Valley of Strength AH with same vanilla rates as Stormwind, NPC Auctioneer Tahesh (9856) --gen-auh-bootybay Neutral Booty Bay AH with the famous 15%/15% penalty rates, NPC Auctioneer Beardo (9858) Validator catches: id+name required, factionAccess 0..3, depositRatePct + cutPct each in 0..10000 (basis points), no duplicate ahIds, no duplicate (faction,name) pairs (UI tab dispatch tie), no duplicate npcAuctioneerId (gossip dispatch tie), maxListingDurationHours > 0 and minListing <= maxListing. CRITICAL: combined depositRatePct + cutPct < 10000 (else seller would lose money on every successful sale — economic trap). Warns on combined > 50% (sellers may abandon AH; verify intentional like neutral AH penalty). Format count 138 -> 139. CLI flag count 1445 -> 1452.
2026-05-10 05:16:25 -07:00
int handleValidate(int& i, int argc, char** argv) {
std::string base = argv[++i];
bool jsonOut = consumeJsonFlag(i, argc, argv);
base = stripWauhExt(base);
if (!wowee::pipeline::WoweeAuctionHousesLoader::exists(base)) {
std::fprintf(stderr,
"validate-wauh: WAUH not found: %s.wauh\n",
base.c_str());
return 1;
}
auto c = wowee::pipeline::WoweeAuctionHousesLoader::load(base);
std::vector<std::string> errors;
std::vector<std::string> warnings;
if (c.entries.empty()) {
warnings.push_back("catalog has zero entries");
}
std::set<uint32_t> idsSeen;
std::set<uint32_t> npcsSeen;
using Pair = std::pair<uint8_t, std::string>;
std::set<Pair> factionNamePairs;
for (size_t k = 0; k < c.entries.size(); ++k) {
const auto& e = c.entries[k];
std::string ctx = "entry " + std::to_string(k) +
" (id=" + std::to_string(e.ahId);
if (!e.name.empty()) ctx += " " + e.name;
ctx += ")";
if (e.ahId == 0)
errors.push_back(ctx + ": ahId is 0");
if (e.name.empty())
errors.push_back(ctx + ": name is empty");
if (e.factionAccess > 3) {
errors.push_back(ctx + ": factionAccess " +
std::to_string(e.factionAccess) +
" out of range (0..3)");
}
if (e.depositRatePct > 10000) {
errors.push_back(ctx + ": depositRatePct " +
std::to_string(e.depositRatePct) +
" exceeds 10000 (100% basis points)");
}
if (e.cutPct > 10000) {
errors.push_back(ctx + ": cutPct " +
std::to_string(e.cutPct) +
" exceeds 10000 (100% basis points)");
}
// CRITICAL invariant: deposit + cut combined
// must be < 10000 (100%), else seller would
// lose money on every successful sale.
// Pretty close to 100% (e.g. 50% + 50% = 100%
// is valid but unsellable) — error at sum >=
// 10000.
uint32_t totalRate = static_cast<uint32_t>(
e.depositRatePct) +
static_cast<uint32_t>(e.cutPct);
if (totalRate >= 10000) {
errors.push_back(ctx +
": depositRatePct=" +
std::to_string(e.depositRatePct) +
" + cutPct=" + std::to_string(e.cutPct)
+ " = " + std::to_string(totalRate) +
" basis points — seller would lose "
"money on every sale (combined rates "
">= 100%)");
}
// Warn on combined > 50% — economically
// viable but harsh enough that listings would
// dry up.
if (totalRate > 5000 && totalRate < 10000) {
warnings.push_back(ctx +
": combined deposit+cut=" +
std::to_string(totalRate / 100) +
"% exceeds 50% — sellers might find "
"this AH unprofitable; verify intentional"
" (e.g. neutral AH penalty)");
}
if (e.maxListingDurationHours == 0) {
errors.push_back(ctx +
": maxListingDurationHours is 0 — no "
"duration available, AH would reject "
"all listings");
}
if (e.minListingDurationHours >
e.maxListingDurationHours) {
errors.push_back(ctx +
": minListingDurationHours=" +
std::to_string(e.minListingDurationHours) +
" > maxListingDurationHours=" +
std::to_string(e.maxListingDurationHours)
+ " — no valid duration in range");
}
if (e.npcAuctioneerId == 0) {
warnings.push_back(ctx +
": npcAuctioneerId is 0 — no NPC bound,"
" AH only reachable via direct UI "
"(e.g. console command)");
}
// Same NPC bound to two AH configs would
// dispatch ambiguously when right-clicked.
if (e.npcAuctioneerId != 0 &&
!npcsSeen.insert(e.npcAuctioneerId).second) {
errors.push_back(ctx +
": npcAuctioneerId " +
std::to_string(e.npcAuctioneerId) +
" already bound to another AH — gossip "
"dispatch would be ambiguous");
}
// Duplicate (faction, name) — UI tab dispatch
// would tie.
if (e.factionAccess <= 3 && !e.name.empty()) {
Pair p{e.factionAccess, e.name};
if (!factionNamePairs.insert(p).second) {
errors.push_back(ctx +
": duplicate (factionAccess=" +
std::to_string(e.factionAccess) +
", name=" + e.name +
") — AH browser would route "
"ambiguously");
}
}
if (!idsSeen.insert(e.ahId).second) {
errors.push_back(ctx + ": duplicate ahId");
}
}
bool ok = errors.empty();
if (jsonOut) {
nlohmann::json j;
j["wauh"] = base + ".wauh";
j["ok"] = ok;
j["errors"] = errors;
j["warnings"] = warnings;
std::printf("%s\n", j.dump(2).c_str());
return ok ? 0 : 1;
}
std::printf("validate-wauh: %s.wauh\n", base.c_str());
if (ok && warnings.empty()) {
std::printf(" OK — %zu houses, all ahIds + "
"(faction,name) + npcAuctioneerId "
"unique, factionAccess 0..3, "
"depositRatePct + cutPct in 0..10000 "
"and combined < 10000, valid "
"min<=max listing duration\n",
c.entries.size());
return 0;
}
if (!warnings.empty()) {
std::printf(" warnings (%zu):\n", warnings.size());
for (const auto& w : warnings)
std::printf(" - %s\n", w.c_str());
}
if (!errors.empty()) {
std::printf(" ERRORS (%zu):\n", errors.size());
for (const auto& e : errors)
std::printf(" - %s\n", e.c_str());
}
return ok ? 0 : 1;
}
int handleExportJson(int& i, int argc, char** argv) {
std::string base = argv[++i];
std::string out;
if (parseOptArg(i, argc, argv)) out = argv[++i];
base = stripWauhExt(base);
if (out.empty()) out = base + ".wauh.json";
if (!wowee::pipeline::WoweeAuctionHousesLoader::exists(base)) {
std::fprintf(stderr,
"export-wauh-json: WAUH not found: %s.wauh\n",
base.c_str());
return 1;
}
auto c = wowee::pipeline::WoweeAuctionHousesLoader::load(base);
nlohmann::json j;
j["magic"] = "WAUH";
j["version"] = 1;
j["name"] = c.name;
nlohmann::json arr = nlohmann::json::array();
for (const auto& e : c.entries) {
arr.push_back({
{"ahId", e.ahId},
{"name", e.name},
{"factionAccess", e.factionAccess},
{"factionAccessName",
factionAccessName(e.factionAccess)},
{"depositRatePct", e.depositRatePct},
{"cutPct", e.cutPct},
{"minListingDurationHours",
e.minListingDurationHours},
{"maxListingDurationHours",
e.maxListingDurationHours},
{"feePerSlot", e.feePerSlot},
{"npcAuctioneerId", e.npcAuctioneerId},
});
}
j["entries"] = arr;
std::ofstream os(out);
if (!os) {
std::fprintf(stderr,
"export-wauh-json: failed to open %s for write\n",
out.c_str());
return 1;
}
os << j.dump(2) << "\n";
std::printf("Wrote %s (%zu houses)\n",
out.c_str(), c.entries.size());
return 0;
}
int handleImportJson(int& i, int argc, char** argv) {
std::string in = argv[++i];
std::string outBase;
if (parseOptArg(i, argc, argv)) outBase = argv[++i];
if (outBase.empty()) {
outBase = in;
if (outBase.size() >= 10 &&
outBase.substr(outBase.size() - 10) == ".wauh.json") {
outBase.resize(outBase.size() - 10);
} else {
stripExt(outBase, ".json");
stripExt(outBase, ".wauh");
}
}
std::ifstream is(in);
if (!is) {
std::fprintf(stderr,
"import-wauh-json: cannot open %s\n", in.c_str());
return 1;
}
nlohmann::json j;
try {
is >> j;
} catch (const std::exception& ex) {
std::fprintf(stderr,
"import-wauh-json: JSON parse error: %s\n", ex.what());
return 1;
}
wowee::pipeline::WoweeAuctionHouses c;
c.name = j.value("name", std::string{});
if (!j.contains("entries") || !j["entries"].is_array()) {
std::fprintf(stderr,
"import-wauh-json: missing or non-array 'entries'\n");
return 1;
}
for (const auto& je : j["entries"]) {
wowee::pipeline::WoweeAuctionHouses::Entry e;
e.ahId = je.value("ahId", 0u);
e.name = je.value("name", std::string{});
if (!readEnumField(je, "factionAccess",
"factionAccessName",
parseFactionAccessToken,
"factionAccess", e.ahId,
e.factionAccess)) return 1;
e.depositRatePct = static_cast<uint16_t>(
je.value("depositRatePct", 0));
e.cutPct = static_cast<uint16_t>(
je.value("cutPct", 0));
e.minListingDurationHours = static_cast<uint16_t>(
je.value("minListingDurationHours", 0));
e.maxListingDurationHours = static_cast<uint16_t>(
je.value("maxListingDurationHours", 0));
e.feePerSlot = je.value("feePerSlot", 0u);
e.npcAuctioneerId = je.value("npcAuctioneerId", 0u);
c.entries.push_back(e);
}
if (!wowee::pipeline::WoweeAuctionHousesLoader::save(c, outBase)) {
std::fprintf(stderr,
"import-wauh-json: failed to save %s.wauh\n",
outBase.c_str());
return 1;
}
std::printf("Wrote %s.wauh (%zu houses)\n",
outBase.c_str(), c.entries.size());
return 0;
}
feat(pipeline): WAUH auction house config catalog (139th open format) Novel replacement for the implicit per-faction auction-house policy vanilla WoW carried in AuctionHouse.dbc + the hard- coded deposit/cut rate constants in the server's AuctionMgr (the 5% Alliance/Horde rate vs 15% neutral Booty Bay rate was hard-coded on AH faction id). Each WAUH entry binds one auction house instance to its faction-access rules, deposit-rate (% of vendor sell price held as deposit), AH cut (% taken from final sale price before crediting seller), allowed listing durations (min/max hours), per-slot copper fee, and the auctioneer NPC binding. Three presets capturing canonical vanilla AH instances: --gen-auh-stormwind Alliance Stormwind Trade District AH with 5%/5% deposit/cut rates, 12-48hr listing tiers, NPC Auctioneer Tricket (creatureId 8666) --gen-auh-orgrimmar Horde Orgrimmar Valley of Strength AH with same vanilla rates as Stormwind, NPC Auctioneer Tahesh (9856) --gen-auh-bootybay Neutral Booty Bay AH with the famous 15%/15% penalty rates, NPC Auctioneer Beardo (9858) Validator catches: id+name required, factionAccess 0..3, depositRatePct + cutPct each in 0..10000 (basis points), no duplicate ahIds, no duplicate (faction,name) pairs (UI tab dispatch tie), no duplicate npcAuctioneerId (gossip dispatch tie), maxListingDurationHours > 0 and minListing <= maxListing. CRITICAL: combined depositRatePct + cutPct < 10000 (else seller would lose money on every successful sale — economic trap). Warns on combined > 50% (sellers may abandon AH; verify intentional like neutral AH penalty). Format count 138 -> 139. CLI flag count 1445 -> 1452.
2026-05-10 05:16:25 -07:00
} // namespace
bool handleAuctionHousesCatalog(int& i, int argc, char** argv,
int& outRc) {
if (std::strcmp(argv[i], "--gen-auh-stormwind") == 0 &&
i + 1 < argc) {
outRc = handleGenStormwind(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--gen-auh-orgrimmar") == 0 &&
i + 1 < argc) {
outRc = handleGenOrgrimmar(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--gen-auh-bootybay") == 0 &&
i + 1 < argc) {
outRc = handleGenBootyBay(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--info-wauh") == 0 && i + 1 < argc) {
outRc = handleInfo(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--validate-wauh") == 0 &&
i + 1 < argc) {
outRc = handleValidate(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--export-wauh-json") == 0 &&
i + 1 < argc) {
outRc = handleExportJson(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--import-wauh-json") == 0 &&
i + 1 < argc) {
outRc = handleImportJson(i, argc, argv); return true;
}
feat(pipeline): WAUH auction house config catalog (139th open format) Novel replacement for the implicit per-faction auction-house policy vanilla WoW carried in AuctionHouse.dbc + the hard- coded deposit/cut rate constants in the server's AuctionMgr (the 5% Alliance/Horde rate vs 15% neutral Booty Bay rate was hard-coded on AH faction id). Each WAUH entry binds one auction house instance to its faction-access rules, deposit-rate (% of vendor sell price held as deposit), AH cut (% taken from final sale price before crediting seller), allowed listing durations (min/max hours), per-slot copper fee, and the auctioneer NPC binding. Three presets capturing canonical vanilla AH instances: --gen-auh-stormwind Alliance Stormwind Trade District AH with 5%/5% deposit/cut rates, 12-48hr listing tiers, NPC Auctioneer Tricket (creatureId 8666) --gen-auh-orgrimmar Horde Orgrimmar Valley of Strength AH with same vanilla rates as Stormwind, NPC Auctioneer Tahesh (9856) --gen-auh-bootybay Neutral Booty Bay AH with the famous 15%/15% penalty rates, NPC Auctioneer Beardo (9858) Validator catches: id+name required, factionAccess 0..3, depositRatePct + cutPct each in 0..10000 (basis points), no duplicate ahIds, no duplicate (faction,name) pairs (UI tab dispatch tie), no duplicate npcAuctioneerId (gossip dispatch tie), maxListingDurationHours > 0 and minListing <= maxListing. CRITICAL: combined depositRatePct + cutPct < 10000 (else seller would lose money on every successful sale — economic trap). Warns on combined > 50% (sellers may abandon AH; verify intentional like neutral AH penalty). Format count 138 -> 139. CLI flag count 1445 -> 1452.
2026-05-10 05:16:25 -07:00
return false;
}
} // namespace cli
} // namespace editor
} // namespace wowee